Secrets - Metal Gear Solid 2: Sons Of Liberty
Strategy Guide/Walkthrough/FAQ - Metal Gear Solid 3: Snake Eater
Strategy Guide/Walkthrough/FAQ - Metal Gear Solid: Peace Walker
While playing Metal Gear Solid 2 or Metal Gear Solid 3, if you are spotted or go into Alert mode (none that are part of the story line; you will automatically get three for Metal Gear Solid 3 which will be noted at the end of the game), save the game. Once saved, do an in-game reset, then load the saved game. You will resume from the last point you were without any alerts. This is very useful when trying to get the "Complete Stealth" achievement for Metal Gear Solid 2 and the "Stealth Camouflage" achievement for Metal Gear Solid 3. You will also get the bonus for "No Alerts" at the end of the game.
Metal Gear Solid 2: Sons Of Liberty
Collect all dog tags and successfully complete the game and save. Start a new game and equip the wig you have unlocked. When this is equiped you will have unlimited ammunition and not have to reload.
Successfully complete the game twice, then start a game in New Game + mode.
Successfully complete the game and the title screen will turn blue.
Successfully complete the game to unlock the extreme difficulty setting.
Press LT + RT one hundred times when hanging on a ledge to do pull-ups and increase your grip strength to level 2.
During an intermission sequence, press the Right Analog-stick to move the view or RB to zoom-in.
During any Codec conversation, press the Left Analog-stick or Right Analog-stick to control the character's faces. Press L3 or R3 to zoom-in on the faces. Press RB or RT while Snake or Raiden is listening to someone to hear their thoughts.
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- A Cut Above (50 points): Beat the Tanker and Plant chapters on any difficulty.
- A Good Man Is Hard to Find (10 points): Achieve a camouflage index of 100%.
- Another Snake Bites the Dust (15 points): Defeat Solidus Snake.
- Believe It or Not (20 points): Catch a Tsuchinoko (mythical serpent points).
- Can I Keep It? (10 points): Capture any animal alive.
- Close Shave (10 points): CQC Slit an enemy's throat.
- Don't Taze Me, Bro (10 points): Tranquilize 100 enemies.
- Down in Smoke (10 points): Disorient an enemy with a cloud of smoke from a fire extinguisher.
- Fashionista (20 points): Find every type of camouflage.
- Great Dane (80 points): Collect all dog tags.
- Grounded (10 points): Defeat Volgin in a fist fight.
- Houston, We HAD a Problem (10 points): Defeat The Fury.
- I Think You Need a Hug, E (10 points): Find Emma Emmerich.
- If It Bleeds, We Can Kill It (10 points): Defeat The Fear.
- It Ain't Easy Being Green (80 points): Find all 64 Kerotans.
- Johnny on the Spot (10 points): Hear Johnny's bowel noises in two locations.
- King of the Jungle (80 points): Obtain title of MARKHOR.
- Kissing Booth (10 points): Kiss a poster in a locker.
- Lights Out (15 points): Defeat Olga Gurlukovich.
- Like a Boss (50 points): Finish the game on any difficulty.
- Like He Just Doesn't Care (10 points): CQC Hold up an enemy.
- Mama Said (10 points): CQC Slam a guard and knock him out.
- No Boss of Mine (30 points): Complete Boss Survival.
- No Ray, Jos (15 points): Defeat Metal Gear RAY.
- No-Fly Zone (15 points): Destroy the AV-88 Harrier II.
- Nothing Personal (10 points): Break the neck of 30 enemies.
- Only Skin Deep (20 points): Find every type of face paint.
- Pain Relief (10 points): Defeat The Pain.
- Party's Over (15 points): Defeat Fatman.
- PEACE WALKER (30 points): Finish game without killing anyone.
- Piece of Cake (10 points): Complete a VR or Alternative mission.
- Problem Solved, Series Over (10 points): Create the Ocelot Time Paradox.
- Ralph Called (10 points): Make Snake throw up.
- Rent Money (10 points): Beat 30 enemies unconscious.
- River of Pain (10 points): Defeat The Sorrow.
- Sexting (10 points): Send Otacon a picture of the marine with no pants.
- Shagadelic (10 points): Defeat Shagohod.
- Snake Beater (10 points): Get caught by Otacon stimulating yourself.
- Snake Eater (10 points): Eat a snake of any type.
- Snake Eyes (10 points): See all of the first-person views that are not indicated by the RB button icon.
- Spaghetti Cinema (10 points): Meet Revolver.
- Steel Grip (10 points): Attain grip level 3.
- Tell Me a Tale (30 points): Complete all Snake Tales.
- The Early End (20 points): Kill The End before the boss battle.
- The End (10 points): Defeat The End.
- The Patriot (10 points): Defeat The Boss.
- Vampire Slayer (15 points): Defeat Vamp.
- Virtually Impossible (80 points): Complete all VR and Alternative missions.
