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Dark Souls PC Plagued With Hacking

Dark Souls PC Plagued With Hacking

Back in the earlier days of server-based, online gaming, there was little in the way of anti-cheating technology. If a player really wanted to have an invincible character in Diablo, online, all that player had to do was download the appropriate “trainer” and flip a virtual switch. After a launch already plagued with issues, such as a resolution and frame rate locked low in its stock release, Dark Souls: Prepare to Die Edition on the PC has hit upon a new issue: rampant cheating.

Specifically, players are complaining of others showing up in their games as aggressors, itself not an unheard of thing in Dark Souls’ sort-of-always-online gameplay structure, with near infinite health and the ability to one-shot them, regardless of how powerful they have legitimately risen. The methodology behind this harkens back to the aforementioned trainers. Given the difficulty From Software had simply in porting the game over to PC, and their near-total lack of experience with the platform, it isn’t surprising that they don’t really have measures in place to combat this issue.

For those who wish to experience the new content sans hackers, though, there is a ray of light: the new content from the PC version now has an announced release date on both consoles: October 26. It is, reportedly, absurdly difficult, as one would expect.

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