Producers Map Out 2014 for Star Wars: The Old Republic

Producers Map Out 2014 for Star Wars: The Old Republic

BioWare’s Star Wars based MMO enjoyed a somewhat successful 2013, and now we get a look ahead of exactly what the new year will hold for gamers in a galaxy far, far away.

Senior Producer Bruce Maclean posted an extensive update to the games official site, breaking down things to come in 2014 for the MMO. Here is a brief rundown of the content currently scheduled for release by the developer, starting this month and running until the beginning of summer:

February 4th: Game Update 2.6 – Galactic Starfighter Digital Expansion, Free-to-Play Launch

  • Galactic Starfighter is now available to Free-to-Play players
  • SIX new Galactic Starfighter ships featuring a new ship role, the Bomber – tough support ships that deploy mines and drones on the battlefield. They can even place Hyperspace Beacons which function as mobile respawn points for their allies!
  • This update also introduces Galactic Starfighter Detailed Scoreboards with loads of new post-match information about your battle performance
  • Your personal Galactic Starfighter Battle Record with detailed lifetime battle stats, and the ability to link each stat to chat
  • Kuat Drive Yards is a vital starship construction site that is of interest to both factions, and forms the setting for a new modular type of flashpoint that contains different scenarios each time you play it. Kuat Drive Yards Tactical Flashpoint scales in difficulty with your level and is available to players starting at level 15

March 14th – March 17th: Double XP weekend!

April 8th: Game Update 2.7

  • Two new Flashpoints on Tython and Korriban where the Empire and Republic confront each other directly, initiating a new storyline that will span updates across the entire year until its galaxy-shaking finale
  • Nightmare Mode Dread Fortress Operation and a new tier of gear
  • New Huttball Warzone on Quesh
  • New Galactic Starfighter Battle Zone

June 10th: Game Update 2.8

  • Nightmare Mode Dread Palace Operation
  • New ships and an entirely new Ship Role for Galactic Starfighter
  • And much more… this is going to be the biggest update up to this point – we will reveal more once we are a bit closer to June

Also, Maclean touches on the patch cycle being expanded to a larger window in order to give the developers more time in tweaking important elements and rolling out game fixes. “We feel the benefit of catching pesky bugs and improving quality is worth it and we remain committed to hitting our deadlines for all of our major content updates this year.” He said.

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