Designed To Blow You Away – One City At A Time Thank god! No I’m not exclaiming joyously over the announcement of another Grand Theft Auto game; that was inevitable. I’m merely thankful that the folks at Rockstar (and our secret source) finally answered the big question: What city is San Andreas going to be modeled after? The answer is, hold onto your hats and take a breath…. No city at all. San Andreas: A State of Mind Huh? That’s right. San Andreas won’t be modeled after Los Angeles, Las Vegas or San Francisco. Disappointed? You shouldn’t be. You see, San Andreas will be modeled after ALL of them. San Andreas is the “state” and the three virtual cities found within will be based on the aforementioned areas. Pretty cool huh? That means that instead of getting one place to gangbang, carjack, rob, steal, murder, blowup, shootup and generally wreak havoc in, you’ll get three: Los Santos (based on LA), San Fierro (San Fran) and Las Venturra (Vegas). While we’ve been told the three cities won’t all be available at the getgo, like the previous GTA games the new areas will be unlocked after successfully completing the various missions. Rockstar is allowing a Johnny Wadd size of fun however because moving between the cities will allow you to travel through forests, deserts a mountain (!!!) and other scenic motorways where you can get your crazy ass into all sorts of trouble. Rural areas translate into hicktowns and grasschewers, and we all know that Rockstar has been waiting a long time to poke fun at the hard working Gas Station owners across America. Can’t wait to see what one of those “TexMexico” gas station public toilets translates into…. I can almost smell it now…. A Whole New World What this means to the player is Rockstar is finally beginning to realize it’s dream of world domination. Actually, I’m not sure if it’s this world or the virtual world I’m referring to and that’s a little scary. With the dough Rockstar has made off GTA 3 and GTA: Vice City, it’s no whacko concept to think that they’ve made more money than some small countries. Hell, possibly BIG countries. I’m sure Russia would kill for a piece of the GTA pie. Our secret source explained over drinks and food at the Sony Party, that this game will feature a less satirical ambiance than the previous games. But don’t think Rockstar is looking to take the game in the direction of Manhunt just yet. They know the fans love the fun they’ve been poking at the expense of pop culture; it just won’t be quite so cutesy. Of course calling the GTA series “cutesy” is grounds for slander, I realize, but Rockstar definitely wants to make a departure into more serious avenues with this release. We’re Gonna Party Like It Was Just 1989…. When you think of turbulent times in recent history from a civic unrest standpoint, the LA riots of the early 90’s come to mind. Hence Rockstar has decided to base the games timeline smack dab in this era which will certainly have more repercussions in the city of Los Santos, than in the San Venturra or San Fierro. As you might guess, this is where the game takes a darker turn and instead of mobster caricatures played for laughs in previous titles, players will be dealing with gangland. Hey, this is the era of the Bloods and The Crips folks and remember, they didn’t much care for each other. The city of Los Santos is where we meet our main player character, Carl Johnson, an African American who is returning to Los Santos after spending the last half decade in Liberty City. Talk about going from the frying pan into the fire. Carl brings some heavy baggage with him right from the start, another first for the GTA series, because players will not have to play the game to unravel the characters history, but rather the emphasis is on unfolding his future and get him out of the life he’s leading; one way or another. Just When I’m Out, They Pull Me Right Back In Again…. When Carl returns to Los Santos for his mother’s funeral he soon discovers that the place he left 5 years before has become a former shadow of what it used to be. His brother, Sweet Johnson still holds him responsible for the death that took the life of their other brother Brian years before. Carl’s sister Kendall and Sweet are feuding and Johnson’s gangbanging bro’s, Ryder and Smoke no longer have the streets in control. Rival gangs are taking over making life on the streets even more dangerous and the family is literally crumbling. Johnson doesn’t want to get involved after having made a clean break from his former lifestyle, but two corrupt cops named Eddie Polaski and Frank Tenpenny are making things tough on everyone and very quickly into the game it becomes apparent that Johnson has to get nasty to protect the ones he loves. “These are the dirtiest, foulest cops since Harvey Keitel in The Bad Lieutenant. Keitel had a shred of decency in him at least, somewhere in there. Tenpenny and Polaski are just plain powerhungry and enjoy what they do,” said our secret source. “Definitely overtones of the Rodney King beating are in here and street justice will be served. But you already knew that.” Bling Bling It’s all about the bling bling and you can expect the rap lifestyle to play a part in the game, but specifics aren’t known. When we asked if music played a role in the actual game, for example involving yourself into the underworld of rap and it’s vices – rather than just a soundtrack – our source wouldn’t say, but the look on his/her face seemed like we touched a nerve. “When you get the big car and the house and the gold, that’s the Bling Bling. It’s not your first goal in this game. You’re not looking to get famous in San Andreas. You’re looking for a way out and to protect yourself and your family. That’s priority number one. Other life goals will come much later.” We can assume from this that the game will take you from point A – Z, rather than from point A – B, in terms of character evolution. Where players finish may also not be as linear as previous titles. The end result of the journey it appears, is up to the way the character behaves. Where No GTA Has Gone Before While Vice City