None
Siliconera recently reported that Square Enix and Cavia, the developers of Nier, were working on a brand-new shooter called Catacombs. Apparently, it was a dungeon crawling FPS set within a warped basement of a museum cursed by some sort of artifact. The gameplay of Catacombs revolved around guns that leveled up. As you got kills, your magical guns would increase in capability. For example, the magical shotgun increased its damage and blast radius as it leveled up. Players would also be able to cast spells with magical rings that had a limited amount of charges before they ran out. These spells would do things like heal the party, provide defensive buffs, and more. The biggest twist in this game was the map layout. Unlike other shooters, Catacombs maps would be entirely randomly generated.
By Angelo M. D’Argenio |