Dragon Age: Origins

Strategy Guide/Walkthrough/FAQ



  • Cheat Codes

    Right-click on the file that is used to launch the game. Click on "Properties", and then add the "-enabledeveloperconsole" command line to end of the "Target" field. Make sure there is a space between the last quotation mark in the "Target" field and the added command line. While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: You will not see what is being typed and may need to press [Backspace] to remove the "`" character if it is present in the console window.

    For the Steam version of the game, Right-click the "Dragon Age: Origins" option, and select "Properties" under the "My Games" Steam tab. In the "General" tab, select "Set Launch Options", enter "-enabledeveloperconsole" in that field, and accept it. While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: You will not see what is being typed and may need to press [Backspace] to remove the "`" character if it is present in the console window.

    Result Cheat Code
    Invincibility runscript pc_immortal
    Set main character's (self) Strength and Dexterity to 50 and Mana or Stamina to 1000 runscript zz_supercrit player
    Set character's Strength and Dexterity to 50 and Mana or Stamina to 1000 [Note] runscript zz_supercrit gen00fl_[character name]
    Restore full mana or stamina to selected character runscript restore
    Add indicated amount of experience points runscript addxp [number]
    Add indicated amount of copper runscript zz_money [number]
    Add 3 Skill Points; visible after saving and reloading runscript zz_add_skills3
    Add party member runscript zz_addparty [NPC name]
    Add Jory and Daveth to party runscript e3_addparty
    Add skill, spell, or talent to your character runscript addtalent [number]
    Remove skill, spell, or talent from your character runscript removetalent [number]
    Get 1,000 mana, 1,000 health, 50 Strength, and 50 Dexterity runscript zz_supercrit player
    Get Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug in inventory runscript zz_party_addgifts
    Get traps in inventory runscript zz_set_trap
    Get 1H and 2H Starfang in inventory; requires Warden's Keep runscript zz_starmetal_sword
    180 seconds increase of indicated attribute by indicated amount; attributes are in order, with 1 STR, 2 DEX, etc. runscript dbg_setattrib [1-6] [number]
    Character animates a random finishing blow based on current weapon runscript zz_deathblow
    Alternate character appearance runscript appearance [number]
    Remove all injuries from party runscript injury remparty
    Remove all injuries from self runscript injury remall
    Add to companion approval rating runscript zz_addapproval [companion] [number]
    Break the party companion limit runscript zz_addparty
    Remove entire party runscript zz_dropparty
    Heal player or party runscript healplayer
    Gathers all immediate party members runscript zz_getparty
    Selected melee character uses random finisher regardless of target's health for instant kill; only uses proper finisher on humanoid targets runscript zz_deathblow
    Kill all enemies in area runscript killallhostiles
    Knock back enemies and form a shield around you runscript bowlingforferelden
    Toggle perceived enemies cannot use special abilities runscript ai abilities [0 or 1]
    Toggle AI runscript ai [on or off]
    Full map runscript zz_reveal_map
    All achievements runscript cheater
    Reset party level, stats, etc; add assorted items to inventory; destroys all equipped items runscript levelparty ?
    Unequip all gear runscript zz_economizer
    Display Enchantment menu runscript zz_upgrade
    Origin screen runscript chargen
    Party select screen runscript selectparty
    Open character creator screen; lose all current progress runscript zz_char_creation
    Party member plot gifts runscript zz_party_addgifts
    Transform into level 2 Mage runscript wizard
    Transform into level 2 Rogue runscript rogue
    Transform into level 2 Warrior runscript warrior
    Talk to nearest NPC runscript zz_talk_nearest
    Teleport to set teleport points on the current map runscript zz_jump_around
    Teleport to Dalish Camp runscript zz_eurodemo_end
    Teleport to Duncan's fire in Ostagar runscript zz_pre_strategy
    Teleport to Ostagar runscript zz_pre_demo2
    Teleport to random locations on current map runscript zz_jump_around
    Advance to climax at Redcliffe castle runscript zz_cli_debug
    Set plot flag for and start the camp ambush; teleport to the first camp you make runscript zz_camp_debug
    Start character generation interface runscript chargen 0
    Start character level up interface runscript chargen 1
    Start Arl Eamon Debug Helper script; allows modification of plot states and teleporting runscript zz_arl_debug
    Start Circle of Magi Debug Helper script; allows modification of plot states and teleporting runscript zz_cir_debug
    Start Paragon of her Kind Debug Helper script; allows modification of plot states and teleporting runscript zz_orz_debug
    Start Prelude Debug Helper script; allows modification of plot states and teleporting runscript zz_pre_debug
    Start Urn of Sacred Ashes script; allows modification of plot states and teleporting runscript zz_urn_debug
    DLC Debug Script; allows some modifications of plot states and teleporting runscript zz_dlc_debug
    Denerim Debug Helper Script; allows modification of plot states and teleporting around Denerim and the Landsmeet runscript zz_den_debug
    Epilogue Debug; allows changing plot states and starting the epilogue immediately runscript zz_epi_debug
    Lothering Debug Helper Script; modification of plot states and teleporting runscript zz_lot_debug
    Nature of the Beast Debug Helper Script; allows modification of plot states and teleporting runscript zz_ntb_debug
    Random Encounters Debug Helper Script; allows modification of plot states and teleporting runscript zz_ran_debug
    World Map Debug Helper Script; altering the main plot states and finish any of the main quests immediately runscript zz_wmp_debug

    Note: For example, enter "runscript zz_supercrit gen00fl_alistair" for Alistair.

  • Character codes

    Use one of the following values with the "runscript zz_addparty [NPC name]" and "runscript zz_addapproval [companion] [number]" codes:


  • Skill codes

    Use one of the following values with the "runscript addtalent [number]" and "runscript removetalent [number]" codes. Note: Talents, spells, and skills all use the same "runscript addtalent [number]" and "runscript removetalent [number]" codes. Talents are unique to Warriors and Rogues and will not appear on Mages. Spells are unique to Mages and will not appear on Warriors or Rogues.

    Coercion 100011
    Improved Coercion 100012
    Expert Coercion 100013
    Master Coercion 100014
    Combat Tactics
    Combat Tactics 100110
    Improved Combat Tactics 100111
    Expert Combat Tactics 100112
    Master Combat Tactics 100113
    Combat Training
    Combat Training 100100
    Improved Combat Training 100101
    Expert Combat Training 100102
    Master Combat Training 100103
    Herbalism 100061
    Improved Herbalism 100062
    Expert Herbalism 100063
    Master Herbalism 100064
    Poison-Making 100071
    Improved Poison-Making 100072
    Expert Poison-Making 100073
    Master Poison-Making 100074
    Stealing 100021
    Improved Stealing 100022
    Expert Stealing 100023
    Master Stealing 100024
    Survival 100051
    Improved Survival 100052
    Expert Survival 100053
    Master Survival 100054
    Trap-Making 100041
    Improved Trap-Making 100042
    Expert Trap-Making 100043
    Master Trap-Making 100044
    Deletes Skills list entirely 4002

  • Spell codes

    Use one of the following values with the "runscript addtalent [number]" and "runscript removetalent [number]" codes. Note: Talents, spells, and skills all use the same "runscript addtalent [number]" and "runscript removetalent [number]" codes. Talents are unique to Warriors and Rogues and will not appear on Mages. Spells are unique to Mages and will not appear on Warriors or Rogues.

