Tom Clancy’s Rainbow Six: Vegas 2
Cheat Codes
While playing the game, display the console window, then type one of the following codes to activate the corresponding cheat function:
Result | Cheat Code |
M468 Assault Rifle [Note 1] | cheatcode 1y3a4x2b442x |
TAR-21 Assault Rifle [Note 2] | cheatcode 3311xbxby11y |
Note 1: This 6.8mm assault rifle is a high powered weapon and fires 750 rounds per minute. This weapon has an effective combat range of 600m, is ideal for defeating armored targets, and is best suited for long range encounters.
Note 2: This 5.56mm assault rifle is compact and accurate and fires 850 rounds per minute. This weapon is ideal for Close Quarter Combat and is best suited for a close range assault weapon.
Assault bonuses
Reach the indicated level to unlock the corresponding bonus:
- Level 1: 250 experience points
- Level 2: 21E LMG
- Level 3: 500 experience points
- Level 4: Desert Eagle Pistol
- Level 5: 750 experience points
- Level 6: G3KA4 Assault Rifle
- Level 7: 1,000 experience points
- Level 8: MG36 LMG
- Level 9: 1,500 experience points
- Level 10: Raging Bull Pistol
- Level 11: 2,000 experience points
- Level 12: AKS 74U Assault Rifle
- Level 13: 2,500 experience points
- Level 14: M249 SAW
- Level 15: 3,000 experience points
- Level 16: FNC Assault Rifle
- Level 17: 4,000 experience points
- Level 18: AK 47 Assault Rifle
- Level 19: 5,000 experience points
- Level 20: Shield
CQB bonuses
Reach the indicated level to unlock the corresponding bonus:
- Level 1: 250 experience points
- Level 2: SPAS 12 Shotgun
- Level 3: 500 experience points
- Level 4: UMP 45 SMG
- Level 5: 750 experience points
- Level 6: XM29 L5S Shotgun
- Level 7: 1,000 experience points
- Level 8: Glock 18 Pistol
- Level 9: 1,500 experience points
- Level 10: P90
- Level 11: 2,000 experience points
- Level 12: MP7A1 SMG
- Level 13: 2,500 experience points
- Level 14: Skorpion VZ83 SMG
- Level 15: 3,000 experience points
- Level 16: Type 95 SMG
- Level 17: 4,000 experience points
- Level 18: AUG PARA Assault Rifle
- Level 19: 5,000 experience points
- Level 20: 500 Tactical Shotgun
Marksman bonuses
Reach the indicated level to unlock the corresponding bonus:
- Level 1: 250 experience points
- Level 2: SV 98 Sniper Rifle
- Level 3: 500 experience points
- Level 4: TAR21 Assault Rifle
- Level 5: 750 experience points
- Level 6: M468 Assault Rifle
- Level 7: 1,000 experience points
- Level 8: 92FS Pistol
- Level 9: 1,500 experience points
- Level 10: M40A1 Sniper Rifle
- Level 11: 2,000 experience points
- Level 12: AUG A3 Assault Rifle
- Level 13: 2,500 experience points
- Level 14: PSG1 Sniper Rifle
- Level 15: 3,000 experience points
- Level 16: M8 Assault Rifle
- Level 17: 4,000 experience points
- Level 18: L85A2 Assault Rifle
- Level 19: 5,000 experience points
- Level 20: L96 Arctic Warfare Sniper Rifle
A.C.E.S. points
Successfully complete the indicated task to unlock the corresponding number of A.C.E.S. points:
Assault
- +3: Kill an enemy or player behind cover with penetrating weapons.
- +3: Kill an enemy or player with C4.
- +2: Kill an enemy or player who is using a mounted machinegun.
- +2: Kill an enemy or player with a frag grenade or breaching charge.
- +2: Kill an enemy or player who is using a riot shield.
Marksmanship
- +3: Kill an enemy or player at long range.
- +3: Kill an enemy or player when they are on a rope.
- +2: Kill an enemy or player while you are rappelling.
- +2: Kill an enemy or player who is sprinting.
- +1: Kill an enemy or player with a headshot.
Close Combat
- +3: Kill an enemy or player at short range.
- +3: Kill an enemy or player who is stunned or flashbanged.
- +3: Kill an enemy or player by blind-fire.
- +3: Kill an enemy or player from behind.
Easy A.C.E.S. points
Start a Terrorist Hunt game with “Lone Wolf” off. Set the difficulty to Realistic, and use the Killhouse map. Set the amount of enemies to low-medium, then start the game. Make sure to bring C4 for the Assault points. At the start of the map, run up the stairs, and place your teammates at the top of the first flight of stairs. Immediately use the right side of the wall as cover. You should be able to see a rappel rope on the left side of the wall. Next, do one of the following things to get A.C.E.S. points in the indicated category:
Assault
While still in cover, throw a C4 out so it lands at the bottom of the rope. Wait until someone starts to climb down, and halfway down, detonate the charge. This will get you +3 Assault points for each kill. Once you run out of C4, use explosives.
CQB
Just blindfire the enemies rappelling down the rope. Each kill in blindfire gets you +3 CQB points. Alternatively, wait until the enemies reach the bottom of the stairs and start to move towards you. After they are relatively close, pop out from the cover and kill them. This will get you +3 CQB points.
Marksman
Simply shoot the enemies as they are climbing down. A light machine gun is recommended as they rappel down quite often. Each kill while they are still on the rope gets you +3 Marksman points.
Go to Act 5, Scene 1 in Story mode on the Normal or Realistic difficulty. Kill all the enemies on the roof, and go into the building. When you enter the building, you will reach a checkpoint. There will be a staircase in front of you. When you go down the staircase, there will be a door with three terrorists talking inside. Next, do one of the following things to get A.C.E.S. points in the indicated category:
Assault
Open the door, toss in a C4, and detonate it for +9 Assault points. Then, reload from the checkpoint and repeat as many times as desired.
CQB
Use a SMG with a good sized clip (like the P90 or Type 05). Enter the room, run forward a few steps, and shoot all three terrorists for +9 CQB points. If you have trouble killing all of them, shoot the guy on the right first, and then the two facing each other (the guy on the right is the one who usually kills you). Then, reload from the checkpoint and repeat as many times as desired.
In the “Ambush” mission, get to the end where you have to order one of your teammates to defuse the bomb. Order him to do that and stand beside him. He should complain about you standing next to him. Then, have your other teammate regroup, then tell him to throw a grenade at the door in front of the bomb. You should get two kills. Look above you. There should be a person about to go on the turret. If you kill him, he keeps respawing. This is an easy way to get Assault points or any other desired A.C.E.S. points. Note: You will get more A.C.E.S. points on the Realistic difficulty.
In the “Negotiations” mission, once you reach the part where you have to defuse the bomb on the door, have your team hold at the base of the stairs. Then, advance up the stairs, and stand a few feet back from the double doors. Aim at the bottom of the doors, and throw a grenade. Back away from the grenade fast so you do not die. When the grenade goes off, a delayed rumble will occur, and you will get A.C.E.S. points. You will get more A.C.E.S. points on the Realistic difficulty. You will fail the mission because it states that you “Disobeyed a Direct Order”, but do not worry — you will not lose any experience and can just reload the checkpoint at the bottom of the stairs again. Repeat this as many times as desired.
The image featured at the top of this post is ©Square Enix.