CD Projekt Stops Hunting Pirates

CD Projekt Stops Hunting Pirates


Last month, CD Projekt RED’s CEO, Marcin Iwinski, revealed a surprising set of statistics; since its release in May, The Witcher 2: Assassins of Kings, has been pirated more than 4.5 million times . This is a staggering figure, especially when you consider that the game has been stolen quadruple the number of times that it’s been legally purchased.

Given this level of thievery, most developers would simply implement an annoying DRM, but CD Projekt has always been outspoken against DRM protection. Iwinski and his crew insist that DRMs are easy to crack and only really cause trouble for people who have legally purchased the game.

So, when CD Projekt started sicking their attack-dog lawyers on several of the alleged pirates, it seemed like a reversal of their “pirates don’t bother us” mentality. But the developer has since had a change of heart, and it’s because CD Projekt’s staff actually listens to fan complaints.

In an open letter to the gaming community, Marcin Iwinski announced that his company has decided to “immediately cease identifying and contacting pirates,” and that this decision was based on feedback they had received from the community.

“Being part of a community is a give-and-take process,” Iwinski said. “We only succeed because you have faith in us, and we have worked hard over the years to build up that trust. We were sorry to see that many gamers felt that our actions didn’t respect the faith that they have put into CD Projekt RED.”

The letter also made it clear that CD project doesn’t support piracy, and pleaded with people to discourage their friends from stealing games.

Now, I don’t know about you, but if one of my friends told me to stop stealing, I would probably steal something from him. Does that make me a bad person?

By Josh Engen

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