The anticipated next-gen reboot of the Thief series has had some of its innards exposed in a recently revealed video regarding Thief’s various customization options and tweaks to its gameplay.
The video in question was taken while the PlayStation Access crew were in Montréal to play some Thief . While there, Eidos-Montréal’s lead level designer Danial Windfield Schmidt showed how players can customize their Theif experience by tweaking various attributes in the difficulty settings and the options menu.
The different difficulties you get within Thief are your typical “easy, medium, hard” lineup, but you also get a “Custom” option, which leads to a menu with a surprising amount things to customize. In this menu, every attribute is affiliated to a points multiplier. Naturally, the harder you make things for yourself with Thief , the more points you will earn by the end of it, which will show up in the game’s leaderboards. The shear amount of things you can change in this menu can severely tip the odds against you when in play, and the very notion tickles my fancy. One attribute in particular that catches my eye is the Iron Hand attribute, which, when you die, erases your save entirely.
As for the Thief’s options menu, you’ll find a bounty of things to further change and tweak to your playstyle. One of the menus shown in the video, the Display menu, is where you can change various visual feedback things while you’re in-game, like waypoint markers, prompts or the mini map. You can watch the eight-minute long video below.
Thief is slated to drop this year in North America on February 25, Australia on February 27, and then in the UK on February 28. It will be launching on the Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.