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Sony Patent Points To Biometric Controllers

Sony Patent Points To Biometric Controllers

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Remember the Wii Vitality Sensor? It was a sensor that could read your heart rate and stress level, and could have offered innovative approaches to, say, horror games. (Adjusting a game’ scares in response to your stress level is one example.) Unfortunately, the Wii Vitality Sensor was a huge, clunky clip that locked onto the tip of your finger. Not only did it look uncomfortable, it also made operating a controller difficult.

Well, a patent filed by Sony back in December 2010 shows that they may have a solution. Instead of coming up with a totally different peripheral to sense your heart rate and stress levels, the patent shows these devices built directly into the handles of a DualShock controller, PS Move controller, and PS Vita. That way you just hold the controller as you naturally would, and it would still gather data about your pulse through the twitches in your fingertips.



Sony described a number of uses for the technology in the patent, including reading stress level to adjust game difficulty, increasing weapon accuracy if your frustration starts to rise, and delivering characters that respond to your actual emotional state. However, I am still hyped to see what this can do to the horror genre. Reading your bio-data in order to figure out just what terrifies you the most may be the coolest innovation in gaming in years.

Some other possible uses for biometric sensing include stress relief, relaxation therapy, and “social experience gaming,” if we are to go by the ideas that were once advertised for the Wii Vitality Sensor. So it’s possible that controllers like this might show up in real life hospitals before they show up in Silent Hill’s hospitals.

By Angelo M. D’Argenio

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