    Arcane Warrior (activate main Specialization first)
    Main 4012
    Combat Magic 17023
    Aura of Might 17020
    Shimmering Shield 17022
    Fade Shroud 17021
    Blood Mage (activate main Specialization first)
    Main 4017
    Blood Magic 10700
    Blood Sacrifice 10701
    Blood Wound 10702
    Blood Control 10703
    Shapeshifter (activate main Specialization first)
    Main 4018
    Spider Shape 17008
    Bear Shape 17010
    Flying Swarm 17007
    Master Shapeshifter 17009
    Mage (activate main Specialization first)
    Main 4023
    Arcane Bolt 200254
    Arcane Shield 200255
    Staff Focus 200256
    Arcane Mastery 200257
    Spirit Healer (activate main Specialization first)
    Main 4025
    Group Heal 10509
    Revival 10504
    Lifeward 10506
    Cleansing Aura 10507
    Branch 1
    Flame Blast 10001
    Flaming Weapons 10204
    Fireball 10003
    Inferno 10002
    Branch 2
    Rock Armor 11002
    Stonefist 12004
    Earthquake 11116
    Petrify 11124
    Branch 3
    Winter's Grasp 13001
    Frost Weapons 11007
    Cone of Cold 13002
    Blizzard 13000
    Branch 4
    Lightning 14001
    Shock 14000
    Tempest 14002
    Chain Lightning 10211
    Branch 1
    Heal 10104
    Rejuvenate 10200
    Regeneration 10210
    Mass Rejuvenation 10207
    Branch 2
    Heroic Offense 10206
    Heroic Aura 10202
    Heroic Defense 10203
    Haste 10208
    Branch 3
    Glyph of Paralysis 11001
    Glyph of Warding 10601
    Glyph of Repulsion 17000
    Glyph of Neutralization 17028
    Branch 4
    Spell Wisp 11006
    Grease 11113
    Spellbloom 11005
    Stinging Swarm 12008
    Branch 1
    Spell Shield 10400
    Dispel Magic 10401
    Anti-Magic Ward 10900
    Anti-Magic Burst 11003
    Branch 2
    Mana Drain 10704
    Mana Cleanse 11004
    Spell Might 17001
    Mana Clash 11000
    Branch 3
    Walking Bomb 12005
    Death Syphon 10500
    Virulent Walking Bomb 12011
    Animate Dead 10508
    Branch 4
    Mind Blast 12006
    Force Field 17019
    Telekinetic Weapons 10209
    Crushing Prison 11123
    Branch 1
    Weakness 11106
    Paralyze 11107
    Miasma 11122
    Mass Paralysis 11110
    Branch 2
    Vulnerability Hex 11112
    Affliction Hex 11111
    Misdirection Hex 11114
    Death Hex 11100
    Branch 3
    Disorient 11115
    Horror 11108
    Sleep 11121
    Waking Nightmare 11109
    Branch 4
    Drain Life 15002
    Death Magic 17002
    Curse of Mortality 11101
    Death Cloud 15003

  • Talent codes

    Use one of the following values with the "runscript addtalent [number]" and "runscript removetalent [number]" codes. Note: Talents, spells, and skills all use the same "runscript addtalent [number]" and "runscript removetalent [number]" codes. Talents are unique to Warriors and Rogues and will not appear on Mages. Spells are unique to Mages and will not appear on Warriors or Rogues.

    Champion (activate main Specialization first)
    Main 4013
    War Cry 3037
    Rally 3038
    Motivate 42
    Superiority 3039
    Assassin (activate main Specialization first)
    Main 4014
    Mark of Death 3060
    Exploit Weakness 56
    Lacerate 3059
    Feast of the Fallen 3058
    Bard (activate main Specialization first)
    Main 4015
    Song of Valor 3045
    Distraction 701
    Song of Courage 705
    Captivating Song 1000
    Berserker (activate main Specialization first)
    Main 4016
    Berserk 700
    Resilience 48
    Constraint 3006
    Final Blow 3009
    Reaver (activate main Specialization first)
    Main 4019
    Devour 3065
    Frightening Appearance 3066
    Aura of Pain 3067
    Blood Frenzy 713
    Rogue (Activate main Specialization first)
    Main 4020
    Branch 1
    Dirty Fighting 603
    Combat Movement 21
    Coup De Grace 3002
    Feign Death 3023
    Branch 2
    Below the Belt 3026
    Deadly Strike 708
    Lethality 777
    Evasion 3069
    Branch 3
    Deft Hands 100001
    Improved Tools 100002
    Mechanical Expertise 100003
    Device Mastery 100004
    Branch 4
    Stealth 100075
    Stealthy Item Use 100076
    Combat Stealth 100077
    Master Stealth 100078
    Templar (activate main Specialization first)
    Main 4021
    Righteous Strike 23
    Cleanse Area 3017
    Mental Fortress 52
    Holy Smite 25
    Warrior (activate main Specialization first)
    Main 4022
    Branch 1
    Powerful 14
    Threaten 808
    Bravery 17
    Death Blow 3021
    Branch 2
    Precise Striking 19
    Taunt 3041
    Disengage 3016
    Perfect Striking 20
    Ranger (activate main Specialization first)
    Main 4029
    Summon Wolf 1004
    Summon Bear 91
    Summon Spider 93
    Master Ranger 92
    Duelist (activate main Specialization first)
    Main 4030
    Dueling 709
    Upset Balance 3050
    Keen Defense 3049
    Pinpoint Strike 3051
    Shale 4033
    War Dog (activate main Specialization first)
    Main 4034
    Branch 1
    Growl 90017
    Dread Howl 90048
    Combat Training 90049
    Overwhelm 90015
    Branch 2
    Fortitude 90050
    Charge 90016
    Shred 90047
    Nemesis 90051
    Dual Weapon
    Branch 1
    Dual-Weapon Training 6
    Dual-Weapon Finesse 8
    Dual-Weapon Expert 5
    Dual-Weapon Mastery 3036
    Branch 2
    Dual Striking 11
    Riposte 9
    Cripple 10
    Punisher 7
    Branch 3
    Dual-Weapon Sweep 3044
    Flurry 3035
    Momentum 717
    Whirlwind 3043
    Weapon and Shield
    Branch 1
    Shield Bash 617
    Shield Pummel 1
    Overpower 3073
    Assault 38
    Branch 2
    Shield Defense 704
    Shield Balance 37
    Shield Wall 12
    Shield Expertise 36
    Branch 3
    Shield Block 3074
    Shield Cover 13
    Shield Tactics 3030
    Shield Mastery 2
    Branch 1
    Pommel Strike 3024
    Indomitable 28
    Stunning Blows 3000
    Critical Strike 3
    Branch 2
    Sunder Arms 3025
    Shattering Blows 3001
    Sunder Armor 4
    Destroyer 3032
    Branch 3
    Mighty Blow 3028
    Powerful Swings 718
    Two-Handed Strength 27
    Two-Handed Sweep 3031
    Branch 1
    Melee Archer 34
    Aim 500
    Defensive Fire 33
    Master Archer 35
    Branch 2
    Pinning Shot 803
    Crippling Shot 805
    Critical Shot 804
    Arrow of Slaying 802
    Branch 3
    Rapidshot 3071
    Shattering Shot 3072
    Surpressing Fire 801
    Scattershot 800

  • Other skill, spell, and talent codes

    Use one of the following values with the "runscript addtalent [number]" or "runscript removetalent [number]" codes:

