The Sims: Makin’ Magic
Create a Sim or a Sim family and have them move into a lot (or just use an existing family). After you have moved them in a lot, make or have a door to the outside to have the “Mystery Man” (an NPC) come to your house. He will drop off a box. Have one of your Sims open the MagiCo’s Magical Starter Kit. A message will appear, describing what it is. Then, three objects will appear (A Hole In the Ground, The Start Here Spell Book, and a Truly Charming End Table with a Spellbound Wand Charger). Also, there will be objects in the box that you will have to add to your inventory (a Magic Wand, Butter, Toadstools, Toad Sweat, and 35 MagiCoins). These objects will help you start on you mission to become the greatest Wizard, or Witch in the Sim world.
Using your Magic wisely
Do not get caught using your Magic at home around more than one other Sim visitor or the Mystery Man will appear and fine you for exposing your magic. However, in Magic Town you do not have to worry about this, because almost everyone uses it.
Have the best Magic
To get the best Magic and impress the entire Magic Town, have your Sim get full Logic. Logic is the key to having the best Magic.
Winning Magic duels
After your Sim is worthy enough to face other Sim opponents to test their magic, have them go to Magic Town. Show off their skills by challenging another Sim to a Magic duel. To do this (if you have not edited the original Magic Town) is to go to Clowntastic Land or A Spooktacular Spot, where there is a Diametric Dueling Device. Have the Sim you want to battle, and click on it. The word “Duel” will appear. Click on it and it will show all the names of people on the lot for you to challenge. Note: You can face the vendors. When you choose the Sim that you want to battle, the dueling begins when they arrive at their post. You get MagiCoins for defeating any Sim. You get more coins the better you defeat them. The following is a list of weaknesses and strengths of the magical elements (White Lightning, Red Wave, Blue Tornado, Black Blizzard, Yellow Brimstone):
- The same element against itself is a tie. Do not do this if you want to get MagiCoins from your opponent.
- White defeats Blue and Red
- Red defeats Blue and Black
- Blue defeats Yellow and Black
- Black defeats White and Yellow
- Yellow defeats White and Red
Note: Facing some of the vendors will give you more MagiCoins than the normal Sims. The maximum number of MagiCoins you can get from dueling is 40 per duel, with a Sim opponent with full logic.
Go to Magic Town and perform on stage all Sim day until your Sim decides by himself or herself to stop. The maximum number of MagiCoins possible in one Sim day is 675, with full logic. Then go home immediately, go green up, and then you can do the whole thing over again to make a lot of MagiCoins.
Easy Toad Swear, Toadstools, Butter, MagiCoins
When you evict someone from a house then buy a new one, you get a parcel from the Mystery Man. He will give you some Toad Swear, Toadstools, Butter and 35 MagiCoins Save the game and evict the Sim/family from that house, Move in to get those items again. Keep doing this to move into Magic Town or to get unlimited Toad Swear, Toadstools, Butter, MagiCoins.
Charm Of House And Home
If you make the Charm Of House And Home, do not use it. It will make a maid that destroys your house. It will break, clog, and flood things in your home. Sell it instead of using it.
Get magic ingredients for children
Children cannot get MagiCoins. To use their Magic Charger, you have to get the ingredients using items. Note: You can also use these things to get items for adults. Except for Pixie Dust, Adults can make them and then have kids pick it up.
Toadstool: Sit on them a lot and mushrooms will grow. Harvest them to get Toadstools.
Dragon: Brush him a lot to get Dragon Scales and tickle him a lot to get Dragon Tears.
Visions Of Sugar Plums (pink butterfly toy chest): Have a child play will this a lot and he or she will get Pixie Dust.
These recipes are not listed in the cookbook, but will be added when you try them for the first time:
- Magic Tart: Pixie Dust, Butter, Baking Mix
- Magic Nectar: Two Grapes and a Toad Sweat in the Nectar Press.
While playing the game, press [Ctrl] + [Shift] + C and enter the ” rosebud ” code. Then, display the cheat prompt again and type ” !;!;!;!;!;!;!;!;!;! ” (up to sixty total commands may be entered).
While playing the game, press [Ctrl] + [Shift] + C and enter ” rosebud;: ” as a code. Then, hold [Enter] so that “No such cheat” begins to flash. Keep the key held to gain up to 99 million simolians.
While playing the game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.
|Add new family history stat to the current family
| Appends the route destination list to AllRoutes.txt
every time a route is found
|Architecture tools automatically set the level as needed
|Automatically import and load indicated FAM file
|import [FAM file]
|Automatically load indicated house, no questions asked
|house [house number]
|Check and fix required lot objects
| Completely flush app to VM file when running
|Create moat or streams
|Create shrunk_text_#.bmp files
|shrink_text [font_size] [text]
|Display personality and interests
|Draw all animation frames disabled
|Draw all animation frames enabled
|Draw colored dots at each person’s origin
|Dump entire memory to core_dump_[date:time].txt
| Dump selected person’s most recent list of scored
interactions to a file
| Dump selected person’s motive contribution curve to a
| Enable debug flag to show outcome choice dialogs for
|End sim logging
|Execute “file.cht” file as a list of cheats
|Floorable grid disabled
|Floorable grid enabled
|Force an assert for testing
|Log animations in the event log window
|Map editor disabled
|Map editor enabled
|Move any object
| No tutorial object generation when tutorial house is
|Prevent web browser crashes
|Preview animations disabled
|Preview animations enabled
|Read in behavior tuning constants from Tuning.txt
|Rebuilds entire control panel/UCP from scratch
| Refresh the BMP_ resources for all people whose IFF
files are writable
| Rematch dependent textures and regenerate bitmaps
for all user characters
|Routing debug balloons disabled
|Routing debug balloons enabled
|Run series of random operations on unhoused families
|Save currently loaded house
|Save family history file
|Selected person’s path displayed
|Selected person’s path hidden
|Set event logging mask
|Set free thinking level
|Set game speed
|Set grass change value
|Set grass growth
|Set lot size
|Set maximum milliseconds to allow simulator
|Set sim speed
|sim_speed [-1000 – 1000]
|Set time of day (unpatched game version)
|Set z offset for thought bubbles
|bubble_tweak [z offset value]
|Sets the neighborhood directory to the path
|Sets up the borders of the lot with non-editable flag
|lot_border [<tl> <tr> <bl> <br>]
|Sets whether menu items appear for in use objects
| Show memory view window in debug builds of the
|Start sim logging
|Swap the two house files and updates families
|swap_houses [house number] [house number]
|Tile information displayed
|Tile information hidden
| Toggle allowing visitors to be controlled using the
|Toggle assets report
|Toggle automatic object reset feature
|Toggle calls to PeekMessage within sim loop
|Toggle camera mode
| Toggle display of unavailable interactions in person
|Toggle object compression in save file
|Toggle quaternion transformations
|Toggle sound log window
|Toggle web page creation
| Total reload of people skeletons, animations, suits
|Trigger sound event
|Write out an RTE file every time a route is found
|Write out behavior tuning constants to Tuning.txt