It’s always a little bit strange when you run across a developer who could easily trade in his artistry for a sweaty wad of cash but chooses not to. In fact, it often feels like none of those people even exist anymore. Lucky for us, David Cage is still making video games.
In a recent interview with Develop-Online, Cage talked about the choices developers make between money and creativity: “Let me be stupid for one second; I’m not in this business to make money. I wrote Heavy Rain because I was excited about it, because there was something to say. Yeah I could make Heavy Rain 2, but I’ve said what I’ve had to say about it. That’s the strength of Quantic Dream, to have the capacity to create new ideas, to make something that breaks ground.”
Heavy Rain was a welcome change of pace in an industry that has a tendency to repeat itself. It was a throwback to the interactive movie-style games that became popular in the 90’s but died off in the early 2000’s. And even though I’m not sure Heavy Rain needs a sequel, I would love to see Cage work on something in the same vein.
By Josh Engen