    Skill, spell, or talentCode
    Ability Talent Acid Spray 90034
    Ability Talent Aim 500
    Ability Talent Arrow Of Slaying 802
    Ability Talent Assault 38
    Ability Talent Aura Of Corruption 90033
    Ability Talent Below The Belt 3026
    Ability Talent Berserk 700
    Ability Talent Blood Frenzy 713
    Ability Talent Bravery 17
    Ability Talent Broodmother Charge Left 90075
    Ability Talent Broodmother Charge Right 90076
    Ability Talent Broodmother Gas 90085
    Ability Talent Broodmother Left V1 90031
    Ability Talent Broodmother Left V2 90069
    Ability Talent Broodmother Ranged Spit 12010
    Ability Talent Broodmother Resistances 90077
    Ability Talent Broodmother Right V1 90032
    Ability Talent Broodmother Right V2 90070
    Ability Talent Broodmother Scream 90084
    Ability Talent Broodmother Sweep 90071
    Ability Talent Broodmother Vomit All 90072
    Ability Talent Broodmother Vomit Left 90073
    Ability Talent Broodmother Vomit Right 90074
    Ability Talent Broodmother Grab Left 90098
    Ability Talent Broodmother Grab Right 90099
    Ability Talent Captivate 1000
    Ability Talent Cleanse Area 3017
    Ability Talent Constraint 3006
    Ability Talent Cripple 3069
    Ability Talent Crippling Shot 805
    Ability Talent Critical Shot 804
    Ability Talent Critical Strike 3
    Ability Talent Cry Of Valor 3045
    Ability Talent Darkspawn Resistances 90078
    Ability Talent Deadly Strike 708
    Ability Talent Death Blow 3021
    Ability Talent Death Fury 4051
    Ability Talent Lacerate 3059
    Ability Talent Defensive Fire 33
    Ability Talent Demon Properties 90081
    Ability Talent Demoralize 705
    Ability Talent Destroyer 3032
    Ability Talent Devour 3065
    Ability Talent Dirty Fighting 603
    Ability Talent Disengage 3016
    Ability Talent Distraction 701
    Ability Talent Evasion 3069
    Ability Talent Dodge 21
    Ability Talent Combat Movement 21
    Ability Talent Exploit Weakness 56
    Ability Talent Dual Weapon Cripple 10
    Ability Talent Dual Weapon Double Strike 11
    Ability Talent Dual Weapon Flurry 3035
    Ability Talent Dual Weapon Momentum 717
    Ability Talent Dual Weapon Riposte 9
    Ability Talent Dual Weapon Sweep 3044
    Ability Talent Dual Weapon TBD 8
    Ability Talent Dueling 709
    Ability Talent Feast Of The Fallen 3058
    Ability Talent Feign Death 3023
    Ability Talent Final Blow 3009
    Ability Talent Frightening 3066
    Ability Talent Genlock Properties 90079
    Ability Talent Golem Kick 90058
    Ability Talent Golem Quake 90056
    Ability Talent Golem Ranged 90057
    Ability Talent Golem Slam 90055
    Ability Talent Hidden Assassin 4014
    Ability Talent Hidden Berserker 4016
    Ability Talent Hidden Champion 4013
    Ability Talent Hidden Dog 4034
    Ability Talent Hidden Duelist 4030
    Ability Talent Hidden Ranger 4029
    Ability Talent Hidden Reaver 4019
    Ability Talent Hidden Rogue 4020
    Ability Talent Hidden Shale 4033
    Ability Talent Hidden Templar 4021
    Ability Talent Hidden Warrior 4022
    Ability Talent Hurlock Properties 90080
    Ability Talent Indomitable 28
    Ability Talent Invalid Talent 0
    Ability Talent Keen Defense 3049
    Ability Talent Lethality 777
    Ability Talent Mark Of Death 3060
    Ability Talent Master Archer 35
    Ability Talent Melee Archer 34
    Ability Talent Mighty Blow 3028
    Ability Talent Monster Abomination Rage 90089
    Ability Talent Monster Abomination Triplestrike Rage 90090
    Ability Talent Monster Abomination Triplestrike Hunger 90116
    Ability Talent Monster Abomination Triplestrike Sloth 90117
    Ability Talent Monster Abomination Triplestrike Desire 90118
    Ability Talent Monster Arcanehorror Aoe 90091
    Ability Talent Monster Aura Healing 90088
    Ability Talent Monster Aura Weakness 90087
    Ability Talent Monster Bear Hug 90018
    Ability Talent Monster Bear Rage 90020
    Ability Talent Monster Bear Slam 90019
    Ability Talent Monster Bronto Charge 90024
    Ability Talent Monster Bronto Stomp 90025
    Ability Talent Monster Canine Howl 90067
    Ability Talent Monster Dog Charge 90016
    Ability Talent Monster Dog Combat Training 90049
    Ability Talent Monster Dog Fortitude 90050
    Ability Talent Monster Dog Growl 90017
    Ability Talent Monster Dog Nemesis 90051
    Ability Talent Monster Dog Overwhelm 90015
    Ability Talent Monster Dog Shred 90047
    Ability Talent Monster Flanking 90023
    Ability Talent Monster Golem Hurl 90060
    Ability Talent Monster Golem Quake 90056
    Ability Talent Monster Golem Ranged 90057
    Ability Talent Monster Golem Slam 90055
    Ability Talent Monster Mabari Howl 90048
    Ability Talent Monster Ogre Attack Back Left 90063
    Ability Talent Monster Ogre Attack Back Right 90062
    Ability Talent Monster Ogre Attack Left 90065
    Ability Talent Monster Ogre Attack Right 90064
    Ability Talent Monster Ogre Grab 90036
    Ability Talent Monster Ogre Ram 90066
    Ability Talent Monster Ogre Stomp 90038
    Ability Talent Monster Ogre Sweep 90037
    Ability Talent Monster Orb Black 90044
    Ability Talent Monster Paralyze 90043
    Ability Talent Monster Poison Bite 90030
    Ability Talent Monster Poison Spit 90068
    Ability Talent Monster Rabid 90083
    Ability Talent Monster Revenant Doublestrike 90086
    Ability Talent Monster Revenant Pull 90092
    Ability Talent Monster Shred 90039
    Ability Talent Monster Shriek Leap 90040
    Ability Talent Monster Shriek Shriek 90041
    Ability Talent Monster Shriek Frenzy 90128
    Ability Talent Monster Shriek Overwhlem 90129
    Ability Talent Monster Spider Web 90029
    Ability Talent Monster Stalker Scare 90026
    Ability Talent Monster Stalker Slow 90028
    Ability Talent Monster Stalker Spit 90027
    Ability Talent Monster Undead Drain 90046
    Ability Talent Monster Undead Spirit 90042
    Ability Talent Monster Wisp Attack 11131
    Ability Talent Motivate 42
    Ability Talent Nature: Courage Of The Pack 1004
    Ability Talent Nature: Hardiness Of The Bear 91
    Ability Talent Master Ranger 92
    Ability Talent One Mind 29
    Ability Talent One Mind 2 30
    Ability Talent One Mind 3 31
    Ability Talent One Mind 4 32
    Ability Talent Overpower 3073
    Ability Talent Overrun 3024
    Ability Talent Pain 3067
    Ability Talent Perfect Striking 20
    Ability Talent Pinning Shot 803
    Ability Talent Pinpoint Strike 3051
    Ability Talent Pommel Strike 3024
    Ability Talent Power Slam 90045
    Ability Talent Powerful 14
    Ability Talent Powerful Swings 718
    Ability Talent Precise Striking 19
    Ability Talent Punisher 7
    Ability Talent Rally 3038
    Ability Talent Rapidshot 3071
    Ability Talent Resilience 48
    Ability Talent Resist Deception 52
    Ability Talent Righteous Strike 23
    Ability Talent Scattershot 800
    Ability Talent Shattering Blows 3001
    Ability Talent Shattering Shot 3072
    Ability Talent Shield Balance 37
    Ability Talent Shield Bash 617
    Ability Talent Shield Block 3074
    Ability Talent Shield Cover 13
    Ability Talent Shield Defense 704
    Ability Talent Shield Expertise 36
    Ability Talent Shield Mastery 2
    Ability Talent Shield Pummel 1
    Ability Talent Shield Tactics 3030
    Ability Talent Shield Wall 12
    Ability Talent Holy Smite 25
    Ability Talent Spider Properties 90082
    Ability Talent Strong 27
    Ability Talent Stunning Blows 3000
    Ability Talent Summon Spider 93
    Ability Talent Sunder Armor 4
    Ability Talent Sunder Weapon 3025
    Ability Talent Superiority 3039
    Ability Talent Suppressing Fire 801
    Ability Talent Taunt 3041
    Ability Talent Threaten 808
    Ability Talent Training Demonic Combat 3078
    Ability Talent Training Humanoid Combat 3077
    Ability Talent Training Simple Combat 3076
    Ability Talent Upset Balance 3050
    Ability Talent Dual Weapon Expert 5
    Ability Talent Dual Weapon Master 3036
    Ability Talent Dual Weapon Training 6
    Ability Talent War Cry 3037
    Ability Talent Weapon Sweep 3031
    Ability Talent Dual Weapon Whirlwind 3043
    Ability Spell Abomination Flame 10004
    Ability Spell Animate Dead 10508
    Ability Spell Antimagic Burst 11003
    Ability Spell Antimagic Ward 10900
    Ability Spell Arcane Bolt 200254
    Ability Spell Arcane Horror Attack 14005
    Ability Spell Arcane Might 10208
    Ability Spell Arcane Shield 200255
    Ability Spell Aura Of Might 17020
    Ability Spell Bear 17010
    Ability Spell Blizzard 13000
    Ability Spell Blood Control 10703
    Ability Spell Blood Magic 10700
    Ability Spell Blood Sacrifice 10701
    Ability Spell Blood Wound 10702
    Ability Spell Branka Aoe 90004
    Ability Spell Branka Mind Control 90005
    Ability Spell Branka Rockstrike 90003
    Ability Spell Chaos Drake Breath 14003
    Ability Spell Chaos Magic 17028
    Ability Spell Cleansing Aura 10507
    Ability Spell Combat Magic 17023
    Ability Spell Cone Of Cold 13002
    Ability Spell Crushing Prison 11123
    Ability Spell Cure 10200
    Ability Spell Daze 11115
    Ability Spell Dead Man Walking 12005
    Ability Spell Death Cloud 15003
    Ability Spell Death Magic 17002
    Ability Spell Demon Aura 90053