allowed more variation than GTA3, Rockstar is going above and beyond that benchmark which gamers will discover when they experience the gigantic leap between Vice City and San Andreas. Rockstar has said that there is so much to do in the game, that they promise every mission will require gamers to learn something new about the game, whether it be a skill, move or cool secret. That’s great news for players who thought that some of the missions in previous games were a little repetitive. Mind you, we don’t think we heard anyone say that out loud, as there would have been threats tossed in their general direction. One of the new abilities which is sure to please parents and law enforcement everywhere is the home invasion robbery. It will take careful planning to pull off a home break in, and as we were told, some home owners like to protect themselves with firearms that will rearrange your haircut if you aren’t careful – after all, we’re talking America here. If you do manage to pull off your own urban Ocean’s Eleven heist, you’ll be justly rewarded. Fail and you’ll either be dead or carted off to the jail. Jail this time around, we’re told, won’t just be a respawn point. You’ll have to deal with others in the lockup and this is super secret – possibly even spend time in the clink where you’ll meet up with allies and enemies and even learn new skills – aside from the license plate making kind (although we’re told you might be able to do that too!). Grand Theft Lotto San Andreas is expected to deliver gameplay which will reflect the strengths and characteristics of the city the player is currently in. Gangland activity, hot cars and lots of shooting will encapsulate the Los Santos area of the game. San Fierro with it’s many hills will focus on a variety of driving missions and Las Venturra will be a gamblers paradise where fortunes will be lost and won in a heartbeat. Who needs a money cheat when you’ve got Craps? That doesn’t mean the game will be divided neatly into sections; Rockstar isn’t about to do that. Each area will still offer countless hours of exploration and varied missions – some you can’t even imagine and have never done before in a videogame. Ever. That’s got to whet your appetite. Grand Theft Auto We’re referring to the movie starring Ron Howard in our title above, not Grand Theft Auto: the Videogame….but I can see how you’d be confused. Rockstar is once again delivering on it’s promise to add tons of new vehicles to the game. Some of which will be familiar from past games and others which will blow you away. As in previous titles of the franchise, the vehicles will be homages to real world designs, but the logistics to license them for the game would literally take years. Not only will there be planes, boats, cars, motorcycles, helicopters and scooters but Rockstar has unveiled that bicycles will play a part as well. Our secret source mentioned the possibility of skateboards as well. Another area of gameplay which will get Senator Lieberman off his ass and in front of the pulpit, is the inclusion of driveby’s with 4 characters. While you drive and lean out the window to put a cap in someone’s behind, up to 3 other characters can do the same. Surely one of you will hit the mark. It’s really just all about being efficient, moreso than violent…..right? The physics and handling of the vehicles are also getting an upgrade which will be music to the ears of people who say they don’t like the control. Not sure what they’re talking about, but hey, whatever. One other little nugget that was hinted was the ability to fly large scale planes, which was removed from the first version of GTA3 due to the 9/11 terrorist attacks. The planes won’t be readily available but will eventually allow players to fly from one city to another without all of the driving and hillbilly encounters. Just like in real life. We’re not sure whether you’ll be flying them yourself or if you’ll be a passenger. It would make more sense in the reality of the story to be a passenger as it’s doubtful Carl will be getting his pilots license at the beginning of the game. Chitty Chitty Bang Bang So we’ve got confirmation on new wheels, but what about the meat and potatoes? You know, the weapons? Oh there will be a lot of new weapons but nothing insane like light sabers. All of the weapons have to exist within the timeline and the reality of the story Rockstar is telling. We were told one cool little tidbit that Rockstar is finally allowing duel weapons control for those who like their gunfights with a little more John Woo / Hong Kong action. Eat your heart out Lara Croft…wherever you are. Not only have the weapon selections improved but Rockstar is implementing rag doll physics to make sure melee weapons, bullets, cars and other nasty modes of destruction make a frightening visual impact on the denizens of San Andreas. Ouch. It sounds painful already. Fists of Fury As well, Rockstar is refining the controls and allowing for much more finesse when it comes to aiming as well as fighting. Taking a page from True Crime: Streets of LA, San Andreas will feature more fighting than was ever previously featured. As our secret source tells us: “Carl Johnson grew up on the streets of Los Santos. If you don’t know how to fight, you’re dead. Tommy Vercetti and the dude from GTA3 were white trash. They didn’t grow up on the streets in the same way that Carl did. So yeah, expect a lot of fighting moves.You’ll all be very pleasantly surprised with what this boy can do.” Sounds delicious. Also another first for the series is the ability to swim. No more feeding the fishes this time around. This was only implied but we’re reading between the lines here, but remember when we mentioned jail? And San Fierro? Well, there happens to be a real famous jail there that if you want to escape from, you’ll have to swim for it. Hope you got some of that shark repellent from Batman and Robin…. That Thing You Do We all loved the side-missions in the previous games where you could drive an ambulance, deliver pizza, put out fires, hunt down criminals et al and Rockstar is promising to make