Ford
Racing 3
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Budget
priced |
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Lots
of unlockables |
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Smooth |
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20
+ hours |
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Shallow |
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No
Customizing |
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The
budget price will definitely assist in overlooking
some of FR3's uglier aspects. by
Cole Smith
November
30, 2005 - There
sure are a lot of stinky handheld racers available
for the handheld systems. Is Ford Racing 3 another
one? You might just be surprised.
When
you see a racing game with Visual Impact's name on
it you might be a little suspicious considering the
DS disaster that was Burnout Legends. But make no
mistake, Visual Impact has learned a few things and
has produced the game that Burnout should be with
Ford Racing 3. It's a budget title racer that works
as you would imagine it should. It may lack some of
the polish and depth of a top shelf production but
at the very least this is a decent and very playable
game.
From
the Model T to the Mustang GT, Ford has paved the
way for automobile enthusiasts for more than a century.
His first car was the Model A which was manufactured
in 1903. The Model T came five years later and was
the first car to be mass-manufactured on an assembly
line. In Ford Racing 3 we get to race the 1928 Model
T at speeds up to a terrifying 45 mph. But that's
only just the beginning.
Most
of the fun stuff is locked in the main mode. It will
give you an incentive to play but it can get a little
boring replaying the same old tracks with the same
vehicles. If you didn't know that some of the best
was yet to come you might give up if you're not much
of a racer.
Not
a lot of skill is required to race these vehicles.
You just basically accelerate, steer and brake. There
are no customizable upgrades. What you get it what
you get. There are plenty of vehicles that include
sports cars, muscle cars, antique cars and of course
the Ford line of trucks. All of the vehicles are evenly
matched for each race and you are restricted to vehicles
of the same class. You can't race a Thunderbird against
a concept car.
If
you're a racing sim fan you're in for a bit of let
down. The cars respond well but regardless of what
car you're racing and what the track conditions are
like you will never find an example of perfectly tight
controls. There is even a physics issue that doesn't
seem to take the vehicles' weight into consideration.
You would expect the GT to handle turns more aggressively
than a truck but virtually all of the cars feel similar.
It's too bad you can't A/B test them.
Since
the vehicles are licensed they look great, even for
a budget title. And since they're licensed they will
stay that way. They don't take on any damage but you
will be slowed down considerably if you hit something
or lose control.
The
AI is always on your ass. They are always behind the
leader and while they are easy to pass they seldom
seem to make a mistake and continue to maintain their
positions.
I'm
seeing a lot of games that don't take advantage of
the dual screen and touch sensitive controls. Ford
Racing 3 simply relegates the action to the top screen
and a map to the bottom. The map is useful for seeing
who is gaining on you but it's useless to use to see
where you going since you can do that well enough
with the top screen. I do like the fact that the HUD
is on the top screen even though some of it can obscure
your view. It's better than having to take your eye
off the top screen especially if you're in the lead
and being followed.
Amazingly
enough the framerate is solid at 60 fps. The vehicles
appear to move much smoother than the sloppy control
system would suggest. The 3D graphics manage to convey
a very fast sense of speed but there could have been
more variety to the tracks. Most of them are flat
and uninspiring although there are occasional hills,
hairpin turns and water hazards.
The
vehicles don't have that deep, rich, reflective luster
of their console counterparts but they don't look
bad. The motors hum and tires squeal and the music
repeats endlessly.
Unlocking
all of the tracks, cars and other goodies will add
some replay value but you will definitely want to
put a few weeks between yourself and the game before
you go at it again just so that everything doesn't
seem so familiar. For less than ten bucks you're getting
good value for your money. There are a lot more expensive
games out there that don't play this well.
Features
- Beautifully
detailed Ford automobiles: Ford GTs, Thunderbirds,
concepts, SVT vehicles, Mustangs and trucks.
- Highly
detailed tracks with interactive scenery: road,
off-road, oval tracks and more!
- Unlock
a huge range of game modes, tracks and vehicles
as you face each challenge.
- Cartridge
Save, Multi-cartridge Multiplay
By
Cole Smith
CCC
Staff Writer
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