Who
wants to work when you can just bang on the drum all
day?
Nintendo's
new Donkey Konga is a rhythm-based game that comes
with a miniature set of bongo drums as a controller.
There is no dancing to this game; it's all about tapping
out beats on the bongo drum. It's sure to appeal to
those that don't think that dancing is very cool.
Just exactly how cool Donkey Konga is depends on your
level of commitment to hammer away on these bongos
for hours in front of a TV screen. If you want to
complete all of the challenges you'll be in for a
surprise when you find out just how difficult this
game can get.
The
novelty of the controller could be compared to that
of the lightgun. You don't really need it but once
you play with it you can't live without it. There
are three basic moves that you will perform. Icons
will appear onscreen in time to various songs. The
red half-circle indicates a beat on the right drum
while a yellow half-circle indicates a beat on the
left drum. A full pink circle requires that you hit
both drums at once. There are variations such as colored
bar lines that require you to continually hit a particular
drum as fast as you can.
There
are more than 30 songs, some of which are Nintendo
ditties such as the Mario Bros. theme. Other songs
range from Willie Nelson's On the Road Again to The
Trogs' Wild Thing. There are three different difficulties
and six modes including a two and four-player beat
battle fest.
For
some songs you'll just play along to the basic beat.
For other songs you'll play along to the melody which
can get more complex. You will earn gold as you successfully
complete songs which you can then spend to unlock
mini games and different song versions. The Jam mode
is the most challenging of all and only recommended
for the truly skilled and dedicated since there are
no beat icons shown on the screen. You have to play
the songs by memory, providing that you learned them
in the Street mode first. This is good practice to
see if you can make it as a professional musician.
Yes, musicians are required to know more than the
entire Late-Night Menu at Wendy's by heart.
Nothing
would be more fun than having four players try to
"beat" each other in the multi-player mode.
Although it would cost a pretty penny with more than
a hundred dollars worth of novelty controllers in
the room at once, you don't have to buy the entire
game package at fifty bucks. Controller can be purchased
separately for 30 dollars each. While they appear
to be quite solid they aren't going to last long if
you swing them into walls which is what you'll probably
want to do time and time again since the game can
get really competitive and ultimately frustrating.
Unlike the single player mode there are different
icons that appear in the multi-player mode such as
the Pow which takes chunks out of your opponent's
score.
I've
seen better graphics on the Super Nintendo, seriously.
Fortunately the focus of the gameplay is not on the
graphics and admittedly they could have been in danger
of being too distracting. It would have been nice
to see more special effects, especially when there's
a break in the action. It also would have been an
idea to include more tunes. As it is, the gameplay
is relatively short and it's unlikely that most players
will tackle all of the modes.
I
almost hate to say it but, it appears as though Donkey
Konga is going to be hard to "beat."
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