Rocket League isn’t a game where support is going to end, now that 2016 has begun. Rather, Psyonix has taken the beginning of a new year to herald a new season. In February 2016, a new patch will be released that ends the first season, fixes some bugs, tweaks and improves the game, and will help with friendly competition.
In fact, most of Psyonix’s announcements for the February Rocket League patch have to do with competitive play. Ranked has been renamed Competitive Matchmaking, with Divisions based on your Skill Rating during play. To be sorted, you play 10 matches to find a Skill Division, which will also take your Skill Rating from the first season into account. People will be able to see their and others’ Skill Divisions on the endgame scoreboard, with your placement not falling if you lose a few matches.
All of the season 1 Rocket League Skill Divisions will be renamed in season 2. 12 will be available starting next month. People start as unranked, but then could find themselves in Prospect I, Prospect II, Prospect III, Prospect Elite, Challenger I, Challenger II, Challenger III, Challenger Elite, Rising Star, All-Star, Superstar, and Champion.
The last two tidbits have to do with rankings and leaderboards. There’s no limit on how many people can be in each division, so you don’t have to wait for someone else to fail to find a place. Also, the Top 100 Skill Rating leaderboards will remain, so you’ll know which people are Rocket League’ s best.
Hopefully the next update will discuss things like new cars or arenas.
Source: Steam .