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Pokémon Diamond & Pearl vs. Pokémon Brilliant Diamond & Shining Pearl: Full Comparison

Pokémon Diamond & Pearl vs. Pokémon Brilliant Diamond & Shining Pearl: Full Comparison

As one of the most prolific Pokemon remakes in the last few years, Brilliant Diamond/Shining Pearl polarizes fans. The games brought Diamond/Pearl to a new generation of gamers while providing nostalgia for old fans. But what are the differences between the remakes and originals? This article will break down each title so you’ll know which one is right for you.

Games

An in-game screenshot from Pokémon Brilliant Diamond.

©Screenshot from Pokemon Brilliant Diamond and Shining Pearl.

Diamond/Pearl were released in 2006 as the first Pokemon games on the Nintendo DS. They featured a new gameplay style that would become standard with releases on the DS and 3DS. Since its debut, they have sold over 17 million copies worldwide and introduced players to the new Generation IV Pokemon. 

Brilliant Diamond/Shining Pearl are remakes of the original titles for the Nintendo Switch. The games feature enhanced graphics, mechanics, and more. Released in 2021, the titles sold 14 million copies worldwide, comparable to the original games. 

CategoryDiamond/PearlBrilliant Diamond/Shining Pearl
Release Year20062021
Total Units Sold17 million 14 million
ConsoleNintendo DSNintendo Switch

Regions 

Sinnoh
The Sinnoh region is one of the most iconic areas in Pokemon due to it’s association with Diamond/Pearl/Platinum.

As both titles are the same game, they occur in the same region, Sinnoh. Sinnoh is an island created after the Japanese island of Hokkaido. Due to its location, it featured the first snow/cold weather route in the franchise. A large mountain splits the island in half, creating two distinct sub-regions. It also doesn’t have many water routes, with most areas in the games taking place on land despite being an island.

There are fourteen cities and towns players can visit, as well as the Pokemon League. The region consists of 30 numbered routes for Trainers to explore and catch Pokemon. Some areas in Brilliant Diamond/Shining Pearl differ from those in the original games.

Features

Pokémon Diamond Version

Diamond/Pearl had many new changes, considering it was the first Pokemon game on the DS. This upgrade gave way to countless upgrades and mechanics. It greatly impacted the franchise, with some of these changes becoming staples in the series.

  • Categories: They categorized Pokemon moves into Status, Physical, or Special classes for the first time.
  • Second Screen: The Nintendo DS allowed the use of both screens, in contrast to the standard single screen on past Game Boy devices.
  • Wi-Fi: Players could now use wifi to connect, trade, and battle instead of using the link cables. 
  • Doubles: Double Battles received expanded attention and focus.
  • K.O: When Pokemon get knocked out, new Pokemon no longer receive an incoming attack. Instead, the turns reset and start from the beginning.
  • A new Elite Four team was introduced in the Pokemon League. Players often regard Cynthia as one of the hardest Pokemon Champions to defeat.
  • Players could use GTS (Global Trading System) to put their Pokemon up for other players to see. With the search function, players could search for Pokemon around the world.

In Brilliant Diamond/Shining Pearl, there were many new features, as well as returning ones. The remakes took liberties in adding standard mechanics not present when the original titles were released. They also incorporated features from Pokemon Platinum that addressed many issues people had with Diamond/Pearl.

This list is a mix of features that are either returning, new, or from Generations after IV. These are also the most notable features, as many small alterations between games have occurred.  

  • They replaced the Underground with the expanded Grand Underground.
  • They replaced the Global Trade Station (GTS) with the Global Wonder Station (GWS).
  • Amity Square now supports up to six walking Pokemon instead of just one.
  • HMs have been removed.
  • Players can now rematch each Gym Leader once daily after obtaining the National Pokedex.
  • Fairy-Type Pokemon have been added.
  • The player may have one walking Pokemon in the overworld outside Amity Square.
  • Poison does not deal damage outside of battle.
  • The move selection screen now displays type effectiveness.
  • Exp. Share applies to the player’s party from the start of the game and cannot be turned off.
  • At the beginning of the game, the player can choose from eight different appearances.
  • They included Rotom’s appliance forms, accessed in Rotom’s Room.
  • The National Pokedex returns. 

Gym Battles 

Promotional art for Pokemon Brilliant Diamond and Shining Pearl shows characters exploring the new Grand Underground.
The new graphics in Brilliant Diamond/Shining Pearl is polarizing among fans.

