Black Knight Sword Review
Xbox 360 | PS3
Black Knight Sword Box Art
System: Xbox 360, PS3*
Dev: Grasshopper Manufacture, Digital Reality
Pub: Reverb Communications
Release: December 11, 2012
Players: 1
Screen Resolution: 480p-1080p Blood and Gore, Intense Violence

The art design is such a mishmash that I couldn't possibly try to define it. There is lots of colored sketchwork with defining pencil lines, and then there are doors with bold, multicolored, geometric shapes that look like they came out of the circus. The Black Knight himself has limited detail, with limbs that look like stretched ovals that have been colored in haphazardly with black squiggly lines. The animations, on the other hand, are incredibly smooth. Your hero moves at just the right speed, with slow strides that give a believability to the bulky armor he's wearing. And then, of course, you do a dexterous double-jump that throws that believability right out the window.

Black Knight Sword Screenshot

The music and effects are just as jumbled as the visuals. With clown horns, pig sounds, opera singers, and a death song reminiscent of “Taps,” you’ll never know what you're going to hear next. My favorite effect is that of the armor, which consistently chinks along with a metallic clatter. Every scene has a different melody, hitting both major and minor chords, but usually (and deliberately, I'm sure) sounding out of tune.

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Black Knight Sword may not be everyone's cup of tea, but don't be quick to assume its chaotic design choices make it seem like it was quickly thrown together without care. A few minor control issues aside, the gameplay is incredibly tight. It's not the most challenging platformer you'll ever play, but if you have any sense of curiosity, you'll want to keep playing just the see what the creative people at Grasshopper Manufacture and Digital Reality have come up with next.

By
Sean Engemann
Freelance Writer
Date: December 13, 2012

RATING OUT OF 5
RATING DESCRIPTION
4.0
Graphics
A mélange of various styles, certainly a distinct point of view from the developer. The animations are old school, but super smooth.
4.5
Control
A few minor grievances don't deter Black Knight Sword from being a delight to pick up and play.
4.0
Music / Sound FX / Voice Acting
Like the visuals, the audio is all over the place, but each sound adds to the surrealism of the adventure.
3.5
Play Value
The story is short, and the other modes are only moderately filled with content. However, you still get a good bang for your buck.
4.0
Overall Rating - Great
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • A Suda 51 Fairy Tale: A spin on classic fairy tales of old, the Black Knight must free the world from the rule of a tyrannical princess.
  • Unleash the fury of the Black Hellebore: Use the sword fairy’s spirits to solve puzzles and carve a bloody path through the Princess’ minions.
  • Stagecraft feel: Players are transported to the theater through sound designed to capture and convey the moment, mimicking a live play and orchestra.
  • Gameplay – Side-¬scrolling action gameplay coupled with quirky, whimsical content will deliver an experience that is both familiar and fresh.


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