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Sony More Risky Than Microsoft?

Sony More Risky Than Microsoft?

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Although Braid started its life as an Xbox-exclusive title, game creator Jonathan Blow recently went on record as saying that Sony is more apt than Microsoft to publish “risky” games that have a high concept, but may not have mass appeal. Although Blow does acknowledge the large Indie gaming presence on Xbox Live, he dismisses most of them as “not very good.”

Blow goes on to say Sony, “if you’re thinking about the impact of indie games on the whole forum of games, then probably Sony has done more because of the way they curate the games they put on there – they’re actually looking for games that are artful or experimental.


“I mean, they published Linger In Shadows; Microsoft would never have done that – that’s not even really a game. XBLA is more conservative than PSN but it still has a larger audience so it’s much more commercially feasible, as long as you can get your game noticed – which is getting harder over time, but is still possible.”

Blow’s newest game, “The Witness” will be released on both PSN and XBLA, however no final deals have been reported yet for the game’s distribution. Perhaps Blow is angling for a better deal?

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