Both games feature the classic Pokemon system of fighting eight Gym Leaders before fighting the Elite Four and eventually the Pokemon Champion. However, there are some key differences between the two. Brilliant Diamond/Shining Pearl features an Exp. Share that levels Pokemon up simultaneously.

Diamond/Pearl were famous for its level curve and perceived difficulty. Because of Exp. Share, BD/SP takes away hours of leveling and grinding experience, making Gym Battles much easier. Since Pokemon will be around the same level, instead of having a wide range, they will be equally as strong.   

Pokemon

An in-game screenshot from Pokémon Diamond.
The Pokemon added to Diamond/Pearl are almost as iconic and loved as the first Generation of Pokemon.

Both titles include only Pokemon from the first four Generations. Although some fans wanted a combination of old and new, the team made the remake as faithful as possible. It’s because of this that the remakes are polarizing among fans. 

However, many often see the fourth Generation as one of the best Generations for Pokemon. Despite its problems, the Pokemon roaster was a notable benefit in Diamond/Pearl.

Diamond/Pearl & Brilliant Diamond/Shining Pearl Pokemon

Pokedex #PokemonTypeEvolution
#0387TurtwigGrassBeginning of evolution, Grotle (#388)
#0388GrotleGrassTurtwig (#387), Torterra (#389)
#0389TorterraGrass, GroundGrotle (#388), End of evolution
#0390ChimcharFireBeginning of evolution, Monferno (#391)
#0391MonfernoFire, FightingChimchar (#390), Infernape (#392)
#0392InfernapeFire, FightingMonferno (#391), End of evolution
#0393PiplupWaterBeginning of evolution, Prinplup (#394)
#0394PrinplupWaterPiplup (#393), Empoleon (#395)
#0395EmpoleonWater, SteelPrinplup (#394), End of evolution
#0396StarlyNormal, FlyingBeginning of evolution, Staravia (#397)
#0397StaraviaNormal, FlyingStarly (#396), Staraptor (#398)
#0398StaraptorNormal, FlyingStaravia (#397), End of evolution
#0399BidoofNormalBeginning of evolution, Bibarel (#400)
#0400BibarelNormal, WaterBidoof (#399), End of evolution
#0401KricketotBugBeginning of evolution, Kricketune (#402)
#0402KricketuneBugKricketot (#401), End of evolution
#0403ShinxElectricBeginning of evolution, Luxio (#404)
#0404LuxioElectricShinx (#403), Luxray (#405)
#0405LuxrayElectricLuxio (#404), End of evolution
#0406BudewGrass, PoisonBeginning of evolution, Roselia (#315)
#0407RoseradeGrass, PoisonRoselia (#315), End of evolution
#0408CranidosRockBeginning of evolution, Rampardos (#409)
#0409RampardosRockCranidos (#408), End of evolution
#0410ShieldonRock, SteelBeginning of evolution, Bastiodon (#411)
#0411BastiodonRock, SteelShieldon (#410), End of evolution
#0412BurmyBugBeginning of evolution, Wormadam (#413), Mothim (#414)
#0413WormadamBug, Grass
Bug, Ground
Bug, Steel
Burmy (#412), End of evolution
#0414MothimBug, FlyingBurmy (#412), End of evolution
#0415CombeeBug, FlyingBeginning of evolution, Vespiquen (#416)
#0416VespiquenBug, FlyingCombee (#415), End of evolution
#0417PachirisuElectricNo evolution
#0418BuizelWaterBeginning of evolution, Floatzel (#419)
#0419FloatzelWaterBuizel (#418), End of evolution
#0420CherubiGrassBeginning of evolution, Cherrim (#421)
#0421CherrimGrassCherubi (#420), End of evolution
#0422ShellosWaterBeginning of evolution, Gastrodon (#423)
#0423GastrodonWater, GroundShellos (#422), End of evolution
#0424AmbipomNormal,Aipom (#190), End of evolution
#0425DrifloonGhost, FlyingBeginning of evolution, Drifblim (#426)
#0426DrifblimGhost, FlyingDrifloon (#425), End of evolution
