Street Fighter Alpha 2
Note: This game is titled Street Fighter Zero 2 in Japan. Gouki and Vega appear in that version of the game .
Play against Shin Akuma (Gouki)
Begin a game in arcade mode. Then, fight seven matches without losing a round or using a continue, and get more than three perfect victories. Then, Akuma (Gouki) will appear before the eighth match as a Boss. Note: He will not appear again if you lose to him.
Play as Shin Akuma (Gouki)
At the character selection screen, highlight Akuma (Gouki). Then, hold Select and press Down, Right(2), Down, Left, Down, Left, Down, Right(3). Now press a button to choose, then release Select. When the fight begins, a sign will appear on top of Akuma (Gouki), and he will look black for an instant. To access this character easier in the future, win or lose the whole game. Return to the character select screen. Highlight Akuma (Gouki) and hold Select for five seconds. Press a button to select a color for Super Akuma.
Play as Chun Li in her Street Fighter 2 outfit
At the character selection screen, highlight Chun Li and hold Select for five seconds. Then, press a button to choose, then release Select.
Fight other Bosses
Do not lose a round, and win five or more rounds with Super Combo or Custom Combo finishes. Then after the fifth win, a different boss character will appear.
Original Zangief introduction
Before the fight begins in versus or training mode, hold Select.
Sagat’s or M. Bison’s (Vega’s) secret stage
At the character selection screen, highlight Sagat or M. Bison (Vega) and hold Start for five seconds.
Altered Vega and Dhalsim colors
Enter training mode and execute a teleport move. Then, pause the game during the warp, go to the main menu and select a normal game as Vega or Dhalsim.
Fighter’s color selection
Each fighter has at least four colors. The first color is selected by pressing a punch key, the second color is select by pressing a kick key, the third color is selected by pressing two punch keys together, and the fourth color is selected by pressing two kick keys together.
Alternate winning poses
After defeating your opponent and before the knock out symbol appears, hold Select and press one of the six punch or kick buttons. Note: Not every character has six alternate poses.
At any time except when the game is loading, hold L1 + L2 + R1 + R2 + Select and press Start.
|Joker Command||801A6B3A ????|
|Infinite Time||80190324 6302|
|Hit Anywhere [Note]||8013958E 2400|
|Player 1 Codes|
|Infinite Health||801981F0 0090|
|75% Health|| D01981F0 0090 |
|50% Health|| D01981F0 0090 |
|25% Health|| D01981F0 0090 |
|1-Hit Death|| D01981F0 0000 |
|Super Always Powered at Level 1||8019825A 0030|
|Super Always Powered at Level 2||8019825A 0060|
|Super Always Powered at Level 3||8019825A 0090|
|Super Always Empty||8019825A 0000|
|Infinite Custom Combos|| 80198434 9000 |
|No Custom Combos|| 80198434 0000 |
|Infinite Taunts||8019830A 0100|
|Attack Fast||801981CC 0001|
|Character Modifier (Arcade Mode)||8019823A ??00|
|Character Modifier (Versus & Training Modes)||801B9D3A ??00|
|Player 2 Codes|
|Infinite Energy||80198584 0090|
|75% Health|| D0198584 0090 |
|50% Health|| D0198584 0090 |
|25% Health|| D0198584 0090 |
|1-Hit Death|| D0198584 0090 |
|Super Always Powered at Level 1||801985EE 0030|
|Super Always Powered at Level 2||801985EE 0060|
|Super Always Powered at Level 3||801985EE 0090|
|Super Always Empty||801985EE 0000|
|Infinite Custom Combos|| 801987C8 9000 |
|No Custom Combos|| 801987C8 0000 |
|Infinite Taunts||8019869E 0100|
|Character Modifier (Arcade Mode)||801985CE ??01|
|Character Modifier (Versus & Training Modes)||801B9D50 00??|
|Quantity Digits to Accompany Character Modifier Codes|
| 00 – Ryu |
01 – Ken
02 – Akuma
03 – Charlie
04 – Chun Li
05 – Adon
06 – Sodom
07 – Guy
08 – Birdie
09 – Rose
0A – M.Bison
0B – Sagat
0C – Dan
0D – Sakura
0E – Rolento
0F – Dhalsim
10 – Zangief
11 – Gen
12 – Chun Li (SSF2 Turbo)
13 – Gen (New)
14 – Akuma (New)
15 – Ryu (New)
16 – Akuma (New)
17 – Rose (New)
18 – Rolento (New)
19 – Gen (New)
1A – Ken (New)
1B – Ryu (New)
Note: This code enables both players to make contact with each other no matter where they are on the screen.