- Who Ya Gonna Call? (20 points): Take a clear photograph of the ghost image in Hold No. 2.
- Young Gun (10 points): Submit Ocelot.
- A Good Man Is Hard to Find (10 points): Achieve a camouflage index of 100%.
Metal Gear Solid 3: Snake Eater
At the title screen, press L3 to change the background pattern color. Press RB or RT to control its speed. Press LB to place the black silhouette from the foreground to the background. Press LT to change the color of the black silhouette. Press R3 to change the screen's color. Press Y to turn the background black.
During the opening sequence, press L3 to change the language of the text that scrolls across the screen. If pressed enough times, it turns into a snake skeleton. You can also press RB during the opening sequence to hear a girl whisper "Snake eater". If you move the Right Analog-stick during the opening sequence, birds will fly across the screen in the direction it is moved. Move the Left Analog-stick to control the direction of the credits. If you press the D-pad you can make dots appear on the screen. If you move the Right Analog-stick, soldiers with parachutes will go across the screen. Press R3 to control the picture that goes across the screen when you move the Right Analog-stick.
At the first Konami logo when first starting the game, press Up(2), Down(2), Left, Right, Left, Right, X, Y. If you entered the code correctly, the sound from the classic "Konami code" from original Metal Gear on the NES will play. The names that appear during the introduction sequence will now be those of the game designers.
When someone's name appears during an intermission sequence in parenthesis, it indicates the voice actor that provided the dialogue. While the name is displayed, press B to change the credits to the person that provided the dialogue in the Japanese version of the game.
When starting the game, select the "I liked MGS1" option. This will also change the introduction sequence to show Snake without a beard.
Get the top five high scores in the Snake Vs. Ape mini-game to unlock the Monkey Mask.
When starting the game, select the "I liked MG2" option. This will also change the introduction sequence.
Defeat Ocelot to get the Animals camouflage.
Get the high score in each stage of the Snake Vs. Ape mini-game to unlock the Banana camouflage.
Defeat Volgen to get the Cold War camouflage.
Successfully complete "Special" with top scores to unlock the DPM camouflage. Alternately, obtain the "MGS3: First Bite" CD and download the camouflage from it.
Defeat The Fury to get the Fire camouflage. The Fire camouflage is flame retardant; you will not incur any burns.
Go to Grainy Gorki Lab second floor and go into the bathroom. Break the last stall door off (kicking recommended). Go inside to find the Fly camouflage. When wearing it, flies will suddenly swarm around you.
The GA-KO camo has the ability to make the Kirotan frogs call out to you when it is equipped. It is located in the first swamp north of Sokolov's research facility. It is in the northeast section, in shallow water. They will barely appear, even with thermal goggles. Once it is equipped, exit the survival viewer and you will hear the Kirotan frog only three times. If the sound is weak, you are not close to it. Move to another part of the area and press Start to open the survival viewer. Then, press A to exit and hear the frogs again. If the sound is stronger, then you are getting closer. Repeat this process to find the Kirotan Frogs in every area.
The Grenade camouflage gives Snake infinite grenades. It can be downloaded from the official web site for the game.
Defeat The Pain to get the Hornet Stripe camouflage.
Get near The End and when he hits you, open your map from survival viewer and sneak to the red dot. The dot is The End. Point a shotgun at him. Note: The weapon must be the shotgun. He will lay down but will not give it to you. Aim your shotgun two or three more times and he will give the Moss camouflage to you.
To get the Moss camo easily you will need the Spirit Camouflage, a shotgun, and the AP sensor. The Spirit camouflage eliminates the sound of your footsteps and the AP sensor makes a lot of beeps when someone is near you. Run around until you get shot at. When you get shot by The End, his location will appear on the map. Look at the map, and find his position. Try to get around him, as you must approach him from behind. He cannot hear your approach due to the Spirit camouflage. Run to his position, and when you get near, walk slowly towards him. When you are a few feet away, point the M37 Shotgun at him. Do not shoot. Just point at him in first person view. Keep moving the shotgun (while remaining in first person view) up and down. When you have aimed at his head about three times he will give you the Moss camouflage. The Moss camouflage will give you 100% camouflage in grassy areas and restore your stamina when you are in the light.
The Mummy camouflage helps Snake take less damage. It can be downloaded from the official web site for the game.
Defeat The Boss to get the Snake camouflage.
Return to the locker where you originally stuffed Major Raidenkov into. This can only be done after you get your equipment from EVA under the waterfall. When you return to the locker and open it, instead of Raidenkov's body being inside, you will find the Sneaking Suit. Put on the mask and the Sneaking Suit for some old fashioned 1960's Raiden action. Note: Across from the suit and about two doors down is a worker's costume. This will allow you to plant the C3 with no trouble, as the entire room is full of them; do not use the mask as they will recognize that Ivan is dead.
