Rainbow Six Siege is by far the best shooter I’ve played all year, with the exception of Splatoon. It is way more engaging than Black Ops III and carries more replay value than Destiny: The Taken King. My fellow operators and I have noticed a lot of issues, though; issues that sometimes make the game unplayable. Hit detection was bugged out, defending teams have been spawn-killing attackers, team killing still happens when you’re playing with random people, and server issues have been rampant. The game is so wonderful, and it’s been so heartbreaking trying to keep a squad together for more than ten minutes at a time.
Ubisoft has finally released its first patch for Siege, and it addresses most of the issues we’ve been facing, and even offers some cool new content. You’ll have to read all of the patch notes on the Ubisoft forums , but here’s the gist:
- Matchmaking bugs have been addressed so you and your squad don’t get split up after every match.
- An auto-kicking feature has been implemented for team-killers.
- The “Secure Bomb” mode in Terrorist Hunt has been made easier; before the patch there was only a 0.1% completion rate on realistic difficulty (damn if it still isn’t way too hard).
- PC players can now download ultra-HD assets for their fancy gaming rigs and 4k displays.
There were loads of other fixes, big and small, so check out that forum post linked above and read up on all of the details. This is shaping up to a game capable of sieging the “best shooter” title long into 2016.