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James Hicks Releases Massive Update for Ascent: The Space Game

James Hicks Releases Massive Update for Ascent: The Space Game

Earlier today, James Hicks released an update that provides a ton of new features and improvements for Ascent: The Space Game . For those unaware, Ascent: The Space Game is an MMO/space simulator hybrid that was developed solely by Hicks. Players can build and customize their own ships, trade with fellow space adventures, mine asteroids for materials and colonize newly discovered planets. The update, according to a press release, brings these new features to the game:

Ascent players can now colonize the 270 billion+ outer star systems!

This feature is a complete city-building sim included in the existing MMO. Cities can grow to be up to 100km in radius, and there is no hard coded limit on the number of buildings or colonists.

Designed to be the new endgame for industrialist players, Colonization has more depth and complexity than previous features.

Outer planets generally have very hostile environments—necessitating the use of Environmental Domes, which are huge and require a lot of complex materials to construct.

Players can then program and configure their Domes into a habitable state by adjusting the radiation, temperature, gravity, atmospheric composition and pressure inside.

Colonists can then be recruited and transported to colonies.

Colonial farming and mining are more complex and involved than in the inner system cities players built earlier in the game, since these new colonies have no starting population, support or infrastructure,                      and hostile environments.

Ascent: The Space Game Players: What do you think of the update? If you’ve never played the game, do any of these features appeal to you? Let us know in the comments!

Source: Press Release

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