The Fear's Spider camouflage is one of the best in the game. It will raise your camo up to 75 to 80 no matter where you are, but there is a catch. When wear it, the camo will drain your stamina. It is best to only use it when absolutely needed.
Find and shoot the hidden frog in every area to unlock the Stealth camouflage.
Successfully complete Duel mode and have the top score in "Normal" to unlock the Green Face Paint.
After you meet Eva behind the waterfall in Tikhogornyj, go back out of the waterfall. As soon as you come out, there should be a small lake in front of you with fish in it. Look in the northeast corner of the lake to find the Kabuki Face Paint.
Go to Graniny Gorki Lab Exterior: Inside Walls. Go to the west side of the area. Walk north when you reach a light pole. There will be a grassy area next to the main building. About halfway into the grassy area, there should be a hole in the wall which leads into a duct. Enter the hole. Once inside, go to the left and the Oyama Face Paint will be there.
When you get to Balshaya Past Base, go to the south. There should be a turret. To the left of the turret is a tunnel. Go into the tunnel. Under the first wooden bridge, there will be the Snow Face Paint.
The Zombie Face Paint is located in Rassvet. It is behind the building where you meet Sokolov and EVA, and next to the two barrels. Note: It can only be found while in Operation Snake Eater.
A mousetrap is required for this trick. While you are fighting Ocelot, notice that there is a tree that is cut off with branches sticking out the side that you can also climb. Remember this tree and what it looks like. Then, go to Graniny Gorki South (immediately after the Ponizovje Warehouse). Graniny Gorki South is a huge area filled with trees. Find it that tree in the north, if you are coming from the Ponizovje Warehouse exit. When you find it, there should be a lot of bushes nearby. Take your mousetrap and lay it down in the bushes, mostly near that tree though. Place it about an inch of screen length away from that tree. Lay it down and look at the ground. If done correctly, you should see a rabbit hit the mousetrap first. Lay down on the floor and crawl to pick up your mousetrap again (like a claymore mine), and get the animal as well. Then, get up, and put your mousetrap down again. It does not have to be in the exact location, but close enough. Then, instead of looking down, run around the forest until you hear the noise of a captured animal. Run back. pick up the animal, and it should be a snake. Keep repeating this process until you get the Tsuchinoko. There should be a rabbit, two snakes, a squirrel, another snake, another squirrel, then the Tsuchinoko. Dispose of all of them or eat them to fit the Tsuchinoko, because they are alive and take up space. When you retrieve it, do not look in your food items area. Call Major Zero immediately. He will tell you information that you may need to know. Keep it alive in the cage (do not eat it). If you keep it alive through the entire game, when everything is completed and your ranking appears at the end, you should notice that you now have the Infinite Face Paint. Note: Use the following trick to keep the Tsuchinoko when you lose the food when Snake gets captured at Groznyj Grad. When you find EVA at Tikhogornyj, behind Waterfall area she will give you your backpack, Equip your MK22. Notice that in your food Items, you do not have the Tsuchinoko. This is why you must hurry and go back out of the waterfall. When your out of the waterfall, stay on the trail that you came out of from the waterfall (on the right side of the river). Follow it down till you see the Tsuchinoko squirming on the floor. Quickly shoot it with the MK22. Grab it and make sure that it is in a cage and still alive. Take it through the rest of the game alive without eating it, and you will get the Infinite Face Paint. Additionally, if you put down a mouse trap in any heavy forrest area, save game afterwards. Then, keep reloading and checking your traps. You can find the Tsuchinoko randomly caught in the trap. If you look and there is nothing decent in the traps, press LB + RB + LT + RT + Start + Back to reset the game. Go back into "Load" and replay your saved game. Eventually there will be a Tsuchinoko in the trap. This can take 5 minutes or 4 to 5 hours.
Find and shoot the hidden frog in each area to unlock a special camouflage.
Successfully complete the game to unlock the bandanna, camera, Patriot gun, Spirit camouflage, Tuxedo camouflage, and extreme difficulty setting. When the Bandanna is worn in a new game you will have infinite ammunition. The Patriot gun fires like a machine gun and carries infinite ammo. However, if you use it during the game it will lower your rank at the end. While equipping The Sorrow's Spirit camouflage, be careful of how you attack an enemy. Your stamina goes down with every enemy you kill.
Successfully complete the European PAL version of the game to unlock Duel mode, European Extreme mode, and Demo Theatre mode. Note: After all intermission sequences are unlocked in Demo Theatre mode, a bonus "Peep Show" sequence featuring Eva in her underwear in various videos will become selectable.
To get the Single Action Army gun, when you are at the final duel with Ocelot choose the right box. He will shoot you, but it is a blank. He feels that he got his revenge, puts the gun in your pocket, and falls out the airplane. If you choose the left box, you will shoot him, then give the gun back to him. Thus you, will not start with it in the next game.
