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Ubisoft Dallies In Delaying 3DS Rayman

Ubisoft Dallies In Delaying 3DS Rayman

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The 3DS edition of traditional-yet-awesome platformer Rayman Origins was slated to hit the 3DS on Tuesday, June 5. For those who were interested in purchasing the game, though, or who had ordered it through an online retailer, it is probably already apparent that this is not so—the release date came, the release date went, and Rayman Origins on the 3DS is nowhere in sight.

That’s because Ubisoft delayed it. They just didn’t tell anyone.

Well, not until E3, when they let slip in an interview with IGN that the 3DS version of Rayman Origins would be postponed until November. That’s an awfully long gap, months beyond what one would expect of a long-finished title, and brings it to the 3DS almost a year after it was initially playable on the Wii, PlayStation 3, and Xbox 360. Was something discovered in testing that necessitated such a delay?



According to Ubisoft’s Tony Key, senior vice president of sales and marketing, the game is already made. They just decided that early June wasn’t the right launch window, so they’re pushing it back to coincide with the general period in which the Wii U and Rayman Legends will be coming to stores. It seems like an entirely nonsensical move, of course, unless Ubisoft is planning some killer cross-platform integration. (In all likelihood, they are not).

By Shelby Reiches

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