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Music Peripherals for PS3 to all be Compatibile

Music Peripherals for PS3 to all be Compatibile

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According to Michael Shorrock, Director of 3rd Party Relations at SCEA, on the official PlayStation blog, the crew at Sony has been working diligently with the major music game developers (Neversoft/Activision, Harmonix, and Konami) to get all the peripherals to work together on the various companies’ software.

This compatibility will include all basic functionality and will be available for all new versions of the games. However, specific capabilities and older versions are not supported by non-official peripherals. Below you’ll find the full posting:

Hi everybody, Michael Shorrock, here. I’m the Director of Publisher Relations here at SCEA. I work closely with all of the publishers and developers who create games for all PlayStation platforms. While SCEA had a ton of great announcements at E3, I’m excited to say, we have one more for today, one that I know a lot of you have been asking about:

For the past several months, we have been working closely with Neversoft and Activision, Harmonix and Konami to ensure that PlayStation 3 guitars and drum sets will all feature a basic level of gameplay compatibility.

For the most part, this means that the titles with musical peripherals will work with the other’s software. A few specific examples include: Guitar Hero: World Tour’s guitars and drums will work with Rock Band 2 and Konami’s Rock Revolution software.

And yes, you guessed it, Rock Band 2’s guitar and drum set will work with Guitar Hero: World Tour and with Rock Revolution.

Conversely, Rock Revolution’s drum set will work with both Guitar Hero: World Tour and Rock Band 2.

In addition, Guitar Hero: World Tour and Rock Band 2 will both support the SingStar microphones.

We’re still working hard to ensure compatibility between the Guitar Hero and Rock Band titles currently on the market, and we hope to have an announcement on that shortly.

Of course each of these great games have their own specific cool features that may not be compatible with the other controllers, but this is our first big step in bringing a level of compatibility to music games that is sure to benefit PlayStation 3 consumers.

Keep an eye out here for more information in the future.

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