In order to kill anyone with the Single Action Army, do not to shoot the enemy, but instead shoot behind the enemy. The Single Action Army ricochets. Shooting behind the enemy will cause the bullets to bounce back and hit him. When you equip the Single Action Army revolver, go into first person view and move the Right Analog-stick in circles to spin it.
When captured in the cell after Volgin's torture, save and quit (while inside the cell). Snake will go to sleep. When you load the game again, it will appear that you are in a colorless room with men attacking you with canes. After a while, Snake will wake up shocked. Note: If you do not quit after the save, you will not fall asleep; remember Para-Medic's words "If you save the game and quit, you will fall asleep..."
At specific points during some intermission sequences, the caption "RB" will appear for a moment at the upper right corner. Pressing this will allow you to see through Snake's eyes during that exact moment, giving you a unique perspective and occasionally allow you to see something hidden. Sometimes, but not always, you will even be able to move around your view with the Left Analog-stick (for example, at the beginning of Operation Snake Eater when you are in the jet, look up to see a hidden picture of a model). Note: Press A to skip the intermission sequence. Press Y to zoom in.
During the final intermission sequence, just after Snake is given his medal, press RB (it is not prompted) If you look to the left, you can see Ocelot for the last time outside of the window.
In Groznyj Grad after the torture scene, you will wake up in the prison. Get the fork and remove the bullet, but do not remove the transmitter. Then, continue the game. Later when you meet Eva behind the water fall, there will be a funny extra intermission sequence that takes place after Snake pushes her away from the kiss. The extra scene will only play if you still have the transmitter in you at this point.
After you have been captured and find yourself in the cell, do not break out admiralty. Hang around for awhile. You will see the guard "Johnny" get sick and run to the bathroom. Let this happen at least three times. After the third time an intermission sequence will begin, where Snake and Johnny talk, and he gives Snake his cigs with the knock out gas.
While facing The End, let him shoot you with as many tranquilizer darts as possible until you collapse. When this happens, a hidden intermission sequence begins, showing him picking you up and carrying you all the way back to Graniny Gorki, with the Japanese model and the frog on the table. For some reason he forgets and leaves the door completely open for your escape.
When fighting Ocelot on the wig, choose the pistol on the left (loaded). Then, let Ocelot shoot all of six shots and wait. After awhile, an intermission sequence will occur where Ocelot asks why Snake did not shoot.
After defeating The Boss, a horse will come to you. Hold RB to see the ghost of The Boss behind the horse. The RB display up at the top right is not shown.
At the end when Snake is looking at the grave of The Boss, then salutes it, press RB to see all the graves around him moving as if blurred from tears.
After dying, remain idle at the "Game Over" screen. The letters will change until the words "Time Paradox" appears; this also happens if Eva, Revolver Ocelot, or Sokolov dies.
Take some pictures when you are facing The Sorrow. Save them, then go into the picture viewer. Start editing the colors and you will notice faces of the game developers in the photos.
While playing the game, hold LB + LT + RB + RT + Start + Back.
When fighting The Sorrow, call anyone using your radio. They will think you are dead and start talking as if you died in any part of the game.
Tune to 144.40 on your radio to cancel Alert mode. Note: This can only be done one time. Additionally, during alert mode, grab a guard and interrogate him. He will give you a radio frequency number. Call it and the alert will go away; the number changes each time. The following is a list of some of the "Cancel alert" frequencies:
- 140.61
- 141.45
- 141.98
- 142.79
- 146.67
- 149.46
- 141.45
Using the interrogation maneuver on some guards by using L3 while engaged in Close Quarters Combat. This will make them spit out various hints, some of which will tell you secret stations you can tune to with your radio. After getting at least one secret frequency number, a new selection under your "Memory" will be available called "Healing Radio". There are a total of eight secret frequencies you can find. Each will heal Snake to various degrees when you listen to them, and your life/stamina meter will appear to show you by how much it is helping you. The following is a list of all "Healing Radio" frequencies:
- 148.39 Surfing Guitar / 66 Boys
- 146.65 Rock Me Baby / 66 Boys
- 148.96 Pillow Talk / Starry.K
- 144.86 Jumpin' Johnny / Chunk Raspberry
- 143.32 Sailor / Starry.K
- 145.83 Salty Catfish / 66 Boys
- 142.09 Sea Breeze / Sergei Mantis
- 141.85 Don't Be Afraid / Rika Muranaka
- 146.65 Rock Me Baby / 66 Boys
Tune to one of the following radio frequencies for fire support:
- 140.09
- 141.31
- 141.62
- 142.12
- 145.68
- 146.74
- 147.32
- 147.90
- 148.56
- 149.29
- 141.31
Defeat all Bosses without using lethal force to unlock one of the following special camouflages:
- Animals camouflage (reduces hand shaking when aiming guns)
- Cold War camouflage (some enemies hesitate when shooting)
- Fire camouflage (fire damage reduced)
- Hornet Stripe camouflage (keep hornets, leeches, and spiders away; can tame hornets)
- Snake camouflage
- Spider camouflage (stealth increased while stamina is reduced)
- Cold War camouflage (some enemies hesitate when shooting)
While in the backpack, you can see the informaion for an item (hold RT) or a weapon (hold LT). This is different from the viewer by pressing RB. You can use the D-pad or Right Analog-stick to scroll through your equipped items. Note: This only applies to items or weapons you have equipped.
