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We haven’t heard from the Dead to Rights franchise for some time, but Namco Bandai has announced that the series will be exacting revenge on next-gen consoles by way of Dead to Rights: Retribution. This “gritty crime-action series is reinvented with a new combat system that seamlessly blends shooting and hand-to-hand brawling.” This new combat system should help to revamp and modernize the franchise as well as help it stand out. The game will return to Grant City and follow ex-vice cop Jack Slate as he beats down baddies in the decaying boom-town-gone-bad along with his vicious canine Shadow. Press Release: February 18, 2009 – NAMCO BANDAI Games America Inc., today announced Dead to Rights: Retribution, a ground-up reinvention of the multi-million unit selling crime action series for the Xbox 360 video game and entertainment system from Microsoft and PLAYSTATION 3 computer entertainment system, developed by Volatile Games. Thrusting players into a mature neo-noir crime drama as a vice cop Jack Slate and his canine companion Shadow, the game introduces new gameplay elements that unify the third person shooting and brawling genres for a brutal and relentless new action-driven experience. Returning to Grant City, a boom town gone bust that is falling to the worst excesses of crime, greed and corruption; Dead to Rights: Retribution follows vice cop Jack Slate as he fights to expose shadowy figures that will stop at nothing to exert their deadly influence over the crumbling metropolis. Dead to Rights: Retribution will form an original story portraying key events that shape and define Jack Slate’s character including how he and Shadow first come together as partners against those who would bring the once great city to its knees. Introducing an innovative new hybrid combat system, Dead to Rights: Retribution puts the full combat potential of a highly trained, highly agitated law-enforcement officer into players’ hands. Use your sidearm to pick off enemies from a distance, take cover and blind-fire with the game’s new ranged combat mechanics, or push the issue by taking human shields, stealing weapons with special disarm moves or dishing out Jack’s own brutal brand of justice with deadly takedown moves. Jack is equally lethal in close-quarters combat, offering players branching melee combos, counterattacks and disarms as they take the fight to the criminal element of Grant City. Jack will encounter a variety of ruthless gangs in the filthy slums and menacing alleys of Grant City, each with their own unique abilities and fighting style that will test his resolve to crush their murderous stranglehold. Deadly on their own, Jack and Shadow are even more formidable as they team up to defeat the threats they will uncover. Players will take full control of not only Jack, but also Shadow at various points in the game to stalk enemies or reach areas of the environment that are not accessible by one or the other. Shadow’s heightened senses make him skilled in detecting new threats or flushing out enemies from cover so that Jack can easily dispense with them. “Dead to Rights: Retribution represents a full re-boot for the franchise, focusing on the raw intensity of mixed combat while introducing a new mature Neo-Noir storyline that better fits its crime drama roots,” said Todd Thorson, director of marketing and public relations for NAMCO BANDAI Games America. “Fans can look forward to a new combat system, built from the ground up to seamlessly mix equal parts high-impact gunplay and brutal multi-opponent bare-knuckle brawling as well as a more integrated play experience between Jack and his partner Shadow as they exact revenge on those that have polluted Grant City and tormented its desperate citizens.” Developed by Volatile Games, Dead to Rights: Retribution will launch for Xbox 360 and PLAYSTATION 3 system in 2009. For more information, please visit www.namcobandaigames.com or www.deadtorights.com. |
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