Front Mission 3

Strategy Guide

  • Hints
      Split point

      The "split point" in the game is so close to the start that gamers could play the same story and never know what they did wrong. It occurs when you finish the Wanzer testing. Royogo will ask you if you want to deliver Construction Wanzers with him. If you go with him you will get Emma's story. If you do not go with him you will get Alisa's story.

      Capturing enemy Wanzers

      To capture an enemy Wanzer, make him surrender. Any Wanzers that surrendered before the stage is cleared will become yours. You can tell if a Wanzer has surrendered by looking at its color. If it is gray, and has a white flag on top of it, it has surrendered. This does not work, however, for tanks, jeeps, etc., as you can not store them.

      Backup Wanzer

      If you capture an enemy Wanzer at the end of a battle, keep it. This way, if you lose a Wanzer in your next battle, you have a spare Wanzer to replace it. Besides, you do not have to replace any destroyed parts on a captured Wanzer; they are automatically repaired for you. Just make sure that you add some weapons to it, because your only attack on a captured Wanzer is the HADRBLOW, which is the weakest.

      Restart a battle

      Save the game as soon as you start a battle. If you lose, you can reload the save from the beginning of the fight and try a different strategy. This also prevents you from losing a Wanzer that you want to keep.

      Kill ejected enemy pilots easier

      Attack an ejected pilot with a machine gun, shotgun or flamethrower. Although rifles, missiles, and melee weapons do much more damage, you will often miss completely because only one shot is fired. However, a machinegun and shotgun will fire multiple times, and the flamethrowers can attack a target at least four times.

      Fighting helicopters

      Helicopters are big, but you have a greater chance of hitting them with a machine gun or shotgun than any other ranged weapon. Missiles, however, can usually hit a helicopter if it is almost out of missile range.

      Grenade launcher

      A grenade launcher does not strike one square; it strikes several, depending on which type you have. Make sure "friendly" units are at least two squares from the damage area to prevent a "friendly fire" situation.

      Keep Battle Skills

      Successfully complete Emma's or Alisa's story line. Save the game after the credits have completed. Load the saved game at the title screen to play either story line again with all previously learned Battle Skills.


    Game Shark Codes

    Japanese Version

    Infinite Money8011EE34 967F
    8011EE36 0098
    1st Character Codes
    Body 9999
    No HP8011A4F6 270F
    Max HP8011A4F8 270F
    L-Arm 9999
    No HP8011A556 270F
    Max HP8011A558 270F
    R-Arm 9999
    No HP8011A586 270F
    Max HP8011A588 270F
    Leg
    No HP8011A526 270F
    Max HP8011A528 270F
    2nd Character Codes
    Body 9999
    No HP8011A762 270F
    Max HP8011A764 270F
    L-Arm 9999
    No HP8011A7C2 270F
    Max HP8011A7C4 270F
    R-Arm 9999
    No HP8011A7F2 270F
    Max HP8011A7F4 270F
    Leg
    No HP8011A792 270F
    Max HP8011A794 270F
    3rd Character Codes
    Body 9999
    No HP8011A9CE 270F
    Max HP8011A9D0 270F
    L-Arm 9999
    No HP8011AA2E 270F
    Max HP8011AA30 270F
    R-Arm 9999
    No HP8011AA5E 270F
    Max HP8011AA60 270F
    Leg 9999
    No HP8011A9FC 270F
    Max HP8011AA00 270F
    4th Character Codes
    Body 9999
    No HP8011AC3A 270F
    Max HP8011AC3C 270F
    L-Arm 9999
    No HP8011AC9A 270F
    Max HP8011AC9C 270F
    R-Arm 9999
    No HP8011ACCA 270F
    Max HP8011ACCC 270F
    Leg 9999
    No HP8011AC68 270F
    Max HP8011AC6A 270F
    5th Character Codes
    Body 9999
    No HP8011AEA6 270F
    Max HP8011AEA8 270F
    L-Arm 9999
    No HP8011AF06 270F
    Max HP8011AF08 270F
    R-Arm 9999
    No HP8011AF36 270F
    Max HP8011AF38 270F
    Leg 9999
    No HP8011AED4 270F
    Max HP8011AED6 270F


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