Sid Meier's Civilization Revolution

Strategy Guide/Walkthrough/FAQ

Review

Advertisement

  • Easy wins

    An easy way to win with any country or person is to go into "Scenarios", and choose "Lightning Round". Set the difficulty to "Chieftain", and select the person you want to win with. Then, just concentrate on upgrading Tech. You only need 24 Tech so it will be fast. Choose the Techs that take the least amount of time to research. Try to avoid wars with the other nations, but do not give Tech to someone if it will give them the lead. By doing this, it should not take very long to win.

  • Achievements

    Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

      One Mistress and No Master (15 points): Win as an English civilization.
      I Will Not Be Triumphed Over (15 points): Win as an Egyptian civilization.
      Flower and Song (15 points): Win as an Aztec civilization.
      A Short Life of Glory (15 points): Win as a Greek civilization.
      Fair and Softly Goes Far (15 points): Win as a Spanish civilization.
      Blood and Iron (15 points): Win as a German civilization.
      Veni Vidi Vici (15 points): Win as a Roman civilization.
      A Great Wind is Blowing (15 points): Win as a Russian civilization.
      Let a Hundred Flowers Bloom (15 points): Win as a Chinese civilization.
      We the People (15 points): Win as an American civilization.
      Imagination Rules the World (15 points): Win as a French civilization.
      An Indomitable Will (15 points): Win as an Indian civilization.
      A Knight Without Fear or Blame (15 points): Win as an Arab civilization.
      This World is a Harsh Place (15 points): Win as an African civilization.
      All Others Must Fail (15 points): Win as a Mongolian civilization.
      Victory Over Lesser Men (15 points): Win as a Japanese civilization.
      Difficulties Mastered (30 points): Win a victory with each civilization.
      A Revelation of Man (20 points): Win a Cultural Victory.
      Embiggens the Smallest Man (30 points): Win a Cultural Victory on at least King difficulty.
      Citizen of the World (45 points): Win a Cultural victory on Deity difficulty.
      Have Fun Storming the Castle (20 points): Win a Domination Victory.
      Vi Victa Vis (30 points): Win a Domination Victory on at least King difficulty.
      Such Joy Ambition Finds (45 points): Win a Domination victory on Deity difficulty.
      A Penny Saved is a Penny Earned (20 points): Win an Economic Victory.
      The Guy Who Signs the Checks (30 points): Win an Economic Victory on at least King difficulty.
      Playing the Game (45 points): Win an Economic victory on Deity difficulty.
      Ideas Control the World (20 points): Win a Technology Victory.
      640K Ought to be Enough (30 points): Win a Technology Victory on at least King difficulty.
      Indistinguishable From Magic (45 points): Win a Technology victory on Deity difficulty.
      Destroyer of Worlds (30 points): Win all types of victories (Domination, Technology, Cultural, and Economic).
      The Universal Brotherhood of Man (25 points): Develop a city to produce 100 culture per turn.
      Organized Knowledge (25 points): Develop a city to produce 200 science per turn.
      The Root of All Evil (25 points): Develop a city to produce 200 gold per turn.
      Curse of the Drinking Class (25 points): Develop a city to produce 200 resources per turn.
      Buy the Ticket, Take the Ride (3 points): Make contact with another civilization.
      Culture is Worth a Little Risk (9 points): Build a Wonder of the World.
      Once More Unto the Breach (5 points): Combine three identical units into an army.
      80% of Success is Showing Up (5 points): Accumulate culture to unlock a famous person.
      Home is Where One Starts From (3 points): Construct a special building.
      Good Afternoon, Doctor Jones. (9 points): Discover an ancient artifact.
      Before all Else, Be Armed (5 points): Earn a special unit ability in combat.
      Scientia Potentia Est (3 points): Complete development of any technology.
      Napalm in the Morning (3 points): Defeat an enemy unit.
      The Fruit of Labor (5 points): Build a second city in a game.
      What is the City But the People? (25 points): Grow a city to size 20.
      The Will to Win is Everything (25 points): Win 20 battles with one unit.
      Here's Looking at You, Kid (45 points): Unlock all famous persons.
      That We May Live in Peace (25 points): Win the game by year 1000 AD on King difficulty or higher.
      Absolute Power is Kind of Neat (25 points): Win without changing governments on King difficulty or higher.
      Power Never Takes a Back Step (25 points): Win with only one city on at least King difficulty.

  • X
    "Like" CheatCC on Facebook