Doom 3 BFG Edition Review for Xbox 360

Doom 3 BFG Edition Review for Xbox 360

A Delicious Doom 4 Appetizer

In case you haven’t noticed, remastering and re-releasing older games has become incredibly popular recently. With everything from Resident Evil to God of War, Shadow of the Colossus to Beyond Good & Evil, Devil May Cry to Halo coming back with new “HD visuals,” there’s never been a better time to revisit games you haven’t played in years, or finally get around to playing games you’ve always wanted to but have never had the chance. For me, it took Beyond Good & Evil HD to get me to finally play that beautiful game, and I’m sure I’m not the only one.

Unfortunately, not all HD re-releases are treated equally. Some are fantastic, but there are others where it’s blatantly obvious that very little time was invested into making sure they’re even worth playing, or in many cases, playing again (I’m looking at you, Resident Evil Code: Veronica HD). It seems the horror genre has been mined the hardest, so when the Doom 3 BFG Edition was announced, I wasn’t all that surprised. The original was a lovingly crafted, eerie action horror game that made abandoned space station exploration intensely terrifying long before Dead Space took everything to a whole new level.

Doom 3 BFG Edition Screenshot

For the unfamiliar, Doom 3 is set in the year 2145, where the Union Aerospace Corporation, or UAC, has become the largest corporate entity in existence. I like to think of it as the Umbrella Corporation on steroids. A research facility on Mars, one that’s owned and operated by the UAC (naturally) has been having issues. Scientists are going missing, and the ones that remain are reporting of unexplained hallucinations or hearing strange noises. That’s where you come in.

You take on the role of the archetypal silent space marine that’s sent in to investigate and calm the scientists’ frayed nerves. Then, unsurprisingly, all hell breaks loose, and the facility is overrun by terrifying monstrosities that would like nothing more than to tear you apart. The people who aren’t brutally slain in the ensuing demonic invasion are transformed into zombie-like creatures that take a lot of bullets to take down. That is, unless you aim for the head. You should always aim for the head.

Doom 3 BFG Edition Screenshot

I’ve always had a serious issue with monster closets. These are the rooms where enemies spawn—they’re usually small, with no identifiable purpose outside of delivering fresh fish for the proverbial barrel. My problem with these rooms is they often ruin my suspension of disbelief. I’ll be on the edge of my seat, wondering from which darkened corner the next gruesome creature will crawl out of, when I stumble across the spawn area and I remember I’m playing a game. The monster closets were an issue with the original game, and unfortunately, they’re still a problem.

Monster closets aside, for the most part, a majority of my issues with Doom 3 have been remedied in the BFG Edition. In case you don’t remember your time with it back in 2004-05 (depending on which platform you purchased it for) or if you never played Doom 3, one of the more annoying issues was the flashlight. This is a very, very dark game, and the bad things that want to hurt you tend to hide in the darkest parts. This made the flashlight, which was exclusively attached to the pistol, tremendously annoying. This time around, the flashlight has been mounted to your armor, so no matter what weapon you have equipped, you’ll always be able to see where you’re going.

Doom 3 BFG Edition Screenshot

Obviously, the game is going to look better than it did nearly a decade ago. That’s ultimately the whole point of this edition, so we can see what it would look like with updated graphics. As far as HD re-releases go, this is one of the more visually impressive ones. Everything is cleaner, the visuals are crisper, and the vastly improved lighting looks especially good. Like Dead Space, this is the type of game that can succeed or fail depending on the visual and sound design. Seeing things out of your periphery, catching glimpses of moving shadows, etc. are crucial to the success of this particular type of horror game.

Before Dead Space, Doom 3 was my top choice for outstanding sound design in a horror game. I love the music in Silent Hill, and the sound effects in Resident Evil, but as a whole experience, Doom 3 was incredible for its time. Playing it now, it’s still one of the better sounding games I’ve ever played. If you’re the type of gamer who likes to wring every last ounce of story out of your games, the many text and audio logs will provide a healthy amount of content for you to soak up. The voice work in this game is great, and it’s at its best when you’re listening to the deliciously creepy audio logs.

The remastered Doom 3 is the real reason to buy this collection, but even if you’re not all that interested in it, the fact that this edition also comes with Doom, Doom 2, the Doom 3 ‘Resurrection of Evil’ expansion, and the brand new ‘The Lost Mission’ story makes this the premier collection for any Doom fan. I doubt the multiplayer will have legs, but if it does, there’s that as well. The Lost Mission quests include seven all-new single-player levels—think of them as deleted scenes, as opposed to an expansion—and an original storyline, so even if you’ve played the game, there’s something for everyone here.

Doom 3 BFG Edition Screenshot

I have a few minor issues that I would’ve liked to see patched up in this version, but weren’t. The controls needed an update, or at the very least I could’ve used a dedicated melee button. There are some randomly placed loading screens that like to pop up when you’re in the middle of getting from point A to point B. At least put a door where the game needs to load so I’m not stopped dead in my tracks so the game can catch up. I would’ve also liked to see the console interaction improved, because awkwardly manipulating the arrow to the ‘download’ icon on the screen is clunky and wastes valuable seconds I could be spending ogling the gorgeous new visuals.

This is very obviously a teaser for Doom 4. This collection is a little something for fans to whet their appetites with in preparation for id’s long-awaited reveal of the long-in-development fourth installment. With that said, this is one of the best HD re-releases I’ve played so far. You won’t confuse this with any recently released games, but outside of some obvious trademarks of the previous generation of games (such as an overall lack of detail on the characters and world), this is a stunning game.

As far as HD re-releases go, this is one of the best looking ones so far. 4.2 Control
The controls can feel a little floaty at times, but overall, Doom 3 still controls exceptionally well. 4.8 Music / Sound FX / Voice Acting
This has some outstanding sound design; everything from the audio logs to the creature noises sound great. 4.6 Play Value
With all three Doom games, the Doom 3 expansion, and the new Lost Mission story, this is the ultimate Doom compilation. 4.4 Overall Rating – Great
Not an average. See Rating legend below for a final score breakdown.

Review Rating Legend
0.1 – 1.9 = Avoid 2.5 – 2.9 = Average 3.5 – 3.9 = Good 4.5 – 4.9 = Must Buy
2.0 – 2.4 = Poor 3.0 – 3.4 = Fair 4.0 – 4.4 = Great 5.0 = The Best

Game Features:

  • Experience Doom 3 again with tweaks, including an armor-mounted flashlight, and HD visuals and 5.1 surround sound, all optimized for consoles.
  • For the first time ever, experience the horror in 3D.
  • The Lost Mission offers hours of brand new content and terrifying experiences.

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