    Ability Spell Demon Lift 90054
    Ability Spell Demon Scatter 90052
    Ability Spell Divine Restoration 10201
    Ability Spell Do Not Use 11126
    Ability Spell Dragon Breath Evil 15000
    Ability Spell Dragon Breath Fire 10005
    Ability Spell Drain Life 15002
    Ability Spell Earthquake 11116
    Ability Spell Earthrage 12000
    Ability Spell Earthrage 2 12001
    Ability Spell Earthrage 3 12002
    Ability Spell Earthrage 4 12003
    Ability Spell Elemental Aura 10601
    Ability Spell Elemental Conduit 17000
    Ability Spell Fade Shroud 17021
    Ability Spell Fire Elemental Lash 10006
    Ability Spell Fireball 10003
    Ability Spell Firefield 10007
    Ability Spell Flame Blast 10001
    Ability Spell Flaming Weapons 10204
    Ability Spell Flying Swarm 17007
    Ability Spell Frostwall 11007
    Ability Spell Gas Explosion 10008
    Ability Spell Glyph Of Neutralization 17028
    Ability Spell Glyph Of Paralysis 11001
    Ability Spell Glyph Of Repulsion 17000
    Ability Spell Glyph Of Warding 10601
    Ability Spell Golem Hurl 90060
    Ability Spell Grease 11113
    Ability Spell Guardian Glyph 11001
    Ability Spell Heal 10104
    Ability Spell Heroic Defense 10203
    Ability Spell Heroic Offense 10206
    Ability Spell Heros Armor 10202
    Ability Spell Hidden Arcane Warrior 4012
    Ability Spell Hidden Bard 4015
    Ability Spell Hidden Bloodmage 4017
    Ability Spell Hidden Shapeshifter 4018
    Ability Spell Hidden Spirit Healer 4025
    Ability Spell Hidden Wizard 4023
    Ability Spell Horror 11108
    Ability Spell Immobilize 11100
    Ability Spell Inferno 10002
    Ability Spell Invalid Spell 10000
    Ability Spell Lifeward 10506
    Ability Spell Lightning 14001
    Ability Spell Lightning Weapons 10205
    Ability Spell Mage Base Attack 11130
    Ability Spell Mana Clash 11000
    Ability Spell Mana Cleanse 11004
    Ability Spell Mass Corpse Detonation 12011
    Ability Spell Mass Paralysis 11110
    Ability Spell Mass Slow 11112
    Ability Spell Mind Blast 12006
    Ability Spell Mind Focus 10209
    Ability Spell Mind Rot 11109
    Ability Spell Monster Ogre Hurl 90061
    Ability Spell Monsterbuffer 3 90006
    Ability Spell Monsterbuffer 4 90007
    Ability Spell Monsterbuffer 5 90008
    Ability Spell Nightmare 11125
    Ability Spell Paralysis Explosion 90173
    Ability Spell Paralyze 11107
    Ability Spell Petrify 11124
    Ability Spell Purify 10207
    Ability Spell Reanimate 10500
    Ability Spell Regeneration 10210
    Archdemon Vortex 90000
    Archdemon Smite 90001
    Archdemon Detonate Darkspawn 90002
    Archdemon Corruption Blast 90172
    Ability Spell Revival 10504
    Ability Spell Root 11114
    Ability Spell Shapeshifter 17009
    Ability Spell Shared Fate 11101
    Ability Spell Shield Party 10401
    Ability Spell Shimmering Shield 17022
    Ability Spell Shock 14000
    Ability Spell Sleep 11121
    Ability Spell Slow 11111
    Ability Spell Spell Boost 17015
    Ability Spell Spell Boost 2 17016
    Ability Spell Spell Boost 3 17017
    Ability Spell Spell Boost 4 17018
    Ability Spell Spell Might 17001
    Ability Spell Spell Shield 10400
    Ability Spell Spell Wisp 11006
    Ability Spell Spellbloom 11005
    Ability Spell Spider Shape 17008
    Ability Spell Steam Cloud 10009
    Ability Spell Stinging Swarm 12008
    Ability Spell Stonefist 12004
    Ability Spell Storm Of The Century 14004
    Ability Spell Support The Weak 10509
    Ability Spell Tbd Was Dance Of Madness 11122
    Ability Spell Tempest 14002
    Ability Spell Tremor 11117
    Ability Spell Tremor 2 11118
    Ability Spell Tremor 3 11119
    Ability Spell Tremor 4 11120
    Ability Spell Walking Bomb 12005
    Ability Spell Wall Of Force 17019
    Ability Spell Wall Of Stone 11002
    Ability Spell Weakness 11106
    Monster Talent Wild Sylvan Roots 12007
    Ability Spell Winters Grasp 13001
    Ability Spell Wynnes Seal Portal 10704
    Ability Talent Backstab 3002
    Ability Skill Dwarven Resistance 3080
    Ability Skill Herbalism 1 100061
    Ability Skill Herbalism 2 100062
    Ability Skill Herbalism 3 100063
    Ability Skill Herbalism 4 100064
    Ability Skill Invalid Skill 100000
    Ability Skill Lockpicking 1 100001
    Ability Skill Lockpicking 2 100002
    Ability Skill Lockpicking 3 100003
    Ability Skill Lockpicking 4 100004
    Ability Skill Persuade 1 100011
    Ability Skill Persuade 2 100012
    Ability Skill Persuade 3 100013
    Ability Skill Persuade 4 100014
    Ability Skill Pet Attack 100090
    Ability Skill Pet Defend 100092
    Ability Skill Pet Follow 100091
    Ability Skill Pet Special Ability 100093
    Ability Skill Poison 1 100071
    Ability Skill Poison 2 100072
    Ability Skill Poison 3 100073
    Ability Skill Poison 4 100074
    Ability Skill Combat Training 1 100100
    Ability Skill Combat Training 2 100101
    Ability Skill Combat Training 3 100102
    Ability Skill Combat Training 4 100104
    Ability Skill Sense Darkspawn 4050
    Ability Skill Skill Plot Shapeshift Burning 100083
    Ability Skill Skill Plot Shapeshift Golem 100080
    Ability Skill Skill Plot Shapeshift Mouse 100081
    Ability Skill Skill Plot Shapeshift Spirit 100084
    Ability Skill Stealing 1 100021
    Ability Skill Stealing 2 100022
    Ability Skill Stealing 3 100023
    Ability Skill Stealing 4 100024
    Ability Skill Stealth 1 100075
    Ability Skill Stealth 2 100076
    Ability Skill Stealth 3 100077
    Ability Skill Stealth 4 100078
    Ability Skill Stealthy Attack 12009
    Ability Skill Survival 1 100051
    Ability Skill Survival 2 100052
    Ability Skill Survival 3 100053
    Ability Skill Survival 4 100054
    Ability Skill Traps 1 100041
    Ability Skill Traps 2 100042
    Ability Skill Traps 3 100043
    Ability Skill Traps 4 100044
    Ability Skill Combat Tactics 1 100110
    Ability Skill Combat Tactics 2 100111
    Ability Skill Combat Tactics 3 100112
    Ability Skill Combat Tactics 4 100113
    Item Ability Healing Salve 200001
    Item Ability Healing Salve 1 200010
    Item Ability Healing Salve 2 200011
    Item Ability Healing Salve 3 200012
    Item Ability Healing Salve 4 200013
    Item Ability Unique Power Unlimited Use 200203
    Item Ability Kolgrims Horn 200262
    Ability Trait Clumsy 150003
    Ability Trait Cold Immunity 150011
    Ability Trait Cold Vulnerability 150012
    Ability Trait Critical Hit Immunity 150007
    Ability Trait Demonic Caster 150008
    Ability Trait Explosive 150009
    Ability Trait Fire Immunity 150010
    Ability Trait Fire Vulnerability 150013
    Ability Trait Nature Immunity 150014
    Ability Trait Spirit Immunity 150015
    Ability Trait Lightning Immunity 150016
    Ability Trait Sturdy 90300
    Ability Trait Fragile 150001
    Ability Trait Ghost 150004
    Ability Trait High Morale 150005
    Ability Trait Low Morale 150006
    Ability Trait Senile 150002
    Ability Trait Weakly 150000
    Ability Talent Monster Revenant Mass Pull 90100
    Ability Monster Arcanehorror Swarm 90115
    Monster Talent Wild Sylvan Stomp 90119
    Monster Talent Wild Sylvan Rage 90120
    Monster Talent Wild Sylvan Attack Bl 90111
    Monster Talent Wild Sylvan Attack Br 90122
    Monster Talent Wild Sylvan Attack Fl 90123
    Monster Talent Wild Sylvan Attack Fr 90124
    Monster Talent Monster Corruption Burst 90127
    Monster Ashwraith Whirlwind 90134
    Monster Ashwraith Leap 90135
    Monster Ashwraith Slam 90136
    Monster Succubus Dance 90137
    Monster Succubus Scream 90138
    Monster Dragon Breath 90094
    Monster Dragon Tail Slap 90140
    Monster Dragon Wing Buffet 90141
    Monster Dragon Shred 90142
    Monster Dragon Rake 90143
    Monster Dragon Roar 90144
    Monster Dragonling Breath 90145
    Monster Pride Demon Fire Blast 90146
    Monster Pride Demon Frost Blast 90147
    Mosnter Pride Demon Mana Wave 90148
    Monster Pride Demon Fire Bolt 90149
    Monster Pride Demon Frost Bolt 90150
    Ability Talent Monster Aura Fire 90151
    Monster Rage Demon Fire Bolt 90152
    Monster Rage Demon Lava Burst 90153
    Monster Rage Demon Slam 90154
    Monster High Dragon Breath 10005
    Monster Large Attack Back Left 90063
    Monster Large Attack Back Left 2 90157
    Monster Large Attack Back Left 3 90158
    Monster Large Attack Back Right 90062
    Monster Large Attack Back Right 2 90155
    Monster Large Attack Back Right3 90156
    Monster Large Attack Right 90064
    Monster Large Attack Right 2 90159
    Monster Large Attack Right 3 90160
    Monster Large Attack Left 90065
    Monster Large Attack Left 2 90161
    Monster Large Attack Left 3 90162
    Monster High Dragon Wing Buffet 90163
    Monster High Dragon Roar 90164
    Monster High Dragon Tail Flap 90165
    Monster High Dragon Sweep 90166
    Monster High Dragon Stomp 90167
    Monster High Dragon Fire Spit 90168
    Monster High Dragon Grab Left 90169
    Monster High Dragon Grab Right 90170
    Monster Bear Overwhelm 90130
    Monster Stalker Overwhlem 90131
    Monster Dragon Overwhelm 90132
    Monster Spider Overwhelm 90133
    Monster Arcane Horror Buff 90171
    Ability Talent Stealth 100075
    Ability Talent Combat Stealth 100077
    Ability Spell Wynne Special 10510

