advent of street based sports titles has exploded
thanks mostly to EA's take on this exciting
new genre. You'll usually find all of the same
sports stars present and accounted for in the
street games but you're allowed to play by the
rules of the street which makes the games accessible
to anyone who loves a game of basketball on
the neighborhood court or a game of football
in the park. And we know that you guys love
your outdoor sports.
those unsure of what separates the street games
from the "real" games, NBA Street
V3 is a three on three blacktop brawl for the
ball. It features real NBA teams with reduced
player lists. Since it's in the vein of the
original arcade b-ball game, NBA Jam, you won't
be playing the game with the same rules of reality.
It's all about style and glitz, building up
your tricks and maxing out your "gamebreaker"
meter which allows you dunk or shoot with maximum
stylepoints and if you connect you'll take points
away from the other team.
sports games online has afforded this genre
with an incredible breath of fresh air and NBA
Street V3 is no different. Please note that
the GC version doesn't allow online play and
instead offers up three of Nintendo's biggest
stars as compensation for this. The PS2 and
Xbox versions are online playable, however they
don't feature Mario, Luigi or Princess Peach
but I'm happy to say that all three console
versions are pretty equal in terms of performance.
The Cube and Xbox version eek past the PS2 in
terms of graphics and the PS2 suffers from longer
load times, but no one will walk away disappointed
at the end of the day.
the three console versions diverge is in the
control configuration. Due to the overhauled
control scheme which involves using the R analog
stick to control the newly appointed "trick
stick" which gives players 8 different
directions of juking bliss which can be combined
with the turbo buttons (mapped to the shoulder
buttons), players who own more than one console
might want to select the system which has the
most comfortable controller in their opinion.
In this case, the PS2 wins out due to the fact
that the controller is quite honestly one of
the best ergonomically designed controllers
in the history of the universe. If you disagree,
you're an Xbox or GameCube fanboy!
you're looking for a simple game of streetball
I'd recommend just going outside. It doesn't
get much simpler that that. The amount of control
over tricks, dunks, combos and passing is pretty
overwhelming, especially if this is your first
introduction to the NBA Street series. Watching
skilled players flaunt their mastery over this
game is akin to taking in ballet; it's an exquisite
dance which may look easy to perform but the
reality is much different. Noobs will be fumbling
all over the place, tripping over themselves
in an effort to look cool. Spend some time in
the all-new single player career mode and log
hundreds of hours offline before you even consider
stepping outside your IP address, unless humiliation
is something you're drawn to.
single player street challenge mode is new this
time around and it's a welcome addition. You
will work your way through 12 different courts
during a 10 week stint and you will play dozens
of matches. The ultimate goal of the street
challenge is to increase your reputation and
earn points which in turn allows you to recruit
better players for your team as well as spend
points in the store to outfit your character
customization available to you in V3 is staggering.
Created players not only have hundreds of different
looks, clothes, hair etc. but how they perform
on the court is directly related to the body
type you have chosen. Smaller guys will be easier
to upgrade speed, while larger guys will lack
agility and need to focus on shooting and blocking
the online play and street challenge wasn't
enough, there is even a Dunk Mode available
to you. Unlike some of EA Sports other "dunk
competition" found in their other basketball
offerings, this mode is pretty lightweight and
will probably only be used sparingly due to
it's lack of depth and challenge. Once you visit
it once or twice there really isn't any reason
to come back.
hounds will be blown away at the sheer style
and presentation of V3. Everything looks great,
from the character models, court designs, lighting
effects and animation. It really doesn't get
any better than this and I think it's a real
technical achievement how smooth the combos
transition in a game with such complex movement.
is an excellent addition to the series and it's
easy to see why it's been two years since Volume
2. While it expands on the formula set by previous
versions, it doesn't change them just for the
sake of change; the alterations have resulted
in a better playing game all around. With the
advent of online play for the PS2 and Xbox,
V3 promises to provide literally months, if
not years, of replay value.
Owners: The load times suck but the graphics
are actually pretty darn close to the Xbox and
Cube, which surpised me. Online play is pretty
good, but I found it to be more laggy than XBL.
As mentioned though, you've got the controller
that makes this game a breeze to play.
Owners: The best graphics by a small margin,
load times are zooming and the online play is
unrivaled. However even the smaller size of
the S controller manages to mar the experience
just a tad. I play a lot of Xbox and I'm used
to it, but I would definitely consider getting
one of those peripherals that allows me to use
a PS2 controller in my Xbox.
Owners: Great graphics, no online play and
personally the controller just downright blows
in my opinion. It's unintuative and aside from
the A and B buttons, the button positioning
on the Cube was designed by someone who knows
nothing about ergonomics or heck, while I'm
at it, color schemes, but that's beside the
point. What you do get is Mario, Luigi and Peach
as playable characters and your own Mushroom
Kingdom court to play on. This is a fun novelty
but it begins and ends there. Novelty. These
characters just don't fit in a basketball game
and their appearance is somewhat unsettling.