Home

 › 

Articles

 › 

Gamescom 2011: NeverDead And Megadeth Are A Match Made In Hell

Gamescom 2011: NeverDead And Megadeth Are A Match Made In Hell

None

Konami and Megadeth are collaborating on a project that must have been commissioned by the devil himself. Konami announced today that Megadeth would be contributing a track to the developer’s upcoming NeverDead game.

The track, aptly titled “Never Dead,” will also appear on the band’s forthcoming studio album—Megadeth’s 13th album.

Dave Mustaine of Megadeth explained the thought process behind the song, saying: “I wanted the song to start off very moody and then to get really aggressive towards the end, so that it would keep you drawn into the game. But I had to make sure it wouldn’t distract you from the game itself and I think I did that. There’s great guitar solos in this song and I hope you like it. I hope the game kicks your ass, too.”

NeverDead is a third-person action title that follows Bryce Boltzman, a man who has lost his family and is cursed with eternal life. According to Konami, the game is set in a “fantasy horror-influenced universe” and will include a Demon King and some type of plague. So far, it sounds like every good thrash metal song that’s ever been written.



Now, I’ve never been a huge metal head, but after reading the following description, I’m thinking about becoming one: “As the player is attacked by the various miscreants, Bryce can be torn limb from limb, but can simply reattach the parts to his body. Even in the case Bryce loses his limbs, Bryce can roll around as a head, looking to reattach his limbs. He can even use his amputated body parts as weapons, throwing arms into clusters of monsters, and still firing the attached gun, or lobbing his head into seemingly impossible areas, to gain access to new parts of the map.” Obviously, this game is powered by pure badassity.

Konami plans to release NeverDead this fall for Xbox 360 and PlayStation 3.

By Josh Engen

To top