Successfully complete story mode in Arcade. The Life Point quantity can now be increased to a maximum value of 9, and Credits are free (set to Free Play).
Successfully complete the Rescue mission, and the Time Crisis 3 title screen will show Alicia.
Successfully complete all Crisis missions with a "Gold" rank to unlock a new screen featuring all the Bosses.
Successfully complete the Rescue mission, and the Crisis missions will be unlocked at the main menu.
Successfully complete the game to unlock the bonus rescue mission.
Successfully complete a stage in arcade mode to unlock the corresponding trial mode stage.
Intentionally fail during a game and you will eventually unlock more continues per game. Eventually, you will get unlimited continues. Note: This can be done in both arcade and rescue modes.
Play through story mode in Arcade without continuing to unlock Mirror Mode in Arcade. Play through the Rescue Mission story mode without continuing to unlock Mirror Mode in the Rescue Mission.
Successfully complete story mode in Arcade using only the Handgun throughout. The "Infinite Handgun Ammo" bonus option will now be unlocked at the Arcade Menu "Bonus Options" screen.
Successfully complete the arcade story mode in under 30 minutes. The "Infinite Sub-Weapon Ammo" bonus option will now be unlocked. It allows you to use the special weapons (machine gun, shotgun and grenade launcher) infinitely, without any set limit.
It is recommended that beginners play through as Alan, as Wesley has a tougher path to get used to. Experienced Time Crisis players who have not used Wesley should also be aware that it is generally more challenging than Alan's route.
In order to get extra points, you have to find objects that explode if you shoot them. In the first level, there are a few bonuses. When you get to the tower, shoot it with the grenade launcher. It should fall in a few seconds. When you are facing the stone bridge, shoot at the barrel in the bottom right corner. It should blow up the bridge. When you are in the ship, after the first fight in the fuel room, shoot at the tank you are facing (or the one in the background if you are player one) and it should blow up. Also, any jeeps you shoot will also result in more points.
Ammo Packs for the Special Weapons are carried by the yellow troops. Be sure to shoot them quickly and as many times as possible.
Every time you get 10 No-Miss Shots as part of your streak, your score will increase by 500. For example, a 20-Streak is 1,000, 30-Streak is 1,500, etc.
You change weapons by hiding and pressing the trigger a certain number of times, depending on the weapon you wish to use. The following is the order of weapon selection if you start with the handgun selected:
Note: There are also limits to the Special Weapon ammo, and additional special ammo is acquired in specific increments for each weapon, as below:
Note: The Grenade Launcher is the slowest firing gun (and as such requires precise aim for moving targets), followed by the Shotgun (due to its pump time). All special weapons do not have to be reloaded.