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Arkane Studio’s Dishonored, a first-person steampunk stealth action title, won’t feature any boss fights. The decision, which is indeed a refreshing one that isn’t practiced as much as it should be, was revealed by lead designer Ricardo Bare, who told Kotaku: “We don’t really have boss fights in the traditional sense…You won’t go into any foreboding rooms where the doors suddenly seal and the music suddenly changes and all of a sudden the gameplay mechanics are drastically different. You’re just bringing down corrupt noblemen one by one in an attempt to clear your character’s name.”
By Zak Islam |