Saying that Pokémon is a beloved franchise is a akin to saying the sun is a bit-on-the-toasty side. Developed by Game Freak and published by Nintendo, the game has managed to tattoo its logo on the forearm of global culture. From its humble beginnings revitalizing Game Boy sales in the late ’90s, it quickly blossomed into a multifaceted media juggernaut, encompassing television shows, movies, toys, and card games. Its universal appeal rests not only in the thrill of capturing fantastical creatures but also in the hyper complex rock-paper-scissors style turn-based battles.
The outcomes of these encounters aren’t solely determined by raw power. Every Pokémon type comes with its own Achilles’ heel. Know it, and you wield an advantage that can break even the toughest adversary. Ignore it, and you might find your champion Pokémon flattened by an unexpected blow. This intricate web of interactions is the backbone of Pokémon battles, compelling trainers to anticipate, adapt, and out think their opponents.
By mastering the art of type matchups, trainers can pivot depending on the tempo of the battle. They can use their knowledge to exploit even the smallest of moment of opportunity. The game thrives on these matchups, forcing trainers to think two steps ahead, predicting enemy moves and countering with deadly precision. It’s this intricate dance of strengths and vulnerabilities that turns a Pokémon match from a simple fight into a brutal game of chess. Every move, every choice, every switch is a tactical decision. The success of your quest to be a Pokémon champion rides of your knowledge. These charts will tell you everything you need to know about the weaknesses and strengths of the Pokémon types. You have the information. No excuses, no mercy. The battlefield awaits.
Pokémon Strength / Weakness Chart
The following charts represent the current state of type advantages and disadvantages. They are accurate for all games Generation VI and beyond.
The Chart (Part 1)
Attack Type | vs Normal | vs Fire | vs Water | vs Electric | vs Grass | vs Ice |
Normal | N/A | N/A | N/A | N/A | N/A | N/A |
Fire | N/A | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A | Super-Effective (200% Damage) | Super-Effective (200% Damage) |
Water | N/A | Super-Effective (200% Damage) | Not Very Effective (50% Damage) | N/A | Not Very Effective (50% Damage) | N/A |
Electric | N/A | N/A | Super-Effective (200% Damage) | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A |
Grass | N/A | Not Very Effective (50% Damage) | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A |
Ice | N/A | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A | Super-Effective (200% Damage) | Not Very Effective (50% Damage) |
Fighting | Super-Effective (200% Damage) | N/A | N/A | N/A | N/A | Super-Effective (200% Damage) |
Poison | N/A | N/A | N/A | N/A | Super-Effective (200% Damage) | N/A |
Ground | N/A | Super-Effective (200% Damage) | N/A | Super-Effective (200% Damage) | Not Very Effective (50% Damage) | N/A |
Flying | N/A | N/A | N/A | Not Very Effective (50% Damage) | Super-Effective (200% Damage) | N/A |
Psychic | N/A | N/A | N/A | N/A | N/A | N/A |
Bug | N/A | Not Very Effective (50% Damage) | N/A | N/A | Super-Effective (200% Damage) | N/A |
Rock | N/A | Super-Effective (200% Damage) | N/A | N/A | N/A | Super-Effective (200% Damage) |
Ghost | No Effect (0% Damage) | N/A | N/A | N/A | N/A | N/A |
Dragon | N/A | N/A | N/A | N/A | N/A | N/A |
Dark | N/A | N/A | N/A | N/A | N/A | N/A |
Steel | N/A | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A | Super-Effective (200% Damage) |
Fairy | N/A | Not Very Effective (50% Damage) | N/A | N/A | N/A | N/A |
The Chart (Part 2)
Attack Type | vs Fighting | vs Poison | vs Ground | vs Flying | Psychic | vs Bug |
Normal | Super-Effective (200% Damage) | N/A | N/A | N/A | N/A | N/A |
Fire | N/A | N/A | Super-Effective (200% Damage) | N/A | N/A | Not Very Effective (50% Damage) |
Water | N/A | N/A | Super-Effective (200% Damage) | N/A | N/A | N/A |
Electric | N/A | N/A | Super-Effective (200% Damage) | Super-Effective (200% Damage) | N/A | N/A |
Grass | N/A | Super-Effective (200% Damage) | Super-Effective (200% Damage) | Not Very Effective (50% Damage) | N/A | Super-Effective (200% Damage) |
Ice | Super-Effective (200% Damage) | N/A | N/A | N/A | N/A | N/A |
Fighting | N/A | Not Very Effective (50% Damage) | N/A | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) |