  • Character appearance codes

    Use one of the following values with the "runscript appearance [number]" code:

    Blank model 1
    Elf 2
    Dwarf 3
    Dragon, normal 4
    Golem, shale 5
    Golem, stone 6
    Golem, steel 7
    Bear, great 8
    Bear, black 9
    Broodmother 10
    Bronto 11
    Arcane Horror 12
    Qunari 13
    Wisp 14
    Human 15
    Hurlock, normal 16
    Hurlock, alpha 17
    Hurlock, emissary 18
    Nug 20
    Werewolf A 22
    Shriek A 23
    Succubus 24
    Abomination 25
    Revenant A 26
    Rage demon 27
    Corpse D 28
    Corpse E 29
    Corpse S 30
    Shade 31
    Ash Wraith 32
    Deepstalker 33
    Dog Mabari 34
    Dog party member 35
    Squirel 36
    Rat, large 37
    Human boy 38
    Human, servant ambient 39
    Human, library ambient 40
    Rat, small 41
    Human, guard ambient 42
    Human, noble ambient 43
    Human, male fat 44
    Human, female fat 45
    App NPC Duncan 46
    App ogre A 47
    Wolf 49
    Genlock, normal 50
    Genlock, alpha 51
    Genlock, emissary 52
    Witherfang 53
    Ambient goat 54
    Ambient mutt 55
    Spider corrupted 57
    Spider giant 58
    Spider, poisonous 59
    Human, dying ambient 60
    Human, prelude wizard 61
    Cat 63
    Dragonling 64
    Wild Sylvan 65
    Dragon, high 66
    Bear, beareskan 68
    Skeleton A 69
    Skeleton F 70
    Skeleton S 71
    Pride Demon 72
    Broodmother Tentacle 73
    Wolf, blight 74
    Lady of the Forest 75
    Pig 76
    Deer 77
    Ox 78
    Ram 79
    Dragon, drake 80
    Spirit apparatus, head 81
    Archdemon, wounded 82
    Raven 84
    Halla 85
    Chicken 86
    Owl 87
    Grand Oak 88
    Archdemon 89

  • Bonus items

    Register for an account at the Electronic Arts web site, and link it to your profile in Dragon Age: Origins. Play the Dragon Age: Journeys mini-game at www.dragonagejourneys.com. Successfully complete the indicated task in Dragon Age: Journeys to unlock the corresponding item in Dragon Age: Origins:

      Amulet Of the War Mage: Sign into your EA account in Dragon Age: Journeys.
      Embri's Many Pockets: Save the Grey Warden Martine by completing "The Missing Warden" quest.
      Helm Of The Deep: Unlock all five achievements in Dragon Age: Journeys - The Deep Roads.

