|System: PC, PS3, Xbox 360, PS4*, Xbox One|
|Release: November 18, 2014|
|Players: 1 (2+ Online)|
|Screen Resolution: 480p-1080p||Blood, Intense Violence, Nudity, Sexual Content, Strong Language|
But, where the visuals fail to impress, the soundscape shines in its place. The overall score and tone of the game are pretty much spot on, with excellent voice acting and sound effects to back it up. All characters have a voice in Inquisition, as they should, which helps to offset some of the other issues the game has. The sound helps to balance out what would otherwise feel like an incomplete experience.
When I started playing Dragon Age: Inquisition and my opinion started forming, I felt like I was being overly critical and harsh. As I got into the meat of the game, the issues I’ve stated above continued to rear their ugly heads, but in the end the game still manages to pull off being an enjoyable experience. What Dragon Age: Inquisition lacks in polish it makes up for in its content.
There is simply a truckload of things to do in Inquisition, far more than any of the previous Dragon Age games. It takes a page from Mass Effect 3 in its configuration, which isn’t necessarily a bad thing, and adds a lot of the standard open world style item collection and mission structure to the mix.
So, after all is said and done, Dragon Age: Inquisition will most likely suffer the same fate as its predecessors. It’s a fun game that will probably never achieve a broad fan base, but there will be those that love the game and will go to great lengths to defend it with rabid aggression. All told, I was expecting more but I’m not really that surprised. I had fun and that’s what counts.
Date: November 11, 2014