Poison | N/A | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A | N/A | Not Very Effective (50% Damage) |
Ground | N/A | Super-Effective (200% Damage) | N/A | No Effect (0% Damage) | N/A | Not Very Effective (50% Damage) |
Flying | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A | N/A | Super-Effective (200% Damage) |
Psychic | Super-Effective (200% Damage) | Super-Effective (200% Damage) | N/A | N/A | Not Very Effective (50% Damage) | N/A |
Bug | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A | Super-Effective (200% Damage) | Super-Effective (200% Damage) | N/A |
The Chart (Part 3)
Attack Type | vs Rock | vs Ghost | vs Dragon | vs Dark | vs Steel | vs Fairy |
Normal | Not Very Effective (50% Damage) | Super-Effective (200% Damage) | N/A | N/A | Not Very Effective (50% Damage) | N/A |
Fire | Not Very Effective (50% Damage) | N/A | Not Very Effective (50% Damage) | N/A | Super-Effective (200% Damage) | N/A |
Water | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A | N/A | N/A |
Electric | N/A | N/A | Not Very Effective (50% Damage) | N/A | N/A | N/A |
Grass | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A | Not Very Effective (50% Damage) | N/A |
Ice | N/A | N/A | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A |
Fighting | Super-Effective (200% Damage) | No Effect (0% Damage) | N/A | Super-Effective (200% Damage) | Super-Effective (200% Damage) | Not Very Effective (50% Damage) |
Poison | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | N/A | N/A | No Effect (0% Damage) | Super-Effective (200% Damage) |
Ground | Super-Effective (200% Damage) | N/A | N/A | N/A | Super-Effective (200% Damage) | N/A |
Flying | Not Very Effective (50% Damage) | N/A | N/A | N/A | Not Very Effective (50% Damage) | N/A |
Psychic | N/A | N/A | N/A | No Effect (0% Damage) | Not Very Effective (50% Damage) | N/A |
Bug | N/A | Not Very Effective (50% Damage) | N/A | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) | Not Very Effective (50% Damage) |
Rock | N/A | N/A | N/A | N/A | Not Very Effective (50% Damage) | N/A |
Ghost | N/A | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A | N/A |
Dragon | N/A | N/A | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | No Effect (0% Damage) |
Dark | N/A | Super-Effective (200% Damage) | N/A | Not Very Effective (50% Damage) | N/A | Not Very Effective (50% Damage) |
Steel | Super-Effective (200% Damage) | N/A | N/A | N/A | Not Very Effective (50% Damage) | Super-Effective (200% Damage) |
Fairy | N/A | N/A | Super-Effective (200% Damage) | Super-Effective (200% Damage) | Not Very Effective (50% Damage) | N/A |
Differences in Generations
There are a few differences in the strengths / weakness in franchise entries that predate Generation VI.
Generation I
- Ghost-Type had No Effect (0% Damage) on Psychic-Type.
- Bug-Type was Super-Effective (200% Damage) against Poison-Type.
- Poison-Type was Super-Effective (200% Damage) against Bug-Type.
- Ice-Type had a Normal (100% Damage) effect against Fire-Type.
- Dark-Type and Steel-Type did not yet exist.
Generation II-V
- Ghost-Type was Not Very Effective (50% Damage) against Steel-Type.
- Dark-Type was Not Very Effective (50% Damage) against Steel-Type.
- Fairy-Type was not included in these Generations.
Pokémon Go Strength / Weakness Chart
The strength and weakness system was simplified for Pokémon Go.
Pokémon Go Chart
Type | Strong Against | Weak Against |
Bug | Grass, Dark, and Psychic | Fire, Flying, and Rock |
Dark | Ghost and Psychic | Bug, Fairy, and Fighting |
Dragon | Dragon | Dragon, Fairy, and Ice |
Electric | Flying and Water | Ground |
Fairy | Fighting, Dark, and Dragon | Poison and Steel |
Fighting | Dark, Ice, Normal, Rock, and Steel | Fairy, Flying, and Psychic |
Fire | Bug, Grass, Ice, and Steel | Ground, Rock, and Water |
Flying | Bug, Fighting, and Grass | Electric, Ice, and Rock |
Ghost | Ghost and Psychic | Dark and Ghost |
Grass | Ground, Rock, and Water | Bug, Fire, Flying, Ice, and Poison |
Ground | Electric, Fire, Poison, Rock, and Steel | Grass, Ice, and Water |
Ice | Dragon, Flying, Grass, and Ground | Fighting, Fire, Rock, and Steel |
Normal | N/A | Fighting |
Poison | Fairy and Grass | Ground and Psychic |
Psychic | Fighting and Poison | Bug, Dark, and Ghost |
Rock | Bug, Fire, Flying, and Ice | Fighting, Grass, Ground, Steel, and Water |
Steel | Fairy, Ice, and Rock | Fighting, Fire, and Ground |
Water | Fire, Ground, and Rock | Electric and Grass |