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Reus Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for Xbox One

Reus Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for Xbox One

Reus Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Tutorial Era (5 points): Complete all tutorials.
    Level 2 (10 points): Reach level 2.
    Level 3 (15 points): Reach level 3.
    Start developing! (5 points): Complete eight level 1 developments.
    You got all the easy ones! (10 points): Complete all the level 1 developments.
    Now we’re talking real developments! (5 points): Complete nine level 2 developments.
    I developed a knack for development! (10 points): Complete eighteen level 2 developments.
    You’re getting good at this! (15 points): Complete all the level 2 developments.
    Build your way to the top! (10 points): Complete six level 3 developments.
    Gotta develop ‘em all! (15 points): Complete twelve level 3 developments.
    Are we there yet?! (25 points): Complete eighteen level 3 developments.
    Developments, developments, developments! (40 points): Complete all the level 3 developments.
    Forest challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
    Forest challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
    Forest challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
    Desert challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
    Desert challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
    Desert challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
    Swamp challenge: Bronze (15 points): In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
    Swamp challenge: Silver (30 points): In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
    Swamp challenge: Gold (40 points): In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
    1-hour challenge: Bronze (15 points): Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
    1-hour challenge: Silver (30 points): Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
    1-hour challenge: Gold (40 points): Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
    Genesis Titan (100 points): Complete all projects & developments.
    Granary (5 points): Have humans complete a Granary Project.
    Shrine (5 points): Have humans complete a Shrine Project.
    School (5 points): Have humans complete a School Project.
    Tradepost (5 points): Have humans complete a Tradepost Project.
    Mill (5 points): Have humans complete a Mill Project.
    Druid (5 points): Have humans complete a Druid Project.
    Toolshop (5 points): Have humans complete a Toolshop Project.
    Fishing Docks (5 points): Have humans complete a Fishing Docks Project.
    Mountain Lodge (5 points): Have humans complete a Mountain Lodge Project.
    Plantation (5 points): Have humans complete a Plantation Project.
    Alchemist (5 points): Have humans complete a Alchemist Project.
    Mad Scientist (5 points): Have humans complete a Mad Scientist Project.
    Market (5 points): Have humans complete a Market Project.
    Customs House (5 points): Have humans complete a Customs House Project.
    Workshop (5 points): Have humans complete a Workshop Project.
    Geologist (5 points): Have humans complete a Geologist Project.
    University (5 points): Have humans complete a University Project.
    Barracks (5 points): Have humans complete a Barracks Project.
    Temple (5 points): Have humans complete a Temple Project.
    Sacrifice Altar (5 points): Have humans complete a Sacrifice Altar Project.
    Harbor (5 points): Have humans complete a Harbor Project.
    Nature Park (5 points): Have humans complete a Nature Park Project.
    Tavern (5 points): Have humans complete a Tavern Project.
    Hamlet (10 points): Have humans complete a Hamlet Project.
    Bank (10 points): Have humans complete a Bank Project.
    Observatory (10 points): Have humans complete a Observatory Project.
    Circus (10 points): Have humans complete a Circus Project.
    Blast Furnace (10 points): Have humans complete a Blast Furnace Project.
    Apothecary (10 points): Have humans complete a Apothecary Project.
    Lighthouse (10 points): Have humans complete a Lighthouse Project.
    Historic Point (10 points): Have humans complete a Historic Point Project.
    Castle (25 points): Have humans complete a Castle Project.
    Multinational (25 points): Have humans complete a Multinational Project.
    Laboratory (25 points): Have humans complete a Laboratory Project.
    Opera (25 points): Have humans complete a Opera Project.
    Factory (25 points): Have humans complete a Factory Project.
    Hospital (25 points): Have humans complete a Hospital Project.
    Island Town (25 points): Have humans complete a Island Town Project.
    Monument (25 points): Have humans complete a Monument Project.
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