Dark Messiah Of Might And Magic Cheat Codes
Start the game with the ” -console ” command line parameter. Alternately, in the game options, on the “Keyboard” tab, click the “Advanced” button at the bottom and check the “Enable Developer Console” box. While playing the game, press ~ to display the console window. Type ” sv_cheats 1 ” to enable cheat codes. Then, enter one of the following codes to activate the corresponding cheat function. Note: Typing part of the code will show all codes that start with those characters.
Result | Cheat Code |
God mode | god or god 1 |
Full Adrenaline | mm_player_add_adrenaline 100 |
Invisibility | notarget 1 |
No clipping mode | Noclip |
All weapons and ammo | impulse 101 |
Add indicated amount of skill points | mm_player_add_skillpoints [number] |
Add indicated amount of gold | mm_player_add_gold [number] |
Enemies ignore you | notarget |
Buddha mode; cannot go below 1 HP | buddha |
Infinite arrows | arrows_unlimited 1 |
See enemy and items through walls | mat_depthbias_normal [1 or 2] |
Disable enemy AI | ai_disable 1 |
Sprinting costs no stamina | mm_player_stamina_megasprint_cost_per_second 0 |
Kicking costs no stamina | mm_player_stamina_needed_for_kick 0 |
Mana regenerates instantly | mm_player_time_to_add_mana 0 |
Developer mode | developer 1 |
Enables open console with key | con_enable 1 |
Set the gravity; default is 800 | sv_gravity [number] |
Show the console | showconsole |
Hurt character for indicated amount | hurtme [number] |
Wireframe walls | mat_wireframe 1 |
Disable darkness and shadows | Mat_fullbright 1 |
Show hit boxes on enemies | sv_showhitboxes 2 |
Allow no clipping while game is paused | sv_noclipduringpause 1 |
Load indicated map | map [map name] |
Spawn indicated item | give [item name] |
Spawn indicated NPC | mm_npc_create [npc name] |
Start specified map as Assassin | map_assassin [map name] |
Starts specified map as Warrior | map_warrior [map name] |
Starts specified map as Wizard | map_wizard [map name] |
Restart map as Assassin | restart_assassin |
Restart map as Warrior | restart_warrior |
Restart map as Wizard | restart_wizard |
Item names
Use one of the following values with the ” give [item name]” code:
- item_potion_life (Health potion)
- item_potion_mana (Mana potion)
- item_potion_full_life (Full Health potion)
- item_potion_cure_poison (Antidote)
- item_potion_stone (Stone Skin potion)
- weapon_arx_long_sword
- weapon_arx_orc_chief_cleaver
- weapon_arx_short_sword
- weapon_arx_silver_sword
- weapon_arx_sword_collector
- weapon_arx_sword_of_fire
- weapon_ax_sword_of_misery
- weapon_arx_wakizashi_of_excellence
- weapon_arxclub
- weapon_arxcrossbow
- weapon_arxcrossbowrope
- weapon_arxdaggers
- weapon_arxhelmet
- weapon_arxkatana
- weapon_arxorccleaver
- weapon_arxringdexterity
- weapon_arxringmana
- weapon_arxringprotectfire
- weapon_arxringregeneration
- weapon_arxringsecondchance
- weapon_arxringstrength
- weapon_arxshield
- weapon_arxsword
- weapon_lockpick
- weapon_missile
- weapon_mm_bow_collector
- weapon_mm_bow_explosive
- weapon_mm_bow_freeze
- weapon_mm_bow_holy
- weapon_mm_bow_living
- weapon_mmbow_long
- weapon_mm_bow_mass
- weapon_mm_bow_plan
- weapon_mm_bow_poison
- weapon_mm_bow_sniper
- weapon_mm_daggers_collector
- weapon_mm_daggers_dest
- weapon_mm_daggers_kryss
- weapon_mm_daggers_kryss_lk
- weapon_mm_daggers_light
- weapon_mm_daggers_of_ashes
- weapon_mm_daggers_plan
- weapon_mm_daggers_polar
- weapon_mm_daggers_shadow
- weapon_mm_daggers_silver
- weapon_mm_helmet_accuracy
- weapon_mm_helmet_confusion
- weapon_mm_helmet_guard
- weapon_mm_helmet_health
- weapon_mm_helmet_lichcrown
- weapon_mm_helmet_orcchief
- weapon_mm_helmet_orsmall
- weapon_mm_hook
- weapon_mm_shield_deathknight
- weapon_mm_shield_gob
- weapon_mm_shield_guard
- weapon_mm_shield_lava
- weapon_mm_shield_magic
- weapon_mm_shield_necroguard
- weapon_mm_shield_orc
- weapon_mm_shield_orcsmall
- weapon_mm_specter_knife
- weapon_mm_staff_collector
- weapon_mm_staff_combat
- weapon_mm_staff_destruction
- weapon_mm_staff_fire
- weapon_mm_staff_ghost
- weapon_mm_staff_holy
- weapon_mm_staff_mana
- weapon_mm_staff_necromancer
- weapon_mm_staff_shadow
- weapon_mm_staff_shock
- weapon_mm_staff_spell
- weapon_mm_staff_tun
- weapon_mm_staff_wizard
- weapon_mm_staff_wood
- weapon_mm_weapon_generic
- weapon_MMDummyCaster
- weapon_mmspell
- weapon_MMSpell_weapon_AIR_1
- weapon_MMSpell_weapon_AIR_2
- weapon_MMSpell_weapon_AIR_3
- weapon_MMSpell_weapon_AIR_4
- weapon_MMSpell_weapon_EARTH_1
- weapon_MMSpell_weapon_EARTH_2
- weapon_MMSpell_weapon_EARTH_3
- weapon_MMSpell_weapon_EARTH_4
- weapon_MMSpell_weapon_FIRE_1
- weapon_MMSpell_weapon_FIRE_2
- weapon_MMSpell_weapon_FIRE_3
- weapon_MMSpell_weapon_FIRE_4
- weapon_MMSpell_weapon_WATER_1
- weapon_MMSpell_weapon_WAER_2
- weapon_MMSpell_weapon_WATER_3
- weapon_MMSpell_weapon_WATER_4
- weapon_MMTelekinesis_physcannon
- weapon_sword_souldrinker
NPC names
Use one of the following values with the ” mm_npc_create [npc name]” code:
- Arantir
- aratrok
- cyclope
- death_knight_sword
- death_knight_sword_shield
- ghoul
- goblin
- human_guard
- human_guard_bow
- Leanna
- lich
- Menelag
- necromancer
- orc_sword
- orc_sword_bow
- orc_sword_shield
- Phenrig
- undead
- villager_undead
The image featured at the top of this post is ©The Legend of Heroes: Trails of Cold Steel III key art.