|System: Wii U|
|Screen Resolution: 480p-1080p|
The coolest part about Arrow is what happens if you fail and let a mini-Wario get too close. After they manage to get all the way to the front of the screen, they show up on an overhead view on the Game Pad touch screen. You have a last minute chance to stomp them to pieces before they get your strawberries on the other side of the touch screen, but even as you stomp away, more and more mini Wario robots are coming toward you. Stomp efficiently and you will gain some space, allowing you to take up your archery position once again.
The final game that they showed off was called Fruit, which is a game that can be played by any number of people using just one Game Pad. Fruit puts one player in control of a thief inside a crowd of people. The people all move and go about their business, and the thief moves at the same speed and is pretty much indistinguishable from the rest of the crowd. However, there are four apples on the screen and it is the thief's job to steal them without getting caught. You can see the thief picking up the apples, so the thief has to wait until there are crowds of people surrounding an apple, or other natural distractions like buses or clouds of steam from the sewer cover his actions. The game also pauses every 30 seconds to show the general area the thief is in, so the thief has to be sure to either vary up his position regularly, or follow another civilian in an attempt to make the players guess wrong. After the thief manages to take all four apples, every other player gets a chance to try and pick him out from the crowd. If the thief gets caught, he loses, otherwise he wins!
All four Game and Wario games were certainly fun and would go over awesomely in a party setting. However, I couldn't help but feel that they didn't do the WarioWare series justice. The frantic gameplay that the franchise is known for was pretty much gone, replaced by a Wii Sports style mini-game compilation. The booth rep said that the game will change drastically in its final incarnation and it will be woven together by a goofy WarioWare style narrative as we have all come to expect. I was also told that Nintendo wouldn't simply be leaving the frantic WarioWare style behind. So hopefully, the game will include a couple shorter games when it finally releases. Aside from that, these games were genuinely fun and did a great job showing off the Wii U's hardware.
Angelo M. D’Argenio
Date: July 2, 2012