|System: Xbox 360, PS3*, PC|
|Release: August 13, 2013|
|Screen Resolution: 480p-1080p||Fantasy Violence|
Not to mention, the DuckTales Remastered music is absolutely perfect. The original tracks have been recreated and remastered in such a beautiful, wonderful way. The original themes have been enhanced by new technologies instead of fancy layering or a full orchestra replacement. DuckTales Remastered sounds better than I remember, and I am thankful for it.
Still, any faux pas is easily forgiven because DuckTales Remastered makes one very important change: Scrooge's pogo attack is now assigned to its own button. Those of you who've played the original game know how important this is. I can't tell you how many times I'd go back to DuckTales, start playing, and then forget the right button presses and timing to trigger the pogo. It involves pressing A to jump and then pressing and holding B and down at the same time. If it sounds awkward, that's because it is, and it usually took about a level to re-perfect the art of pogo-ing each game. With DuckTales Remastered, the pogo just works. However, people who prefer the old pogo controls can still go with them.
There are also four different difficulty levels this time around. Easy, Normal, and Hard are immediately available, and Extreme needs to be unlocked. Easy and Normal are identical, with the only difference being unlimited lives and a map in the former. It's the higher levels that start getting nightmarish. If people care about unlockables, I recommend replaying, as the money earned throughout the levels can be spent on bonus artwork for an in-game gallery.
All this boils down to one thing, which is that DuckTales Remastered is fun. I had a ball going through the game and rediscovering areas I explored endlessly as a child. There may be inconsistencies, and I'm sure there will always be people debating about how things could have been better, more accurate, or generally more solid, but I think WayForward and Capcom succeeded in making an utterly entertaining escapade.
DuckTales Remastered performs as well as expected. WayForward has proven, once again, that if someone wants a platformer with perfect 2D, cartoon-y visuals, there's only one developer to trust. They've worked with Capcom to perfectly tap into the nostalgia factor that made DuckTales a classic when we were young and DuckTales Remastered a solid gaming experience today. Sure, a few things are different and a bit more involved and embellished than before, but it's lovely overall. If someone already has more than a passing interest in DuckTales, then DuckTales Remastered will satisfy their needs.
Date: August 15, 2013