  • Legendary weapons

    Successfully complete the indicated task to unlock the corresponding legendary weapon:

      Ageless: In Orzammar before you pick a new king, click the king's throne, set three of your party members on pressure plates around the area, and use the fourth to click the throne again. Kill the dragon to get the Ageless legendary weapon.

      Keening Blade: Successfully complete the "Unbound" quest. To start it, collect the journals from the following locations:

        1. Adventurer's corpse in Ruined Temple on the "Urn Of Sacred Ashes" quest in the southwest corridor.
        2. Brecilian Ruins' Lower Ruins in the south fire trap room.
        3. Talk to an adventurer in Orzammar's Tapster's tavern.
        4. Go to Denerim, then go to the dirty back alley, and fight the demon.

      Marjorlaneses Recurve: Successfully complete Leliana's character quest.

      Staff Of The Magister Lords: Purchased it in the Wonders Of Thedas in Denerim.

      Starfang Longsword: Get the random encounter with the crater, then take the Starmetal to Wardens Keep to have a one or two handed sword made.

      Summersword: Defeat Loghain's general when trying to save the queen.

      The Rose's Thorn: Purchased it in a shop in Orzammar.

      Topsiders Honor: In Deep Roads, find the three pieces, then reassemble them in Ortan Thaig.

      Yusaris Greatsword: Successfully complete the "Statue" quest on the third floor of the Magi Tower by selecting the statues in the following order: Left, Right, Middle, then the statue near the fourth floor stairs.

      Wintersbreath: It can be obtained through the Warden's Keep DLC or by purchasing it at the Wonders Of Thedas.

  • Legendary armor

    Successfully complete the indicated task to unlock the corresponding legendary armor:

      Blood Dragon: Use the DLC to get the first piece, and the rest will be in Bodhan's shop in your camp.

      Juggernaut: Examine the three tombstones in the Brecilian Forrest to get the first three pieces. Successfully complete the "Jug" quest in the Ruins to get the final piece.

      Legion Set: Pieces are spread throughout the Deeproads.

      Reapers Vestment (best robe): Purchased it at the Wonders Of Thedas.

      Robes Of Possession: Successfully complete Morrigan's character quest by killing Flemmeth. They can then be found in the chest in Flemeth's hut.

      Wade's: Wade of Wade's Emporium in Denerim will make you three sets of armor, two of which will use 3x Drake Scales, and the other will need the Dragon Scale. The first two sets are leather armor, and the third is your choice of medium, heavy, or massive. You can get lots of Drake Scales and the Dragon Scale during the "Urn Of Sacred Ashes" quest. Note: Make sure you always pay the extra gold when asked to get the best results.

  • Specialization classes

    Successfully complete the indicated task to unlock the corresponding Specialization class. Note: Specialization points are obtained at levels 7 and 14.


      Arcane Warrior: During the "Nature Of The Beast" quest line, you will find a place in Brecilian Ruins where a spirit is trapped inside something. Set the spirit free, then ask it to teach you the specialization.
      Blood Mage: During the "Arl Of Redcliffe" quest line, choose to go into the Fade. Instead of killing the Desire Demon, negotiate with her. When given a reward, choose to learn Blood Magic.
      Shapeshifter: Learned from Morrigan (companion) when approval is high enough; or Varathorn (Dalish Camp).
      Spirit Healer: Learned from Wynne (companion); or manual from Wanders Of Thedas in Denerim (after Landsmeet starts).


      Assassin: Learned from Zevran (companion) when approval is high enough; or bought from Alarith's Store (Denerim, after Landsmeet starts).
      Bard: Learned from Leliana (companion) when approval is high enough; or Alimar (Orzammar).
      Duelist: Learned from Isabela (The Pearl in Denerim) if your DEX is high enough to catch her cheating and make her teach you.
      Ranger: Learned from Bodann's Wares (Party Camp).


      Berserker: Learned from Oghren (companion) when approval is high enough; or manual bought from Gorim at Denerim Market.
      Champion: Choose to accept the reward from Arl Eamon after completing the "Sacred Urn Of Ashes" quest line.
      Reaver: Meet with Kolgrim in the Wyrmling Lair just before the mountain top, and help him with his task. Pour dragon's blood on the ashes. Note: If Wynne and Leliana are in your party, they will join the Guardian in their fight against you.
      Templar: Learned from Alistair (companion) when approval is high enough; or Bodahn's Wares (Party Camp).

  • Item set bonuses

    Equip the indicated item set to get the corresponding bonus:

      Item Set 1 - Griffon: Immunity to Flanking
      Item Set 2 - Effort: -10% Fatigue
      Item Set 3 - Juggernaut Plate: +3 Strength +3 Constitution
      Item Set 4 - Imperium Rings: +2 Armor
      Item Set 5 - Legion Of The Dead: +3 Damage +3 Constitution
      Item Set 6 - Dalish Leather: +5 Defense
      Item Set 7 - Duster Leather: +2 Armor
      Item Set 8 - Wade's Drakeskin: -10% Fatigue
      Item Set 9 - Wade's Dragonskin: -25% Fatigue
      Item Set 10 - Wade's Dragonscale: -20% Fatigue
      Item Set 11 - Wade's Dragonbone Plate: -10% Fatigue
      Item Set 12 - Leather Armor: -5% Fatigue
      Item Set 13 - Studded Leather Armor: +1 Defense
      Item Set 14 - Chainmail: -2.5% Fatigue
      Item Set 15 - Scale Armor: +4.5 Defense vs. Missiles
      Item Set 16 - Splint Mail: +1 Armor
      Item Set 17 - Dwarven Medium Armor: +1 Armor
      Item Set 18 - Ancient Elven Armor: +5 Defense
      Item Set 19 - Ceremonial Armor: +6 Defense vs. Missiles
      Item Set 20 - Diligence: +5 Willpower
      Item Set 21 - Dwarven Heavy Armor: +1 Armor
      Item Set 22 - Heavy Chainmail: -3% Fatigue
      Item Set 23 - Chevalier Armor: +3 Willpower +3 Constitution
      Item Set 24 - Commander's Plate: +5 Willpower
      Item Set 25 - Dwarven Massive Armor: +2 Armor
      Item Set 26 - Heavy Plate: +7.5 Defense vs. Missiles
      Item Set 27 - Wade's Superior Drakeskin: -10% Fatigue +5 Defense
      Item Set 28 - Wade's Superior Dragonskin: -25% Fatigue +5 Defense
      Item Set 29 - Wade's Superior Dragonscale: -20% Fatigue +5 Defense
      Item Set 30 - Wade's Superior Dragonbone Plate: -10% Fatigue +5 Defense
      Secret - Armor Of The River Dane Set: +6 Willpower +1 Cunning +6 Attack +4 Defense
      Secret - Warden's Commander: +? Health +? Strength

  • Easy experience

    Note: This trick only works in the unpatched version of the game. In Ostargar, do the "Tainted Blood" mission that is unlocked immediately before you become a Grey Warden. Collect the three Vials of Darkspawn Blood, but not the Grey Warden Treaties. Return to camp, talk to Duncan, and report "We have the blood, but not the scrolls." You will exit out of the conversation, but still get the experience for the mission. You can repeat this as many times as desired. It does not take long to reach the level 25 cap if you skip the conversations to speed up the process.

