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Capcom has received a lot of flak as of late for its DLC practices and business decisions, such as including a dozen characters for Street Fighter X Tekken on disc (inaccessible until they’ve been paid for separately when the Vita version launches this fall) and cancelling Mega Man Legends 3 (still bitter). Let’s not forget the lack of a satisfying resolution at the conclusion of Asura’s Wrath, leading to DLC that closes out the game. Perhaps it seemed like karmic justice to some, then, that Street Fighter X Tekken sales were lagging for the corporation . In a Q&A summary for their FY 2011 report, Capcom decides to peg the slower-than-expected sales on cannibalism, “because of the large number of other games in this genre that were launched within a short time.” Many of those, let’s remember, came from Capcom themselves, who took to releasing updated versions of major fighters within a year of the original.
In the end, isn’t that really what they want? By Shelby Reiches |