Capture all 47 animals and plants to get the EZ gun. Note: You do not have to keep or eat them. After capturing one, you can drop it from your inventory. Alternately, play the game on the very easy difficulty setting to get the EZ gun, which has infinite tranquilizer bullets.
After defeating The End, go directly west to find a clearing. The box should be there. Use thermal goggles to find it easier. The rifle is called a Mosin Nagant and is a tranquilizer sniper rifle. Call Sigint while gun is equipped for a history lesson.
The shotgun is located in East Sokrovenno. When you meet The End, turn back to the south exit. You will find an area with lots of traps (you just passed the area to meet The End). Once you are there, turn east and there will be a cottage. The shotgun is located in the area. Additionally, when you fall into the dark cave, get the torch behind the waterfalls. Then, craw through a tunnel to get on top of the waterfalls. Keep going until you see two tunnels, one directly ahead and another on your right. Go to the one on your right. Keep going and you should see a place with a long hole in the wall. Use your torch and look on the ground near the hole. You will see a long box containing the shotgun. The shotgun is also useful against The Pain.
This weapon is located in the room behind some boxes where the shotgun is found. Check the entire area to find more items. Note: It is recommended to first eliminate all the enemies before searching the area. You can go back to fight The End.
While reloading your gun, quickly press RT(2), which will unequip and re-equip your gun to cancel the reloading time and still have your gun reloaded with ammunition. This method is only effective with guns that take more than two seconds to reload (for example, the RPG-7).
When firing either of your pistols (the MK22 or the M9111A1), you will aim using the center pin of the sight. Whatever that pin is on is what you will be firing at. When using any other weapon, the shot goes directly towards the middle of your screen.
Before you go into surgery for any necessary treatment of wounds, change Snake's camouflage to "Naked." After you apply bandages to wounds, they will show up on Snake's body.
To make Snake fall asleep with "Zzz" above his head, eat a special mushroom to the west of the warehouse.
Go into the survival viewer and go to "Cure" Press RB(3) to see Snake stretching. It changes depending on his status.
During a mission, go into the items screen by pressing Start. Press RB to go into View mode to see Snake in the middle, and a set of coordinates on the left side of the screen. Both Analog-sticks will control the rotation of the view of Snake. Spin the view very fast either to the left or right so that Snake is spinning, and tilt the camera up and down continuously. Do this for at least ten seconds then exit back to the game. If done correctly, Snake should vomit. Note: Be careful as patrols can hear Snake vomit.
When Snake is stricken with food poisoning, use the "Sick Snake" trick to make him vomit. It will cure the food poisoning. Note: The "Sick Snake" can be done when standing and crouching.
When you are fighting The Boss at the field of daffodils, throw a grenade anywhere when you get the chance. If you hear the sound of an animal turning into a ration, put your thermal goggles on and look for the ration with a special snake inside. Press Start and look at your food. If you picked it up, you will have a snake named after one of the sons of Big Boss. You can eat it, and he loves it. If you do not find a ration or hear a sound, throw another grenade. Eventually you will get one. They are mostly near the rocks.
In the scene where you have to reach the Wig with Eva injured, shoot her with a tranquilizer dart. She will pass out and begin to talk in her sleep. To wake her up again, go into the survival viewer and cure her with the knife. Alternately, you can kick her awake. Eventually, eva will replace the word "Snake" with other names like "Boss" and "Fido".
When you meet EVA the first time, in the next area is a big swamp. Get into the swamp and go north. You will see two logs blocking your way. Go underwater and cross the logs to get to the area, where there is an ivy tree. Climb up the tree and press Y. Hang and move on the rope until you see another rope beneath you. When you see another rope, hang so that it comes directly beneath you and press A and then Y to grab to the second rope. Move yourself all the way to the other side of the rope and drop down to get the crocodile cap.
When in the prison cell after Colonel Volgin's torture, look around on the floor. There is a fork. This can be used to skewer small animals (which Snake immediately eats), or as a method of self defense.
In the east wing of the Groznyj Grad Weapons facility, in the "break room" area just north of the door leading to the hanger, there are two tables. Underneath one of these two tables (usually the left) is a box containing a handkerchief soaked in a knockout agent. It is highly effective when used in CQC.
For a quick kill, manually aim at the target's head and shoot. If this does not kill them instantly, it will do a good amount of damage and they will probably die after the next shot.
