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Over 1,000 Story Variables Going Into Mass Effect 3

Over 1,000 Story Variables Going Into Mass Effect 3

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Bioware’s Mass Effect series is one of the few examples of games that actually take into account the decisions you’ve made in a previous title when going forward. Did you save a member of your squad or let them die? Who did you choose to help and who did you ignore? Thankfully, the answers to these questions will continue to play out even as the series enters into its third title. However, the choices made in the first game combined with those of the second would seem to create a large amount of variables to account for in Mass Effect 3.

In an interview between Mass Effect 2 project lead Casey Hudson and PC Zone (via CVG), Hudson puts the count at over 1,000. Discussing the ongoing storyline Hudson states “More importantly, we’d never be able to plan as many creative opportunities if we’d do it all up front. Instead, we record what a player has done in a play-through, and then we have all of those choices available that writers can refer to as they build storylines.” Hudson goes on to say “Numerically, it’s over 1,000 variables that we’ll have access to for shaping the Mass Effect 3 experience for people who’ve played the previous games.”

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