PERKS AND BUFFS
Hunter Perks: (earned by gaining levels from match experience)
Capacity Increase
Increase battery or clip size by …
* – 25% (level 10)
** – 38% (level 23)
*** – 50% (level 36)
Damage Bonus
Increase damage output by…
* – 7% (level 05)
** – 11% (level 18)
*** – 15% (level 31)
Damage Resistance
Reduce incoming damage by…
* – 7% (level 08)
** – 11% (level 21)
*** – 15% (level 34)
Health Regeneration
Heal … points per second
* – 15/s (level 13)
** – 23/s (level 26)
*** – 30/s (level 39)
Jetpack Recharge
Jetpack recharges … quicker
* – 37% (level 04)
** – 55% (level 17)
*** – 75% (level 30)
Jump Height
Increase jump height by …
*** – 200% (level 01)
Movement Speed
Increase top speed by…
* – 10% (level 11)
** – 15% (level 24)
*** – 20% (level 37)
Quick Switch
Cycle between items … faster
* – 50% (level 02)
** – 75% (level 15)
*** – 100% (level 28)
Reload Speed
Items reload or recharge … more quickly
* – 15% (level 07)
** – 23% (level 20)
*** – 30% (level 33)
Hunter Buffs: (from killing and pressing X on the body of albino wildlife)
Blitzleopard – Increase jump height by 400%
Canyon Strider – Increase movement speed by 35%
Cephalodon – Fleeing Wildlife
Crowbill Sloth – Damage Increase 35%
Mammoth Bird – Faster reload and weapon switch
Megamouth – Class special cool-down reduced by 50%
Obsidian Beetle – Increased battery and clip size by 75%
Steamadon – Bullets slow monster movement
Tyrant – Regenerating health
Venom Hound – Bullets poison monster
Evacuation Bonuses: (Obtained by successfully completing a mission during the evacuation campaign)
Ally Ship – Ally ship that helps spot the monster's location and relays it to your party
Containment Fields – Energy fields will block off sections of the map (similar to mobile arena) that limit the monster's movement
Defensive Turrets – Turrets will appear in the next map to help defend objectives
Ebonstar Ally – Get assistance from a fifth AI party member
Medpods – Healing pods are scattered across the next map for use by hunters
Orbital Laser – The monster will be hit periodically by a beam of energy from space
Weather Control – Removes cloud cover and reduces number of night-time predators
Monster Perks: (earned by gaining levels from match experience)
Armour Regen
Armour regenerates … faster
* – 25% (level 14)
** – 38% (level 27)
*** – 50% (level 40)
Climb Speed
Increase climb speed by…
*** – 30% (level 01)
Cooldown Reduction
Abilities recharge … faster
* – 15% (level 09)
** – 23% (level 22)
*** – 30% (level 35)
Damage Bonus
Increase damage output by…
* – 7% (level 05)
** – 11% (level 18)
*** – 15% (level 31)
Damage Resistance
Reduce incoming damage by…
* – 7% (level 08)
** – 11% (level 21)
*** – 15% (level 34)
Feeding Speed
Increase feeding rate by…
* – 37% (level 03)
** – 55% (level 16)
*** – 75% (level 29)
Movement Speed
Increase top speed by…
* – 10% (level 11)
** – 15% (level 24)
*** – 20% (level 37)
Smell Range
Smell range increased by…
* – 37% (level 06)
** – 55% (level 19)
*** – 75% (level 32)
Stamina Increase
Traversal stamina recharges … faster
* – 25% (level 12)
** – 38% (level 25)
*** – 50% (level 38)
Monster Buffs: (from killing and pressing X on the body of albino wildlife)
Blitzleopard – Increased climbing speed
Canyon Strider – Increase movement speed by 35%
Cephaladon – Increased feeding speed
Desert Nomad – Increase traversal stamina regeneration by 50%
Mammoth Bird – Monster ability cool-down reduction by 50%
Obsidian Beetle – Friendly Birds: birds less likely to react when approached
Reaver – Increase armour regeneration rate by 30%
Spotter – Increases smell radius by 100%
Tyrant – Regenerating health
Venom Hound – Monster's melee attacks inflict poison status on hunters, dealing damage over time
Evacuation Bonuses: (Obtained by successfully completing a mission during the evacuation campaign)
Aggressive Wildlife – All wildlife in the next mission will become more dangerous (to both you and the hunters)
AI Goliath Companion – You will have a AI Goliath companion accompanying you in the next mission
Armoured Minions – Minions come with armour when spawned in nest or defend missions
Berserk Wraith – Teleporting anomalies appear in the next mission, allowing you to move around the map rapidly
Healing Plants – You can eat carnivorous plants in the next mission to regain some health
More Wildlife – Canyon and marsh striders are more numerous in the next mission
Phantoms – Flying creatures appear on the next mission that are aggressive to hunters
Radioactive Gas – The next mission will contain pockets of radioactive gas scattered around the map that damage hunters who walk into them