When a Gavial opens its mouth to yawn, throw a grenade in and it will blow up into little pieces. Pick up all of the pieces for rations.
When you get Golovas, which are the all around best food in the game in restoring stamina, do not dispose of them if they spoil. Eat them even if they are spoiled. It does not matter because you can just open up the Cure Survival menu and spin Snake around so that he throws up when you exit it, therefore curing the food poisoning. You will lose a quarter stamina, but it is worth it when you are low on food or are not able to hunt.
If running low on medical supplies or want to use less, only heal part of the wound. As you heal the wound, the circle around it will become smaller. When healing a wound with one item, it will make the wound automatically heal, but the more supplies used the faster it will heal.
You can get medical supplies from special garden plants (which appear using the thermal goggles), holding up soldiers/scientists, dragging scientists, and from special fruits and animals.
When wearing a scientist or maintenance uniform, stay away from other workers as they will know you are not one of them. Use cig-spray or the handkerchief to knock them out first.
When you first get to the Groznyj Grad, there are Ocelot's guard's. Some are very stupid. If you are near a guard or anything else, tap on the wall to get them near you. Then, kill them with any of your EZ or other guns and they will be down for awhile. Note: If another guard is near the guard that you hit, he will say, "Are you ok?" or something similar. If you have Major Raikov's uniform on, this may not work. If you do not have the Major's hat, no one will believe you, and they will take you down. When you get nearer to where you need to go (anywhere in the area), hide under or in trucks until the guards are gone. Note: If you are on caution, and still in the 90's or 80's, go under a car or truck and do not move. Sometimes the guards can see you under them, and in alert they can still find you. If they see you, they will attack and alert mode will keep rising. When a guard is near you and you are not on caution or alert mode, take out your knife or dagger. Do not get to close and hit or cut them in the leg. This will make them fall to the ground. This may not always work if you are in alert or caution mode. Do not attack; the more you hit a guard in caution or alert mode, the more the alert or caution mode will rise and make it difficult for you to escape. If you are found by a guard, run or attack. If you choose to attack, use the EZ gun to knock them out. If more are coming, do the same, though. If you choose to escape, if there are boxes nearby and a guard has not seen you yet, climb the boxes and go on a roof and lay down. This may not always work. If there are no boxes available, but there is a door, go though that door. In most cases, there is a truck in every area. Hide under them. In one or two parts of the base are secret openings in the ground that lead to specific areas for an easy escape.
While wearing the scientist uniform, press Y to adjust your glasses or hold Y to hold your finger at your glasses, posing like an actual scientist.
This trick is has no actual effect other than making the flame look bigger when you swing it. Get the torch and NVG in the cave. Equip them both from your backpack and turn them both on. Your flame will appear twice as large, and when sparks shoot off they are more visible.
Take out a grenade. When you take it out, you can hear Snake pull the pin out. Then, run around or stay in one spot. The grenade will not blow up.
Be careful when using the sonar. If you are close to an enemy and use it, they can hear the sonar "beep". This has the potential of putting them on alert.
After being tortured by Volgin, you will be put into a prison cell. There are two ways to get out. The first is to get the fork off the ground and dig out the fake death pill that The Boss shot into your leg out and use it. Or, if you pressed RB during the torture scene you may have seen The Sorrow holding a number (144.75). Call this while you are in prison. The doors will open and you will be able to escape. Additionally, an alternate way to get out of the prision cell after Volgin's torture, is to make Snake sick. Snake will vomit, and the guard will open the door to check on you. As soon as he opens the door, take him out and you will be free.
To escape Volgin's torture unharmed, hold RT. This saves health for the time that you get outside. You will have leftover energy for when you get shot.
When in the prison cell after Colonel Volgin's torture, wait a little while. The guard makes two stops by your cell. With each stop he says "Chow Time!" and throws you a ration. There is also a rat running around your cell. Use the fork to skewer and eat it to help regain stamina.
Go up to the prison door and make noise (press B). Keep doing this and he will eventually get mad and say "No more food for you" or something similar. Note: He may literally stop giving you food; before you do this stock up on food or get your stamina up by killing the rats. Also, if you hide under the bed he also gets angry.
When dressed as Radien, go to a solider and hold Y. The longer you hold Y, the longer they will salute.
After the torture scene and you are in the cell, throw the food you are given (and the rat). The guard will say, "Oh you're not hungry? Thanks!". The guard will then say, "OWHHWH...." "OWW... I can't hold it any more". He will run for the restroom, start screaming, then say, "OHH... I don't think it will come out" followed later by, "I didn't think that was possible". He will try to flush the toilet, and it will become clogged.
Toss a snake at a guard. This will cause the guard to wrestle with it. If its a poisonous snake, it will infect the guard.