    Note: This trick requires you have the Trap Making ability. In Lothering, go to the right after exiting Dane's Refuge (near the center of Lothering). There will be a quest giver by the name of Allison. She will ask you to make traps, and requires three traps to complete the quest. Once you complete the quest, you will get a moderate amount of experience and 50 silver. You can repeat this quest as many times as desired; however, the quest will become unavailable as you progress through the game. To keep repeating the quest, go back to Dane's Refuge, and buy Trap Triggers. He has an unlimited supply of them. As long as you have Trap Making, create Spring Traps. Spring Traps only cost approximately 3 silver to create, and she requires three traps each time. Thus, it only costs you roughly 9 silver for the quest.

    To get extra experience points early in the game, go to the city of Denerim as soon as you leave Lothering. Then, enter the "Wonders of Thedas" building, and purchase the Archivist's Belt. While it is equipped, you will get an experience point boost for everything in your Codex. Books will increase from 50 to 75 experience points.

  • Unlocking specializations for all classes

    Note: The Character Respec Addon V1.6 must be installed for this trick to work. In almost every town or village in Ferelden, you can find a raven (small black bird). Talk to the raven to get a free Specialization Respec potion. Talk to him again, and select "Look into his eyes". Then, select your class to unlock 2/4 of each character specializations for free. Note: You must switch between each character to unlock their individual specializations. You cannot do all of them at once.

  • Free Specialization books

    Save the game, then buy a Specialization book from a vendor. The message "Specialization Unlocked" will appear. Then, load your saved game, and you will have the gold back that you spent for the book, but the specialization will still be unlocked.

    When you first arrive at your party camp, you will see Bodahn Fennick, the Dwarf trader. Speak to him, and view his wares. You will find two Specialization books, Ranger and Templar. Save the game, then buy one to unlock that Specialization. Reload your game, and buy the other one. You will now have both specialties unlocked and still retain your gold after reloading your game again. This works with all Specialization books.

  • Redistributing attribute points

    Note: The following trick works with Patch 1.01a. At the attribute screen while leveling up, add points to the attribute you want to actually take attribute points away from. Then, press [Reset], and take the desired number of attribute points from the attribute you just added points to and redistribute them to a new attribute. For example, if your character has 18 STR and 18 DEX when you level up, and you want to take 3 DEX away and add it to STR, add 3 level up attribute points to DEX to bring it to 21. Press [Reset] to bring DEX back down to 18. Then, press the left arrow by DEX three times to bring it down to 15, and reassign all points to STR. If you want to reassign more than 3 points at a time, add 3 points to an attribute, press [Reset], add 3 more points to the same attribute, and repeat. When you press the left arrow by the attribute, you will be able to subtract the total number of points you added.

  • Extra storage

    In Lothering, go towards a bridge on the edge of town. There will be a bridge where a Dwarven father and son are getting attacked. If you save and are nice to them, they will be in your party's camp when you arrive shortly afterwards. They are merchants, and the son is an enchanting savant. The father has good items to start. Buy the items, using the "Easy gold" glitch if needed. He never seems to lose what you sell him. You can basically use him as free storage. This works well for players without the "Warden's Keep" downloadable content's bottomless chest, or if you do not want to keep traveling to Soldier's Peak to retrieve your excess inventory.

  • Extra backpack in Ostagar

    When you arrive in Ostagar, buy the Backpack from the Quartermaster. Note: You should have enough money all long as you collected sell-able items and gear during the beginning storyline. Successfully complete the quest where you and the other recruits enter the Wilds; make sure you explore the entire map. Successfully complete the "Joining" ritual, and become a Grey Warden. Before attending the meeting with Duncan and the King, go back to the Quartermaster, and there should be another Backpack available to purchase at the same price as before.

  • Summoning wolf and bear simultaneously

    Rouges that have the Ranger talent and all skills can summon a wolf and a bear at the same time. This trick does not work with the spider. When you are summoning the wolf and your cast time bar is almost over, click to summon the bear. Your character will summon the wolf first, and then summon the bear. You can control both animals.

  • Armed Mages

    It is possible for Mages to not just cast magic but also use armor and weapons. Once you have acquired the Arcane Warrior style, you can use armor and weapons in exchange for magic. You do not have to worry about taking physical damage any longer because of the armor. You do not have to keep your distance from enemies and can use all the spells desired. Note: This ability is obtained in the "Nature Of The Beast" quest with the Dalish Elves. You must go into the temple and find a vial that seems odd. A short cutscene will begin and will involve you. After a long series of questioning, it will offer to pass on its talents of an Arcane Warrior to you and your party in exchange for its freedom.

  • Gifts

    Gifts help raise each party member's liking of the "Warden" or main character you create. The following is a list of the gifts each party member likes and will help to get on their good side instead of their wrathful side:

      Alistair: Alidtair's Mothers Amulet, Stone Warrior Statue, Stone Dragon Statue, Black Runestone, White Runestone, Duncan's Shield, Joining Chalice, Onyx Demon Statue, Small Carved Statue
      Liliana: Andraste's Grace, Blue Satin Boots, Bronze, Steel and Gold Symbol of Andraste, Cute Nug, Etched Silver Symbol, Chantry Amulet, Silver Sword of Mercy
      Morigan: Silver Chain. Gold Mirror, Flemeth's Grimoire, Flemeth's Real Grimoire, Gold Amulet, Golden Demon Pendant, Golden Rope Necklace, Locket, Silver Brooch, Silver Medallion
      Oghren: All the alcoholic drinks you find
      Sten: Sten's Sword, Totem, the paintings you find
      Wynne: Fancy Scroll, Wine, the books you find
      Zevran: Dalish Gloves, Antivian Leather Boots, gold and silver bars

  • Mass Effect reference

    There is a book titled "Load Limit Reached" that you can find in the Orzammar underground section "The Dead Trenches", near the "Legionnaire Shrine" at the end of a broken bridge. The first line in the book is "Mass will have an effect". It mentions a Dwarf named Shepard, which is the same name as the main character of Mass Effect.

  • Monty Python And The Search for the Holy Grail reference

    While traveling on the world map, you may encounter a group of people around a stump, claiming that if you pull it out, you are destined to become king of Thedas. This will prompt banter between them. "Pulling a drunken loggers axe out of stump is hardly something to base a system of government off of."; "He must be a king."; "Why do you say that?"; "Because he doesn't have dung all over him." This is a reference from the beginning of Monty Python And The Search For The Holy Grail.

  • Portal reference

    Note: You must have Sten in your party for this trick to work. At the end of the game, if you choose to perform the ritual with Morrigan, you will go to the crowning of the new king or queen. After the dialogue with Alistair, you can walk around and talk to your companions. Find Sten, and he will say "Where is the cake? They promised there would be cake. The cake is a lie..."