#0427BunearyNormalBeginning of evolution, Lopunny (#428)
#0428LopunnyNormalBuneary (#427), Mega Evolution
#0429MismagiusGhostMisdreavus (#200), End of evolution
#0430HonchkrowDark, FlyingMurkrow (#198), End of evolution
#0431GlameowNormalBeginning of evolution, Purugly (#432)
#0432PuruglyNormalGlameow (#431), End of evolution
#0433ChinglingPsychicBeginning of evolution, Chimecho (#358)
#0434StunkyPoison, DarkBeginning of evolution, Skuntank (#435)
#0435SkuntankPoison, DarkStunky (#434), End of evolution
#0436BronzorSteel, PsychicBeginning of evolution, Bronzong (#437)
#0437BronzongSteel, PsychicBronzor (#436), End of evolution
#0438BonslyRockBeginning of evolution, Sudowoodo (#185)
#0439Mime Jr.Psychic, FairyBeginning of evolution, Mr. Mime (#122)
#0440HappinyNormalBeginning of evolution, Chansey (#113)
#0441ChatotNormal, FlyingNo evolution
#0442SpiritombGhost, DarkNo evolution
#0443GibleDragon, GroundBeginning of evolution, Gabite (#444)
#0444GabiteDragon, GroundGible (#443), Garchomp (#445)
#0445GarchompDragon, GroundGabite (#444), Mega Evolution
#0446MunchlaxNormalBeginning of evolution, Snorlax (#143)
#0447RioluFightingBeginning of evolution, Lucario (#448)
#0448LucarioFighting, SteelRiolu (#447), Mega Evolution
#0449HippopotasGroundBeginning of evolution, Hippowdon (#450)
#0450HippowdonGroundHippopotas (#449), End of evolution
#0451SkorupiPoison, BugBeginning of evolution, Drapion (#452)
#0452DrapionPoison, DarkSkorupi (#451), End of evolution
#0453CroagunkPoison, FightingBeginning of evolution, Toxicroak (#454)
#0454ToxicroakPoison, FightingToxicroak (#453), End of evolution
#0455CarnivineGrassNo evolution
#0456FinneonWaterBeginning of evolution, Lumineon (#457)
#0457LumineonWaterFinneon (#456), End of evolution
#0458MantykeWater, FlyingBeginning of evolution, Mantine (#226)
#0459SnoverGrass, IceBeginning of evolution, Abomasnow (#460)
#0460AbomasnowGrass, IceSnover (#459), Mega Evolution
#0461WeavileDark, IceSneasel (#215), End of evolution
#0462MagnezoneElectric, SteelMagneton (#082), End of evolution
#0463LickilickyNormalLickitung (#108), End of evolution
#0464RhyperiorGround, RockRhydon (#112), End of evolution
#0465TangrowthGrassTangela (#114), End of evolution
#0466ElectivireElectricElectabuzz (#125), End of evolution
#0467MagmortarFireMagmar (#126), End of evolution
#0468TogekissFairy, FlyingTogetic (#176), End of evolution
#0469YanmegaBug, FlyingYanma (#193), End of evolution
#0470LeafeonGrassEevee (#133), End of evolution
#0471GlaceonIceEevee (#133), End of evolution
#0472GliscorGround, FlyingGligar (#207), End of evolution
#0473MamoswineIce, GroundPiloswine (#221), End of evolution
#0474Porygon-ZNormalPorygon2 (#233), End of evolution
#0475GalladePsychic, FightingKirlia (#281), Mega Evolution
#0476ProbopassRock, SteelNosepass (#299), End of evolution
#0477DusknoirGhostDusclops (#356), End of evolution
#0478FroslassIce, GhostSnorunt (#361), End of evolution
#0479RotomElectric, Ghost
Electric, Fire
Electric, Water
Electric, Ice
Electric, Flying
Electric, Grass
No evolution
#0480UxiePsychicNo evolution
#0481MespritPsychicNo evolution
#0482AzelfPsychicNo evolution
#0483DialgaSteel, DragonNo evolution
#0484PalkiaWater, DragonNo evolution
#0485HeatranFire, SteelNo evolution
#0486RegigigasNormalNo evolution
#0487GiratinaGhost, DragonNo evolution
#0488CresseliaPsychicNo evolution
#0489PhioneWaterNo evolution
#0490ManaphyWaterNo evolution
#0491DarkraiDarkNo evolution
#0492ShayminGrass
Grass, Flying
No evolution
#0493ArceusNormalNo evolution
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