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Torchlight II is so big that, as it currently exists, it exceeds the Xbox 360’s memory limitations. The game would have to be comprehensively redesigned, says Runic Games CEO Max Schaefer, in order to launch on Xbox Live Arcade. In the past, Xbox Live Arcade titles have been trimmed back because of Microsoft-imposed size caps on downloadable titles. Certain major releases, however—along with the increase in available storage space on newer units—have led to increases in that initial cap. What these increases can’t fix, however, is the system’s memory limit, which was already run up against by the original Torchlight.
Runic is planning to bring Torchlight II out this fall on the PC. For more information on the game, check out our preview here . |