Whenever you come up on a Russian outpost, try to find their food and ammo supply houses/rooms. Plant TNT charges and the houses/rooms will explode. This will cause the enemy in that area to get weaker. You can hear them saying how hungry they are. If you take a ration or something and throw it at a group of soldiers they will yell "Food!" and race for it. If they start shooting at you, after they use up that clip they will have to switch to their pistol.
In Groznyj Grad 1F immediately after you meet up with Eva in the waterfall, when u go through the door you will hear someone saying "Move!" and shooting. When you go closer, you will see two guards. One guard is running back and forth and the other is shooting in the air and screaming "Sprint!" and "On the double!"
When the guard gets close, throw a grenade. He will become dazed. That is your chance to grab and interrogate him. Note: Use him as a shield to kill other guards first.
To kill a guard with a shield, shoot the slit. This saves heath and time. This requires good aim.
To open the door that requires a radio frequency, you must capture a guard. Hold the knife to him to get the information by pressing L3 (145.86). Call that while standing in front of door to open it. You should hear a click. Once inside the door, the very powerful Scorpion (includes laser sighting) can be found in the far northeast of the room, along with ammunition. Note: The room can only be entered through the door located to the east. The one to the west does not open until after the east door is opened. There is an officer that keeps walking through a locked door. All you have to do to get the Scorpion is follow him into the room while wearing the scientist's disguise.
Stay after talking to Granin in the little room between the cells and the room he is drunk in. He laughs and starts saying "Someone's in here!", falls asleep, then dreams "Ahh Tanya yes ohhh". Note: Keep knocking on his door and he will get angry.
After you crash with Eva, after beating the Shagohod there will be two more areas before you reach The Boss. In the second area, there will be a fork. There will be a tree at the very beginning of the right fork. Go behind it and enter first person view. Shoot the frog. Then, get near Eva and open up the survival viewer. Go to "Cure", then to Eva. She should now be in her bathing suit.
When you are with Eva go to the cure screen and press RB. This will display an x-ray of her. If you zoom in, notice that everything is visible. Also, if you move the camera up and down she will get a little jiggly. Additionally, when you are helping her through the woods after the crash, go to the survival viewer and view her skeleton. Zoom in close, then turn her to the side.
At the scene where you have to make your way to the Wig with an injured Eva, take a fake death pill. She will be alerted and rush to your side. If you revive yourself, she will be annoyed at you. Continue doing this and she will not believe you, making her more aggravated each time.
Lay on the ground and wait for Eva to also lie down. Try to crawl on top of Eva. She will start yelling and you will get a Codec call from Para medic.
Stare at Eva for a few seconds and she will tell you to stop.
Hide from Eva in a box or put on the Monkey Mask in front of her.
Put books down in front of Eva. She will start yelling and call Snake a pervert.
After the motorcycle crashes, shoot Eva with a dart. This will make her say things like, "mmm thats the spot..." and "Ohh... Snake that feels so good ".
Get Eva to stand, then grab her and interrogate her as you would a guard. She will say four different things. Note: You must keep holding L3.The comments are: "And then when I was 17", "Instant noodles", "36 23 34", and "Up up down down left right I forgot the rest". Additionally, when you interrogate Eva, she says four things. These all have meaning, however insignificant. "And then when I was 17..." means that she is telling Snake about her life, and only got up to 17 years old here. "Instant noodles" refers to the food you obtain in the game. "36 23 34" are her measurements (bust, waist, hips). "Up up down down, left right I forgot the rest" is a code from the NES game, Contra.
Near the end of the game when you are supposed to cure Eva, take a look at her medical history. Among many other injuries you will find a breast enhancement, a broken fingernail, a bad case of gas, and some other funny things.
Use the following trick to complete areas when you are with Eva in extreme mode. Its very difficult to bypass the parts with Eva in extreme mode because there are a lot of enemies and her stamina runs low very quickly. Put her to sleep by shooting her with your tranquilizer gun. By doing this, her stamina replenishes and does not run low. Carry her yourself so she does not get lost, left behind, or shot and dies. To wake her up at the end of the areas, go to "Cure" and use the survival knife to awaken her.
After you complete the game, you should get a Single Action Army or a Patriot. Play the game again until Snake fights Ocelot (in movie mode) for the first time. When Ocelot and all of his guards are passed out, shoot Ocelot in the leg once (Single Action Army recommended). If done correctly, when you fight him in the game he will have a bandage around his leg. You can also kill him, and the Colonel will come on and say something funny about not killing him because you need him for the future.
After you get Sokolov, and after the scenes, the GRU soldiers will be on the ground. Just kill Ocelot as you would a soldier. You will see the "Game Over" screen with the message "Ocelot is Dead".
