
System: PS3*, Xbox 360 | ![]() |
Dev: Grasshopper Manufacture | |
Pub: Warner Bros. | |
Release: June 12, 2012 | |
Players: 1 | |
Screen Resolution: 480p-1080p | Blood and Gore, Drug Reference, Intense Violence, Partial Nudity, Sexual Themes, Strong Language |
And the voice acting isn't too shabby either, thanks to Tara Strong (who you might remember as the voice of Harley Quinn in Arkham City) and Michael Rosenbaum. Of course, the acting is campy, but it's intentionally campy, giving a great overall B-movie vibe to the whole thing. Let's just say it's more Rocky Horror Picture Show than Shawshank Redemption. And I'm perfectly okay with that.
If the M rating wasn't already an indication, this is not a game you should play with your kids. Or your grandparents. The violence is extreme, everything is over-sexualized, and there's no shortage of F-bombs. In fact, this last feature is to the game's detriment. A few bad words here and there are fine, but Lollipop Chainsaw uses them so excessively that they lose their impact before the end of the first chapter. There are even a couple places where I heard an expletive and was confused as to why the writers even put it there.
And as long as I've wandered into the complaint section of this review, let's talk about the downside of the controls: the wonky camera. You will be wrestling with it quite frequently, which is something I'm pretty sure game developers should have down pat by now. Sure, you have control over it, but getting into corners or against walls will often send the camera way off in a direction you didn't intend. Of course, there isn't really any super precise platforming or anything in the game, so the bad cameras won't affect you as much as they would in some other games. Still, there are times where it's just plain annoying.
At the end of the day, though, Lollipop Chainsaw is a game about mindlessly hacking things to bits with a chainsaw while staring at Juliet's cute fanny (hey, she just turned eighteen; she's legal). It's not perfect, but it's insane amounts of incredibly stylized, so-moronic-it's-almost-genius fun. And really, we'd expect no less from the man who brought us No More Heroes.
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By Josh Wirtanen Editor / News Director ![]() Date: June 13, 2012 |
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