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New Europa Universalis IV Expansion Focuses on Trade

New Europa Universalis IV Expansion Focuses on Trade

Not even a month since Paradox Interactive released its previous expansion , Conquest of Paradise , for Europa Universalis IV , the company announced yesterday (January 27) in press release its second expansion to its grand-strategy game, Wealth of Nations .

Wealth of Nations focuses on trading, and all the goods and haggling quarrels associated with it. In Wealth of Nations , it is said that you’ll have several new possibilities to direct your income and the wealth of other nations to your pocket. You’ll be able to create trading capitals, hire pirates to steal goods from your competitors and even establish the East India Company. You could expand your nation to a black hole of commerce and money, or you could “level the playing field” and cripple the opposition. The choice is forever yours when playing grand-strategy games.

This new expansion will feature four new additions to Europa Universalis IV’s gameplay: “The Invisible Hand of the Market”, “Seize the Seas”, “Capitalize” and “Monopolize and Mobilize”. The Invisible Hand of the Market will allow you to covertly instigate conflicts among competing trading groups, distracting them and decreasing their income, leaving you on top. Seize the Seas lets you hire privateers (pirates) to damage your competitors’’ trading shipments. However, doing so leaves the risk of retaliatory open warfare if you’re found out. Capitalize lets you designate whichever separate port you want your trade capital to be, and allows you the opportunity to strengthen local trade routes through in-land trade nodes. Lastly, Monopolize and Mobilize will allow you to establish the East India Company and take advantage of faraway trade partners across the globe.

Europa Universalis IV’s Wealth of Nations expansion will drop on digital distributors later on this year. The game’s previous expansion, Conquest of Paradise , allowed you to search for a New World, introducing colonizing mechanics and a randomly generated America.

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