At almost the end of the game, when you have the showdown with Ocelot, you can do one of three things. Choose the gun on Snake's left and you will not get the Single Action Army in New Game. Select the gun on Snake's right shoot Ocelot and get the Single Action Army in the New Game. Select the gun on Snake's right, but do not pull the trigger. An intermission sequence will start after Ocelot pulls the trigger the sixth time, and you will still get the Single Action Army in the New Game. Additionally, in the final duel with Ocelot, save the game. Choose the gun on the right, aim for his body, and shoot. He will say that it is a blank. Reload the game and choose the gun on the right again and aim for the wall. You will see a bullet hole in the wall.
To do a quick draw duel with Ocelot, stand directly in front of him at the edge of the cliff. You may get shot a few times and probably be hit, but it will work eventually. He will call a quick draw duel after a few shots. If you have an automatic, it will really pay off.
Basically with anything that you capture, either animals or plants, you can get a laugh from calling her because she describes them all.
In the mountain area, kill a guard. This will attract vultures. Once a vulture appears and begins to eat the dead guard, kill it and eat it, then call her.
When you are in the area where you are dressed up as a Scientist, there is an area in the building that is outside. Near this tree is a mushroom that Para-Medic has no information for. Once you have talked to her, eat it. Then when you get the chance, quickly call her back.
In the cave, find a Russian Glow Cap. Call her before eating one. Then eat it, and call her back.
Kill Raikov to see a naked Raiden running down the Sorrow's river.
Go to the building where steal Raikov's clothing. Wear the scientist's outfit and mask. Go to the locker room, then begin knocking the doors off the lockers. Raikov will appear and ask "What are you doing?". Look at him and he will get very close and say "How beautiful".
Wear the Raikov costume and mask in front of Raikov. He will act like any other guard. If you wear a scientist costume, he will grab you below the belt, then smack you to the ground and move on.
When trying to get the outfit to imitate Raikov, call Eva. She will first tell you what to do. Call her again and Snake will ask why Major Raikov has Colonel class clearance. Eva will say "You dont know? Even after seeing the photo"? Snake will respond "No". She will then say "You're a little slow. Think about it", then hang up on you. When Volgin walks in and sees Snake in his Raikov costume he will say, "Major you were suppose to meet me in my room", then grabs Snake below the belt. He reaches back and does it again before saying "I know the Major better then anyone else". Later, after The Boss asks Volgin if he will kill Snake, he agrees but says that he will first make him pay for hurting Ivan. Raikov's first name is Ivan. Raikov when seeing food on the floor says "food" in an high pitch whiny voice.
When wearing Raikov's uniform and mask, punch the guards and scientists. The guards will apologize or thank you for hitting them. The scientists will become afraid. When wearing Raikov's uniform, get in the box while people are watching. If guards see you, they will look at it, lift up the box, think that Raikov is underneath, and apologize. If scientists see you, they will keep looking at the box, fascinated.
When you first get to Graznyj Grad, you must steal Major Raikov's uniform. He can be found in the restroom, and will use Raiden's "Double Kick" and "Cartwheel" moves.
Call him with the following items, weapons, face paint, or camo on: Sneaking Suit, Tux, GA-KO, Naked Camo, Box, Patriot, EZ Gun, or any of the non-helpful face paint.
If you keep calling for Sigint, eventually he will describe the uniform your wearing, then the face paint. Note: When he describes a uniform, you can change it to get another description. You will not have to go through all the other conversations again.
Equip the box and call Signit. This will start a conversation with Snake saying how the box makes him feel safe, and it is his destiny. This will thoroughly creep out Singit.
Radio Sigint immediately after playing the Nightmare mini-game. He will tell you about a dream he had.
When you go to rescue Sokolov, kill all enemies (to make this easier). Then, go to the east side. Near the ladder is a window. Once there, throw a grenade in it. You will hear Sokolov scream and the "Game Over" screen will appear with the message "Sokolov is dead".
To make Sokolov scream, go near his room (crawl space, window, or door). Fire a shot and he will say, "Please stop!" or will scream.
When fighting The End, find his parrot and kill it. Eat the parrot, then kill The End. When you are fighting the Sorrow, look closely to see a ghost parrot on The End's arm. It will say "Grandpa! Grandpa!".
If you kill a soldier on the mountains, then kill the vulture eating him, you will see a soldier's ghost being pecked at by a vulture ghost.
Sometimes a ghost guard will appear running on the water by you during the area with The Sorrow. This may happen if you toss a guard's body off the bridge.
When you are fighting The Sorrow, all the people you killed will appear as ghosts. However, if you want their head chopped off, do the CQC. Hold the CQC and Snake will use his knife to cut their neck. Then when you are with The Sorrow, the soldiers you killed with the CQC they will appear with their heads falling off. They will say "My head; it's gonna fall off" or "Help! It's gonna fall off".
Get to the section in the first part of the game after The Boss throws you off the bridge and Snake is fixing himself up. During the intermission when the "RB" icon appears, and you can see what he is looking at, look to the left in the river. You can see The Sorrow's corpse laying in the water against the rock.













