Alone In The Dark

Strategy Guide/Walkthrough/FAQ

Corey Feldman Interview

Review

Hotwiring cars

Use the following steps to hotwire a car:

    Two wires: Yellow starts it, red turns the lights on.
    Three wires: Blue starts it, red turns on the lights, yellow does the horn.
    Four wires: Yellow starts it, red turns on the lights, the other two do nothing.

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Blackout (30 points): Finish the episode without skipping any sequence.
    Questions (30 points): Finish the episode without skipping any sequence.
    Painful Answers (30 points): Finish the episode without skipping any sequence.
    Fight Back And Loss (30 points): Finish the episode without skipping any sequence.
    Not Alone Anymore (30 points): Finish the episode without skipping any sequence.
    The Truth (30 points): Finish the episode without skipping any sequence.
    The Path Of Light (30 points): Finish the episode without skipping any sequence.
    The Light Bringer (30 points): Finish the episode without skipping any sequence.
    A Day in Central Park (150 points): Complete the game.
    Flaming Roots (25 points): Burn half of the roots of evil.
    Blazing Roots (50 points): Burn all roots of evil.
    Basic Combination (5 points): Tape up a bottle.
    Nuke (25 points): Kill 3 Humanz at once.
    The Smart Fighter (5 points): Kill any Humanz with the "Spray + Lighter" combination.
    The Molotov Cocktail (5 points): Insert a wick into a bottle with flammable content.
    Cocoon (20 points): Burn a cocoon.
    The Air Bomb (5 points): Throw a bottle filled with flammable liquid and shoot it mid-air.
    The Sticky Bomb (5 points): Take a bottle filled with flammable content or a spray and combine it with an adhesive.
    Fire Bullets (5 points): Make a fire bullet by pouring flammable liquid on it.
    The Glowstick Bomb (5 points): Combine a taped bottle filled with flammable content or a spray with a glowstick.
    Useless! (10 points): Combine an empty taped bottle with a wick and an emergency flare.
    Handyman Carnby (30 points): Make all possible combinations in the inventory.
    The Sharpshooter (20 points): Finish off a Humanz by shooting fire bullets at its fissure.
    Demolition Expert (20 points): Build the most destructive weapon.
    Fissure (20 points): Burn a fissure.
    The Biggest of All (25 points): Beat the Museum Monster.
    Goal! (20 points): Kick 10 Ratz.
    Toasted Eggs (20 points): Burn a Ratz nest.
    Vampirz (20 points): Burn one of the Vampirz.
    Fisherman's Foe (10 points): Shoot a goldfish.
    Unlimited Offer (10 points): Call all contacts in your address book.
    Wired (10 points): Hotwire a car.
    Car Thievery (10 points): Unlock a car door after breaking the window.
    Free Gasoline (10 points): Pierce a car gas tank and fill a bottle with the fuel.
    Never Leave a Key Here (10 points): Find a car key in the sun visor.
    The 10 Mile Race (20 points): Drive at least 10 miles with a vehicle.
    Eradication (50 points): Kill 100 Humanz.
    Bloody Mary (10 points): Bandage 5 deep bleeding wounds.

Additionally, there are eleven secret achievements:

    Cockpit Addict (20 points): Drive all the way down 59th street in Cockpit view.
    The Blind Man (10 points): Finish the wake up sequence without blinking.
    Meet Again (10 points): Meet Theophile in room 943.
    Revive (10 points): Revive Sarah.
    Stuntman (10 points): Jump across the gap using the tow truck.
    Purification by Fire (10 points): Destroy the Vampirz' nest.
    Countdown to Death (10 points): Stop your wound from bleeding.
    Burning Root (10 points): Burn a root of evil.
    The Path of Darkness (15 points): Kill Sarah.
    The Path of Light (15 points): Don't Kill Sarah.
    Hidden Cave (10 points): Discover the secret of Central Park.
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