Kong Jungle Beat is a lot of fun but that fun is short
lived. It's so short and so easy that an average gamer
should have no trouble getting through it in a few
hours - or at the very least a day.
Beat is pure platforming arcade fun. It utilizes bongo
drums as a control device; the same drums that were
created for Donkey Konga. It's possible to play the
game without them but it's nowhere near as fun.
Beat isn't a rhythm game. You don't have to match
beats to songs despite the word "beat" in
the title. The drums are used to activate movement
on the part of the character. Hit the right drum and
Donkey Kong's right leg will step forward. Hit the
left drum to move his left leg forward. Hit both drums
alternately to simulate walking. It works really well
but it does get tiring after a while especially in
don't have to be a drummer to get the hang of the
controls but you'll definitely need some coordination.
To make Donkey Kong run for instance you'll have to
play a drum roll. That requires a little technique
so that you can move him smoothly without hitting
the same drum a few times in a row or hitting both
of them at the same time which causes him to jump.
Fortunately most of the levels are laid out in such
a way that it's not a big deal if you access the wrong
moves can be accessed by tapping the sides of the
bongos or clapping. Clapping will allow DK to interact
with objects and characters in the environment. He
can pick up bananas, swing on vines and grab a ride
on the back of various large critters. He can even
do backflips and let out a devastating yell, the sound
waves of which can topple enemies.
bananas will increase your health and score. These
are called beats. If you take a hit from an enemy
you'll lose some of these beats. Lose them all and
you'll have to start the level over. Considering how
easy the game is this isn't much of a worry. Even
the bosses are easy, and they are repeated. You'll
face some of the same bosses three times throughout
the game. Considering how short the game is that's
only form of replay value is attempting to get the
Gold crests awarded at the end of each levels for
having a specified quantity of bananas collected.
If you work really hard you'll probably get the Silver
crest but you'll really have to hunt and stay out
of trouble to get the Gold. It's not much of an incentive
for me to replay the game a couple of times but I
suppose some players will want to prove themselves,
especially if they've purchased the bongos specifically
for this game. Keep in mind that if you purchased
these bongos you can rent Donkey Konga and get more
use out of them. I would also recommend that if you
already have the bongos from that version you should
just rent this one and save some money. It's so short
you certainly won't get your money's worth if you
Beat is a clean looking game, maybe a little sterile
looking. The jungle environments are a little too
sparse in places. Some of the graphics are too angular
making the jungle appear as though it's been constructed
from origami but at least there are no jaggies, slowdown
or clipping. The giant creatures that DK runs into
are well rendered and smoothly animated. If you're
not fighting or avoiding them you can sometimes jump
on their back and go for a ride. The level designs
are imaginative but a little more variation would
be welcome. The tunes are cheery and the sound effects
are right on the money but the pounding of the drums
can get on your nerves after a while.
may consider this a novelty but the gameplay is really
tightly aligned with the bongo drums. To play it without
the drums would be like going to a 3D movie without
the 3D glasses.
wasn't super impressed with Donkey Konga but I did
play the hell out of Jungle Beat last year at E3 and
my only regret is that I haven't been able to get
my hands on it since. That is, until next week when
its finally released.
controlling the action via the DK Bongos Controller,
you'll wham, bam and clap your way through incredibly
beautiful landscapes and huge boss battles that threaten
to shatter the borders of your TV screen. It's no
wonder that an early version of this game was the
surprise hit of last year's E3 trade show. The final
version is even more stunning.
game isn't like rhythm masterpiece Donkey Konga, which
also uses the Bongos controller. Donkey Kong Jungle
Beat isn't a musical game at all. It's an exciting,
high-energy action game that uses the DK Bongos controller
in a completely unique way. (Two versions of the game
will be available: one with the DK Bongos controller,
and one without, for those of you who already have
from buttons, we took Donkey Kong on a relaxing stroll
by tapping on the right bongo. Relaxing, that is,
until about two seconds into the mountain level. DK
jumped on the back of his pal Hoofer, a wildebeest,
and a massive snowball followed. The faster we tapped
the right bongo, the faster DK and his mount went.
But the snowball didn't slow down. So we tapped faster
and faster until we gave the snowball the slip. Later
in the level, we again were chased, this time by a
legless green creature that swam through the snowball
like a fish. However, we trailed the snowball this
time. If we went too fast, we got crushed by the snowball.
Too slow and we were snack food. If we clapped, though,
we sent out shockwaves that gradually pulverized the
the more traditional side-scrolling level, Donkey
Kong moved right when we tapped right on the bongo.
He moved left when we tapped left, and he jumped when
we simultaneously tapped both bongos. When we clapped
our hands, DK either beat his chest or threw a punch,
depending on the situation.
such a big ape, Donkey Kong spends more time airborne
than an astronaut. He trampolines off high-wires,
gets flung into the air by monkey buddies, swings
from vines, grabs hold of and commandeers parachutes
through windstorms. The levels dedicated to getting
DK aloft give you a giddy, lighter-than-air feel.
of the very cool things about this game is that a
big Donkey Kong is almost always in the foreground.
This exquisitely detailed, fully animated DK shows
exactly what he's doing on his hair-raising adventures
-- beating his chest, grinning mischievously, even
free-falling, with his famous tie flapping in the
wind. It's a great innovation that makes you feel
like you're the famous gorilla.
different jumping combos you performed with different
bongo taps were very slick. Donkey Kong can sail through
the air or jump straight up and pound down on an opponent.
He can climb chasms by leaping from wall to wall with
alternating left and right taps. Simultaneous taps
make him swing from vine to vine.
taps and claps also make flitting fairies suddenly
congregate into steps and tiny mushrooms spring up
into giant platforms that DK can then climb. Swim
through sunken galleons, hurtle through volcano cones
and, in short, bash your way through many more exotic
levels, all beautifully imagined by master game artists.
HUGE. Its surprising how naturally the bongos
fit into a traditional fighting scheme. Why hasn't
anyone thought of this before? You can show a lot
of finesse, ducking and feinting, and then unleash
a massive, beast-battering blow against a giant ape,
a monstrous boar-like creature, and a bird the size
of east Texas.
a one-player game, Jungle Beat invites manic cooperation.
While you pound the bongos, have a buddy clap. By
linking together moves to build up combo strings,
you can collect more and more bananas. The more you
collect, the better; you can earn bronze, silver,
gold, and platinum crests on each level, and collecting
crests will open up more and more levels. Of course,
you'll want to grab crests solo. But there's something
about a side-scrolling jam session that's just way
controls via the DK Bongos Controller
classic DK style, get help from many animal friends
combo system maximizes playability
simply must experience the one-of-a-kind thrill
of experiencing Jungle Beat for yourself! Fortunately,
it's a snap to search for a store where you can
Kong Jungle Beat with the DK Bongos Controller.