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It seemed like a lark: a game jam based on the always off-the-wall, but occasionally extremely compelling, ideas posted by Peter Molyneux parody Peter Molydeux on his once-banned Twitter feed? With concepts such as a player character that gets anxious if you pound buttons too fast and NPCs that won’t load or save your game if you mistreat them, there’s actually a lot of meat there for developers to explore.
And it all starts today. What Would Molydeux? goes live at 7PM EDT tonight and runs straight through Sunday, April 1. By Shelby Reiches |