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Sony President Says #DRIVECLUB’s Issues Couldn’t Have Been Anticipated

Sony President Says #DRIVECLUB’s Issues Couldn’t Have Been Anticipated

Calling #DRIVECLUB ’s road from development to market a rocky one could easily qualify for “ Understatement of the Year .” Now, Sony’s President and CEO comes to the design team’s defense.

In a recent interview, Shawn Layden broke his silence regarding the abysmal release of Sony’s exclusive next-gen racer #DRIVECLUB , after it failed to hit store shelves as a launch title. “Their ambition with #DRIVECLUB was to create this uber-connected experience, melded with the driving experience…In the development cycle, we try to do all things. In the development cycle, we try to test against every possibility. We have a Quality Assurance team, we have a QA plan. You do a beta test, you scope against that. But now, in a connected world, you can’t effectively test in your house or in your beta group what it means to have 50,000, 100,000, 200,000 users hit your service. And the guys at the studio are struggling with that. It’s throwing up things they had not anticipated.”  He says.

While gamers may not be able to see the light at the end of the tunnel, Layden assures us it’s there. He states progress is moving along as fast as possible, revealing he “…get reports from them every day on the progress that they’re making, and it is going forward. It is going slowly, but, you know, they tried to do the best, newest, greatest thing ever to happen in the driving genre and they hit a hiccup.”

We’ll keep you posted regarding #DRIVECLUB ’s ongoing technical issues as more info becomes available.

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