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Transistor and Bastion Programmer Leaves Supergiant

Transistor and Bastion Programmer Leaves Supergiant

On twitter, Supergiant Games’ senior programmer Chris Jurney has announced that he has quit the company. He is taking on a new position with Oculus in order to work on the Oculus Rift Virtual Reality system. “I’ve always wanted to work in VR,” said Jurney in an email interview with Polygon. “Part of the way I ended up talking to Oculus is because of a mid-party rant at GDC about how my primary religion is VR, The Lawnmower Man is one of my favorite movies, and how I can’t wait to abandon my meat sack for a full time virtual existence. I spent 100s of hours in a VFX1 headset in college wandering around Quake 1 looking forward to better future VR that never materialized.”

Aside from working on Bastion and Transistor over at Supergiant, Jurney was also lead programmer at Double Fine and also worked at studios such as Relic and Kaos. “I think we’re on the cusp of truly great fully immersive virtual experiences,” Jurney said “and I want to help make that a reality. I’ll be on a small team doing prototypes, which is my favorite type of work. I’m really looking forward to getting my hands dirty in virtual space.”

Source: Polygon

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