  • Superman reference

    The following event is random and occurs while traveling on the world map. You will encounter a farmer and his wife who find a baby in a meteor crash, right after it happens. They decide to take the baby and raise it as their own. You get the Meteor Ore the baby came in. It can be made into armor by Wade in Denerim. A good way to get this event to occur is from one of the Chantry Board missions in Redcliffe. Travel straight from Redcliffe to Refugees.

  • Easy "Silver Tongued" achievement

    In Orzammar, there is a man named Vartag in the Chamber of Assembly. Speak with him about earning Lord Behlen's trust. He should give you papers that state Lord Harrowmont sold the same piece of land to two people. After he gives you the papers, go to the Shaperate in the Diamond Quarter. It is at the opposite end of the entrance to the Commons. Once you are in the Shaperate, talk to the Shaperate, and give him the papers. He will tell you they are forged. Then, go back to Vartag, and tell him the papers are forged. After you have done this, a Persuade line will appear. Keep persuading him until you get the "Silver Tongued" achievement. Note: It helps if you have a high Coercion and/or Cunning skill. Also, if you made a Dwarf Commoner, your sister will take you directly to Vartag once you have entered the Diamond Quarter.

  • Achievements

    Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

      Last of Your Line (10 points): Completed the Human Noble origin story.
      Corrupted (10 points): Completed the Dalish Elf origin story.
      Conscripted (10 points): Completed the City Elf origin story.
      Harrowed (10 points): Completed the Magi origin story.
      Casteless (10 points): Completed the Dwarf Commoner origin story.
      Kinslayer (10 points): Completed the Dwarf Noble origin story.
      Last of the Wardens (20 points): Completed Ostagar.
      Standard-Bearer (20 points): Used the Grey Warden treaties to recruit all possible allies.
      Hero of Redcliffe (20 points): Completed "The Arl of Redcliffe".
      Rabble-Rouser (20 points): Completed "The Landsmeet".
      Mercenary (20 points): Complete 15 job-board quests.
      Recruiter (25 points): Across all playthroughs, recruited all party members.
      Hopelessly Romantic (25 points): Across all playthroughs, experienced all possible romances.
      Perfectionist (50 points): Across all playthroughs, discovered all possible endings.
      Educated (15 points): Used a tome to improve the main character's attributes, talents, spells, or skills.
      Magic Sympathizer (20 points): Sided with the mages in "Broken Circle".
      Annulment Invoker (20 points): Sided with the templars in "Broken Circle".
      Slayer (20 points): Sided with the werewolves in "Nature of the Beast".
      Poacher (20 points): Sided with the elves in "Nature of the Beast".
      Sacrilegious (20 points): Sided with the Cult of Andraste in "The Urn Of Sacred Ashes".
      Ceremonialist (20 points): Defied the Cult of Andraste in "The Urn of Sacred Ashes".
      Bhelen's Ally (20 points): Sided with Bhelen in "A Paragon of Her Kind".
      Harrowmont's Ally (20 points): Sided with Harrowmont in "A Paragon of Her Kind".
      Liberator (20 points): Destroyed the Anvil of the Void.
      Pragmatist (20 points): Preserved the Anvil of the Void.
      Heavy Hitter (10 points): Main character inflicted 250 damage with a single hit.
      Bloodied (10 points): Completed an origin story without the main character ever falling in battle.
      Traveler (35 points): Set foot in every area in the game.
      Master of Arms (25 points): Main character achieved level 20 as a warrior.
      Shadow (25 points): Main character achieved level 20 as a rogue.
      Archmage (25 points): Main character achieved level 20 as a mage.
      Pilgrim (10 points): Completed a Chanter's Board quest.
      Grey Warden (20 points): Killed 100 darkspawn.
      Master Warden (25 points): Killed 500 darkspawn.
      Blight-Queller (25 points): Killed 1000 darkspawn.
      Tinkerer (10 points): Crafted an item.
      Persuasive (10 points): Succeeded at five difficult Persuasion attempts.
      Silver Tongued (20 points): Succeeded at 25 difficult Persuasion attempts.
      Bully (10 points): Succeeded at five difficult Intimidate attempts.
      Menacing (20 points): Succeeded at 10 difficult Intimidate attempts.
      First Knight (10 points): Experienced the thrill of romance with Alistair.
      Witch Gone Wild (10 points): Experienced the thrill of romance with Morrigan.
      Easy Lover (10 points): Experienced the thrill of romance with Zevran.
      Wine, Woman, and Song (10 points): Experienced the thrill of romance with Leliana.
      Veteran (25 points): Main character learned a specialization.
      Elite (30 points): Main character learned two specializations.

    Additionally, there are four secret achievements:

      A Dark Promise (50 points): Defeated the archdemon and, through a dark ritual with Morrigan, spared your own life.
      The Ultimate Sacrifice (50 points): Made the ultimate sacrifice in defense of Ferelden.
      Dragonslayer (30 points): Defeated the dragon guarding the Urn of Sacred Ashes.
      Defender (20 points): Preserved the lives of half the troops at Denerim's Gates in "The Final Battle".

    The following achievements require "The Stone Prisoner" bonus downloadable content:

      Rock and a Hard Place (25 points): Completed "The Golem in Honnleath".
      Stone's Lament (25 points): Completed "A Golem's Memories".

    The following achievements require the "Warden's Keep" bonus downloadable content:

      Diabolist (25 points): Took advantage of Avernus's research.
      Master of the Peak (25 points): Completed "Soldier's Peak".

    The following achievement requires the "Return To Ostagar" bonus downloadable content:

      In War, Victory (25 points): Defeated the ogre that killed King Calin.

    The following achievements require the "Awakening" bonus downloadable content:

      The Enduring Vigil (30 points): Acquired all upgrades for Vigil's Keep.
      Awakening (50 points): Completed Dragon Age: Origins - Awakening.
      Commander of the Grey (30 points): Reached level 30.

    Additionally, there are five secret achievements with the "Awakening" bonus downloadable content:

      Savior of Kal'Hirol (30 points): Destroyed the broodmothers in Kal'Hirol.
      Blind Vengeance (30 points): Escaped the silverite mines.
      Pride Before The Fall (30 points): Defeated the baroness.
      Amaranthine's Last Hope (25 points): Saved the city of Amaranthine.
      Keeper of the Vigil (25 points): Saved Vigil's Keep.

    The following achievement requires the "Darkspawn Chronicles" bonus downloadable content:

      Bane of Thedas (25 points): Handed victory to the archdemon by killing Ferelden's last Grey Warden.

    Additionally, there are two secret achievements with the "Darkspawn Chronicles" bonus downloadable content:

      Enthralling (25 points): Earned maximum approval from all types of thralls.
      Ogre's Keeper (25 points): Kept the initial ogre alive through the whole story.

    The following achievements require the "Leliana's Song" bonus downloadable content:

      Provocateur (50 points): Collected and assembled the Battledress of the Provocateur.
      Turning Point (25 points): Heard Leliana's version of her betrayal.
      Vendetta (25 points): Destroyed the career of Guard Captain Eams.

    The following achievements require the "Golems Of Amgarrak" bonus downloadable content:

      Reaper (25 points): Defeated the Harvester.
      Grim Reaper (50 points): Defeated the Harvester on Hard or Nightmare difficulty.
      A Secret Stitched Together (25 points): Gathered all of the research notes in Amgarrak.

    The following achievements require the "Witch Hunt" bonus downloadable content:

      Varterral's Fall (25 points): Defeated the varterral on Hard or Nightmare difficulty.
      Witch Hunter (25 points): Completed "Witch Hunt".
      A Time of Wood and Stone (25 points): Gathered the lost lore of Cadash Thaig.
      Through the Looking Glass (25 points): Completed the scrying ritual.

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