* GAME MODES
These are the different game modes available for this game:
Kill Confirmed
– Get points for your team by collecting dog tags that dead players drop.
Domination
– Players fight over control of 3 flags that have been situated around the map.
– Team wins if they reach the required points by controlling the flags.
Hunted
– Players begin with limited equipment.
– Get more items by controlling drop zones.
Team Deathmatch
– 2 teams. First to make the required kill count wins.
Cranked
– For each kill, receive abilities such as faster movement, reload, etc.
– Also you'll receive a 30 second count-down, get more kills or you'll explode yourself.
Blitz
– Reaching the enemy's goal gets a point and begins a cool-down period.
– After the cooldown, the goal may be touched again.
Search and Rescue
– Teammates can revive you.
Infected
– 2 teams of survivors and infected.
– Survivors must remain alive until time runs out.
– Infected have unlimited spawns, and keeps attacking.
Free-for-all
– Game ends when one player reaches the required amount of kills.
Team Tactical
– 4 vs. 4 team battle.
Hardcore Team Deathmatch
– Friendly fire allowed, a limited HUD, more bullet damage.
Hardcore Kill Confirmed
– Kill Confirmed with Friendly fire allowed, a limited HUD, more bullet damage.
* MULTIPLAYER MAPS
14 Multiplayer Maps are default. This game features dynamic map events that change from level to level, like traps or map-changing events.
DEFAULT MAPS:
– Prison Break
– Siege
– Sovereign
– Stonehaven
– Strikezone
– Stormfront
– Chasm
– Flooded
– Freight
– Octane
– Overload
– Tremor
– Warhawk
– Whiteout
DLC MAPS:
– Free Fall [Pre-Order Bonus or Collector's Edition ]
– Battery [Still Unconfirmed ]
– Red River [Still Unconfirmed ]
– Rumble [Still Unconfirmed ]
– Gaza [Still Unconfirmed ]
– Dome [Still Unconfirmed ]
– Swamp [Still Unconfirmed ]
– Boneyard [Still Unconfirmed ]