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A
classic revisiting of a classic game. by
Cole Smith
February
2, 2006 - Mega
Man: Maverick Hunter X is not so much a port as it
is a remake. It's a good game to be sure but the lack
of originality on the side of the developers is something
that concerns me. Mega Man is already in danger of
wearing out his welcome and the rehashing of old games
is going to do little to secure him a golden future.
Having said that, Maverick Hunter X is a good shooter
game that should satisfy newbies.
Based
on the SNES game, Mega Man X, Maverick Hunter X contains
many of the same environments, enemies and situations
with new graphics, new features and an animate anime
storyline, all designed to take advantage of the PSP.
Much of the old-school gameplay has been preserved
which is unquestionably excellent but the new features
are bound to elicit a few grimaces from purists that
take exception to having their favorite, classic game
compromised in any way.

The
good news for purists is that the game hasn't been
altered all that much. You will still encounter the
same enemies, the same weapons and even the same tactics
all at any difficulty level that you choose. There
is no shortage of challenge on the most difficult
level, believe me. I'm sure I would not have been
able to complete this review if I continued with the
maximum difficulty level. On lesser difficulty levels
it's possible to complete this game in an afternoon.
There are no online or otherwise multi-player modes.
The only form of replay value is unlocking Vile and
replaying the games with him. You will also unlock
an animated anime feature that is about a half-hour
long and explores the motives behind Sigma's revolt.
Events
in this game take place years after the original Mega
Man concept. In this version he's known as "X"
and is a leaner, meaner, high-octane version of the
cutesy blue bomber that we've all come to know and
love. Sigma is leading the reploids, once servants
of mankind, into a revolt to destroy those that they
once served. These evil reploids are called Mavericks
and it's X's responsibility to destroy them and their
bosses, through level after level, in an attempt to
crush the rebellion and save mankind.
X's
main weapon is his blaster. He is capable of delivering
two kinds of blasts, one standard and one super blast.
The standard blast is very powerful and capable of
some very heavy destruction. X can acquire new weaponry
by defeating the bosses at the end of each level and
taking their weapons from them. For the most part
the enemies are still located in the same places although
some of the bosses have slightly altered patterns.

Other
upgrades are handled the same way, with X discovering
various capsules left in cyberspace by his creator
that contain the new upgrades. These new upgrades
and abilities include the dash attack, new blaster
shots, wall jumping and new armor giving X the ability
to take more hits and display less damage. The location
of these abilities have been mixed up and don't occur
in the same order that they did in the original game.
Still, they give you all the necessary powers to make
it through the level and defeat the boss.
The
game is a 2D side-scroller but features new 3D graphics
that really compliment the series. With interactive
platforms incorporated into the foreground you'll
soon forget that you're playing a side-scroller. This
is arguably one of the better looking games on the
PSP. It's bright, colorful and very easy to track.
You can always tell where X is in relation to platforms
and enemies. It's relatively easy to see the incoming
bullets and blasts. The characters are well defined
and move very fluidly. The half-hour anime presentation
is a reward for completing the game and manages to
breathe some life into the storyline by giving you
plenty of back history. The voiceacting is decent
but it's inconsistent, toggling some weak and stilted
acting alongside some very believable dialog delivered
by inspired professionals.
The
music is remixed and brings a new aural dimension
to the series. Gone are the cheesy synthesizers replaced
by less cheesy synthesizers, but the overall effect
is a more epic soundscape - in stereo, no less.

Vile
is unlocked once the game has been completed. He's
X's arch rival and a master Maverick Hunter in his
own right. He's loaded with an incredible amount of
weaponry and has blasters located on virtually every
part of his body. The difficulty level is ramped up
a bit so as not to make this a cakewalk. Vile may
be built for offense but he's a little weak in his
defense when taking on multiple enemies so he does
offer a different challenge than X.
Mega
Man: Maverick Hunter X is a good game but it lacks
replay value. Hardcore gamers could blast through
this in a day so they should be advised to rent it.
Beginners and intermediate gamers may find this to
be a severely difficult game even on the easiest settings
and they are likely to get the most out of it as they
progress one level at a time over a few weeks. Regardless
of your gaming status, if you own a PSP you have to
check out Mega Man: Maverick Hunter X - just for the
fun of it.

Features:
- New
graphics - all characters are newly rendered as
3D models amidst vividly updated environments
- Retooled
gameplay features add to the virtual make over for
the game
- Entirely
rearranged background music and sound effects
- Complete
voice acting for all cut scenes provides an immersive
gameplay experience
- All
new cut scenes precede boss battles
- Modified
level arrangements - item locations, map layout
and strategies for completing levels have been updated,
offering a new challenge for even veteran gamers
- New
gameplay scenario
- Upon
beating the main game, a whole new story is unlocked
where players take on the role of X's arch rival,
Vile
- Play
style focuses more on offensive combat action, with
an emphasis on technical maneuvers and advanced
moves for a hard hitting, intense experience
- Special
animated movie offers deep perspective into the
Mega Man X world
- Movie
unlocks after completion of main story mode
- Get
a peek at events that unfolded before the plotline
of the first Mega Man X game
- Gain
valuable insight into the motives of enemies and
allies, even learning Sigma's reasons for starting
his rebellion movement.
By
Cole Smith
CCC
Senior Writer
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