these areas of the game much more inline with your character’s progression. You won’t be able to just start putting out fires with your fire truck this time around – the side missions will make sense from the reality of the story arc. In the past these missions were really nothing more than a way to pass the time or in certain cases, earn a secret vehicle such as Mr. Whoopee. The missions Johnson will undertake will have an overall encompassing effect on the character this time. Players will actually have to undertake these side-quests now, as Rockstar has stated that abilities will be learned that will affect the outcome of the main story missions. The Weight of the World Along with the side-quests, players who prefer to abuse their bodies with fast food and shun exercise will turn into bloated versions of themselves as evidenced by this incriminating photo of Carl Johnson impersonating Fat Albert…or at the very least a new CCCP journalist. The game world will feature a plethora of restaurants – some good, some not so good – and if you prefer to frequent the ones that sell junkfood, then expect that last police chase to end at the 3 foot fence you can’t get your fat ass over. Conversely players will be able to tone their bodies as well, with weights and exercise and pump it up quite nicely. Certainly a first in a videogame. Outside Looking Inside While Vice City featured numerous indoor settings to screw around in, Rockstar is stepping up production to provide an unprecedented amount of buidlings, offices, houses, casinos and other places to interact with. Filled with furniture and other interactive devices such as phones, San Andreas will literally be a living, breathing, ringing, world. Say What Jack? Open fire in a crowd in Vice City or Liberty City and sure, you’ll scatter some folks, but lay off the trigger finger for awhile and the not so bright citizens of either municipality will return to their scripted AI patterns a little too quickly. Not so in San Andreas. The AI has been increased beyond what the team thought possible during the development time of GTA3. As well, the level of non-player character (NPC’s) involvement has increased from 10 minutes of recording time to up to and over an hour for each pedestrian. Don’t expect the same canned conversation either – you’ll learn a lot from people on the street and you’ll have to play a very long time to hear repeats. While the NPC’s have more to say and do, Johnson will also be able to recruit gang members who operate at a high level of intelligence – therefore giving way for the aforementioned fourway drivebys. Completing the new artificial intelligence is a proprietary difficulty system which will ease up on the difficulty if you keep blowing a mission, or increasing it if you get too damned good. This will enable casual gamers to reach the end of the game without having to quit their jobs or pulling out their hair. It may also allow many gamers to continue their realworld relationships without becoming shut ins or hermits, although we suspect that come October 19th, you won’t find a freakin’ gamer on the streets. Isn’t that a bizarre thought? A game that is entirely about crime on the streets could be resonsible for making the world a safer place because everyone is inside playing it, instead of roaming downtown? Think about it. And the Oscar Goes To…. We have no idea who Rockstar is courting for voicework for San Andreas ut we do know that they won’t be doing anything stupid like hiring the flavor of the month. They go for quality first, name recognition dead last. Any company that hires porn star Jenna Jameson is tops in our books, simply for the fact that she can’t really do anything can she, but she does have a nice chest. Forget what I said about quality first a sentence ago. I’ve been drinking again…. Cool Things & Rumors (Or Take With A Grain of Salt) With a game that will be sucking hype away from Halo 2 as if it was made by Electrolux (must see if they are still in business so that my delicious reference isn’t out of date…) we’re about to be inundated with rumors, theories and conjecture that will drive everyone a little insane. Here is what we’ve heard so far and remember that grain of salt… - Multiplayer Online (We say don’t bet on it)
- Two player cooperative mode (Maybe…)
- Seadoo’s, rollerblades, skateboards, 747’s, blimps (Hmmm…could be)
- Ability to play the game as a superhero once you complete it (crazy but it just might work)
- Nudity and lots of it (We’d bet our porn collection on it)
- Nasty language (%$#@ing rights you ^%$#ers)
- Simultaneous Xbox release (Not on your life)
- Interaction with real world movie, music and sports stars (could be cool if true)
- Downloadable content via the PS2 Hard Drive (We believe this could be true which would give everyone an incentive to buy one – which would make Sony really, really happy)
- Donald Trump doing voiceovers (Who knows?)
- Ron Jeremy will play himself (we’d bet our lives on it)
October, You Mock My Existence Okay so the bad news is, October isn’t exactly next month. But on the plus side, October is sooner than November and December and January and… you get the point. Should you pre-order San Andreas to avoid disappointment? Yes, because this won’t be just mere disappointment if you aren’t playing it on day one. That would require suicide prevention. Can Rockstar really make this an incredible game? Let me put it this way. When you talk to Rockstar about this game, they just don’t seem interested in falling into the “sequel” trappings that other publishers worry about. They don’t talk about doing better numbers or listening to the players. They are simply out to impress themselves and therefore, gamers will get the best product Rockstar can make at this time. Rockstar isn’t worried about knocking your socks off, because let’s face it, that could be pretty easy. Bigger city, more weapons, more vehicles – TA DA! Rockstar knows that if they blow their own socks off by pushing the envelopes of electronic entertainment, yours will follow suit. You can’t ask for a purer form of dedication than that. |